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Picasho

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Picasho screenshot 1
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Picasho

CasticalGames · Published by CasticalGames

Last updated 28 Sept 2026

Become a rich and famous artist with your friends by painting wild creations, completing commissions, and exhibiting your art. Unlock all kinds of unusual tools, turn everyday objects into art, expand your gallery, and rise to riches in 1–4 player co-op!

Free to PlayComing SoonDJCTQ 6Co-op

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Adventure, Indie, Simulation, Casual · 2026 · More free games

Explore the world of artistry in Picasho, where you can turn everyday objects into masterpieces with friends. Collaborate to complete commissions and rise to fame through co-op gameplay.

About this game

Become a rich and famous artist with your friends!

Create art from a first-person perspective, from simple sketches to breathtaking masterpieces. Play solo or with up to three friends!

Paint masterpieces together

  • Paint on a wide range of objects using an equally wide variety of tools

  • The painting system feels similar to real life, but without the downsides

  • Colors mix just the way you expect

  • Paint not only on canvases, but also on statues, furniture, busts, and much more...

Expand your toolkit

  • Your toolkit can be upgraded from basic brushes all the way to… a minigun?

  • Paint with lots of different textures and painting mechanics

  • Try out lots of different things that are only possible in a video game

Complete commissions

  • Complete the most absurd commissions for the inhabitants of Inkford

  • Earn reputation and unlock all kinds of rewards, including new tools, stencils, picture frames, and new rooms

Open your own art gallery and become FAMOUS!!!

  • Exhibit all of your creations in your very own gallery

  • Open your gallery to the inhabitants of Inkford

  • Unlock more and more crazy spaces to showcase your art

  • Can you become the next breakout artist in just one week by impressing every visitor and critic?

Play with friends in co-op multiplayer

  • A famous artist needs skilled apprentices. Create art in co-op multiplayer for even more fun!

  • Invite up to three friends via Steam to paint together, or build a gallery on your own

  • Create art together or compete to see who is the best artist

  • (Don't get annoyed if someone paints over your art, that's perfectly normal)

Different modes

  • Campaign

  • Free Paint

  • Versus

  • More to come... (maybe even VR support 👀)

This game is a solo project, so I would be incredibly happy if you could support the development by wishlisting and following here on Steam! <3

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10
  • Processor: Intel Core i3-6100 / AMD Ryzen 3 1200 (2 Cores, 3.5 GHz)
  • Memory: 8 GB RAM
  • Graphics: Nvidia GTX 750 / AMD Radeon R7 360
  • Storage: 1 GB available space

Recommended

Recommended:
  • OS: Windows 10
  • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600 (4 Cores, 3.5+ GHz)
  • Memory: 16 GB RAM
  • Graphics: Nvidia GTX 1060 / AMD Radeon RX 580
  • Storage: 1 GB available space

Supported Languages

English, German, Simplified Chinese, Japanese

Latest news

  • AnnouncementsOfficial

    Open Beta

    Hey everyone!It's been a while since the last post, but I've made huge progress in the meantime!There have been lots of gameplay improvements, new tools, an upgraded atelier, and much more. At this point, the main things left are polishing the game and improving the UI.Before launching the demo, I want to run one final playtest. I'll be on vacation soon, but you can expect the open beta in August!I'm planning to run it for just one weekend, so be sure to follow and wishlist the game so you don't miss the date.See ya in August!
    Read full article on Community Announcements (CasticalGames)
  • AnnouncementsOfficial

    Picasho Socials

    What's up everyone?This post is for anyone who wants to follow the development and see updates on it’s progress. Below are a handful of links to my socials where I plan on posting about the game, and what kind of stuff I plan on posting.Discord: https://discord.com/invite/5QPnhZcGcmThis is the go-to place if you want to share your artworks, give some feedback, report bugs and get regular updates on the game.Twitter: https://x.com/CasticalGamesI’ll be posting things like screenshots of new content, gifs and videos showing new mechanics, and sharing things like fan art, articles about the game, and other info like release dates.TikTok: https://www.tiktok.com/@casticalgamesofficialInstagram: https://www.instagram.com/casticalgames/I'm planning on posting short devlog/progress updates on occasion. I’m not certain how often these posts will come out yet, or to be honest when they’ll even start, but there’s the link if you’re interested!YouTube: YouTube is where you’ll see me the least. I'll be only posting trailers for bigger announcements or milestones.Steam: You’re already here!You can also follow the game on Steam! I’ll be posting progress updates in a blog/text form right here in the community hub occasionally, so by following the game you’ll see those updates in your Steam news feed.That’s all! Just wanted to put this out here for anyone who wants to stay in the loop.
    Read full article on Community Announcements (CasticalGames)
  • AnnouncementsOfficial

    Playtest Request Closed

    Hey everyone!Just a quick update: I've been working really hard on the game over the past month, implementing a lot of your feedback and improving large parts of the game.A new playtest update is coming very soon, and if everything goes according to plan, the demo should launch sometime next month as well!Thanks again for all your support and feedback!Castical
    Read full article on Community Announcements (CasticalGames)
  • AnnouncementsOfficial

    Devlog 1

    Hey everyone! About a week ago, I opened the playtest to the first group of people who applied for access. The amount of feedback I received was incredible, and I’m really grateful to everyone who played the game and took the time to share their thoughts.Since then, I’ve been hard at work improving the game based on that feedback and fixing a ton of bugs. If you’re interested, you’ll find a full list of changes below.If you didn’t get access to the playtest the first time, don’t worry! I’m currently working on some great multiplayer features, as well as quality-of-life improvements and additions. I’ll be opening the playtest to everyone soon.Here’s a list of the main changes:Improved painting performanceAdded keybind, sensitivity, and painting settingsAdded the ability to fully wash paint off brushes using the water bucketChanged the default brush color from white to no colorImproved overall painting feel and responsivenessSmoothed camera movement while paintingAdded menu transition effectsAdded a selection outline to better indicate interactable objectsReduced the number of uses per paint splatAdded a new elevator modelImproved window views with additional decorationReplaced some placeholder visuals in the atelierMany more small QOL improvementsFixed Bugs:Fixed spray can not working in multiplayerFixed multiplayer join/rejoin issues that could break the game after returning to the main menuFixed exhibited artworks with multiple paintable parts (e.g., the mayor statue) not updating correctly after being placed in the galleryFixed various UI menu issuesFixed multiplayer tool parenting problemsFixed paint tube visuals not appearing for other players in multiplayerFixed paint tube being disabled when used while not aiming at a surfaceFixed an issue where tools could be switched while still using the paint tubeFixed rare inventory bugs when switching items too quicklyFixed thicker brushes applying paint at incorrect angles on some surfacesFixed multiplayer sync issues w...
    Read full article on Community Announcements (CasticalGames)
  • AnnouncementsOfficial

    First Playtest For Picasho Coming Soon

    It’s finally time… the first rough demo of Picasho is almost playable. To celebrate, I’ll be opening the first playtest very soon to gather early feedback and fix important issues.If you want to be among the first people to try the game in its early stages, this is your chance.Request access to the playtest at the top of the page, and you’ll get a notification when it goes live!One small piece of bad news: the multiplayer still needs a bit more polish and won’t be part of this playtest yet. But don’t worry, you’ll be able to paint with your friends very soon.And yes, the minigun will already be part of the playtest!
    Read full article on Community Announcements (CasticalGames)

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