
Screenshots

Watch trailer on Steam ↗CLEAR RED
BlareByte · Published by BlareByte
Last updated 28 Sept 2026
A first-person roguelike buried in a Cold War ICBM bunker under alien siege. Defend the missile. Drill through soil, tunnels, caves and even ancient temples. Collect resources, craft items, upgrade everything. Burn coal to keep bunker running. Find two launch keys. Fire. Kill the mothership. Repeat.
Action, Adventure, Indie, Simulation · More free games
Navigate through CLEAR RED’s vast underground complex, from tunnels to ancient temples, gathering resources and crafting tools. Defend the missile silo against an alien onslaught by upgrading everything in sight—your only hope is to find both launch keys and fire back at the mothership.
About this game
Earth is dead. At least it seems so. Alien ships hover over a frozen world. You're inside a Cold War bunker with one mission: launch the ICBM and destroy the ship above.
Drill through voxel terrain to search for metal, plastics, components, and coal. Every resource has more than one use and you have to decide what to upgrade, craft, or repair. Do you make grenades or feed the generator instead? Search for keys or for blueprints. These will unlock new toys for your next run, when inevitably ICBM explodes.
But you're not alone down there. Former miners, transformed by the aliens, wander the deep underground tunnels. Your steps are loud. Your drill however is louder.
The aliens send waves of creatures to destroy your ICBM. Switch between turrets using CRT monitors — machine guns, lasers, missile launchers, railguns, and more. Aim, fire, switch to the next. Upgrade between waves. If the ICBM goes down, so do you.
Coal fuels the generator, and the generator runs everything — turrets, lights, radar, the feeds you fight through. Let it burn out and the bunker goes dark and defenseless.
Low on coal? Something gives. Cut the turrets or the lights to save fuel — and lose an edge. Run at full power instead, and that's coal you're not spending on crafting.
Fuel or firepower. The bunker only holds so much.

Every resource has more than one use. Are you going to spend them on upgrades, repairs, fuel, or on crafting tools? To survive the depths you will need flares, glow sticks, electric lights, grenades and much more. You can't have all of it. Pick carefully.
Find two launch keys hidden deep underground. Insert both, survive the final wave and fire the missile. Then move to the next bunker and do it again.
Each bunker hides its own equipment blueprints. Find them to unlock new drills, turrets, and defenses. Before each run, pick your loadout from what you've unlocked.
First-person digging game with tower defense and roguelike elements
Drill through fully destructible voxel terrain
Stress-based procedural enemy waves
Control turrets through CRT monitors during waves
Find blueprints to unlock new equipment between runs
Hand-built bunkers with procedural underground sections
Crafting system for exploration and digging
Cold War / cassette-futurism setting — concrete, CRT screens, analog switches
Inspired by Dome Keeper, Deep Rock Galactic, Amnesia:The Bunker, Alien (1979), and Metro 2033
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit (22H2)
- Processor: Intel Core i5-10400F / AMD Ryzen 5 3600
- Memory: 8 GB RAM
- Graphics: RTX 2060 Super (8 GB) / RX 5700 / RX 6600
- DirectX: Version 12
- Storage: 10 GB available space
- Sound Card: yes
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit (22H2)
- Processor: Intel Core i5-12400F / AMD Ryzen 5 5600
- Memory: 16 MB RAM
- Graphics: NVIDIA RTX 3070 (8 GB) / RTX 4060 Ti / AMD RX 6700 XT (12 GB)
- DirectX: Version 12
- Storage: 10 GB available space
- Sound Card: yes
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
CLEAR RED is out in the open
After months of not telling anyone (almost anyone to be honest), CLEAR RED has a trailer and a Steam page. What's next?Closed playtest will be coming soon. I work as fast as I can to get the game to you. I'll need help though, this phase with broader testing. It's just me No publisher, no team. I'm a solo developer in Košice, Slovakia, and CLEAR RED is built in Unreal Engine 5. That means updates land when they land, and I'd rather show you something real than something scheduled. If the store page is missing something, or a screenshot doesn't sell what the game actually does, tell me. I read everything. Wishlisting genuinely matters at this stage — it's the single biggest lever on whether Steam shows this game to anyone. Thanks for being here early. Game passed 150 wishlists on day one, with no audience and no publisher behind it. That's a small number in absolute terms but big one to me. Thanks to everyone who's already here :) Have a lovely day, Peter, BlareByteRead full article on Community Announcements (peter)












