
Screenshots

Watch trailer on Steam ↗Needle Sleep
Paper Ghost · Published by Paper Ghost
Positive — 83% positive (47 reviews) · 9 achievements
Last updated 28 Sept 2026
Wind your way through the darkened hallways of Blackburn Surgical Hospital. Are you awake? Asleep? Or something in between? You can search for help, or maybe decide that it’s better to be alone in the depths of...Needle Sleep.
Action, Adventure, Free To Play · 2026 · More free games
Navigate the unsettling corridors of Needle Sleep, deciding if you're awake or asleep as you search for answers in a free-to-play adventure that blurs the line between reality and dreams.
About this game
After going under for a procedure at Blackburn Hospital, you open your eyes to dark and empty hallways, but as you plunge deeper into the unknown you wonder...are you truly alone here?
Explore the passages of this nightmare world and gather clues from your surroundings to solve puzzles and march your way forward, where an ominous creature eagerly awaits for a chance to strike...

First-person short horror experience with a low res, retro aesthetic.
Gather clues from your surroundings to solve puzzles.
Dissolve the corruption and open new paths with your flashlight.
Escape from the nightmares in fast-paced chase sequences.
Explore the environment while evading a relentless monster.
System Requirements
Will my PC run this? →Minimum
- OS: Microsoft Windows 10
- Processor: Intel Core 2 Duo 1.8GHz / AMD
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce GTX 760 or higher
- Storage: 2 GB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Update v1.05
Hello, gamers!Needle Sleep has been updated to v1.05 in which we tackled the chase sequence near the end of the game:Floor tiles will no longer descend once activated. We believe that having the floor tiles disappear after the player walked away made the chase much more confusing and disorienting. Keeping the tiles raised should make it easier for players to map out the path they've already taken.Changes were made to the labyrinth during the final chase sequence so players don’t get trapped in dead ends. We also removed some of these dead-end segments to make it easier for players to reach the end.If the Mothman reaches the player during the chase, it will no longer be an instant kill. Instead, the player will attempt to struggle to break free, giving them another chance to reach the next part of the encounter.We hope these changes make the final encounter feel more fair and fun. We appreciate all of your feedback and hope you continue enjoying the game!Read full article on Community Announcements (Paper Ghost)Patch NotesOfficial
Update v1.04
Hello, gamers!Just a quick update regarding the final level of the game:Made it so that once the Mothman starts teleporting around you won't be able to run back to the start of the stage.Added a checkpoint right after you finish the last chase sequence. If you get caught on the final encounter, you'll be loaded back there instead of having to redo the entire chase sequence.Nerfed the Mothman a little bit on the stalking sequence in the hospital. It should be easier to run away from him if you're in its line of sight.We want to thank all of the content creators and community members out there who have covered our game or have posted reviews or discussions in the community hub, it has become vital in detecting and patching up these issues which can be frustrating for some players.Read full article on Community Announcements (Paper Ghost)Patch NotesOfficial
Update v1.03
Hello, gamers!We’ve made a quick fix to the keypad puzzle to make it easier for players whose language isn’t included in the localization options. Now, both the wall clues and the name tags feature a unique symbol linked to each respective name. Hopefully, this small addition will make it easier for our international players who were having trouble figuring out the code!We also felt like the eye monster wasn’t having the impact we intended, so now it will automatically sound the alarm if you run near it. From now on… no running in the halls!Thanks for all of your feedback!Read full article on Community Announcements (Paper Ghost)Patch NotesOfficial
Update v1.02
Hello, gamers!Needle Sleep has received an update focused on making the stalking segment a bit friendlier. Turns out silly Mothman was cheating with his neon green marker, so every time you'd reload the level, the names and numbers used to solve the keypad puzzle would get randomized again which, understandably so, made the experience more frustrating for some players!So we took away the Mothman’s marker and used the opportunity to fix a couple of things:Numbers and names for the keypad puzzle now persist even after being caught and eaten by the Mothman.The state of the blobs that block the clues for figuring out the keypad order now persists. If you've already dissolved them and get caught, they'll remain dissolved when you reload.The Mothman will stop camping players that are hiding in the vents.Fixed a bug that caused the eye monster’s tentacles to disappear when viewed at certain angles.We hope you've been enjoying the game so far, hopefully now that the Mothman has received some anti-toxic training the game will feel more fair!Read full article on Community Announcements (Paper Ghost)AnnouncementsOfficial
Needle Sleep 1.0 available for download now!
In dream's abyss, corruption stirs...We started Needle Sleep as a game jam project a year ago and it's been a long journey in order to finally have it launch on Steam. Back then we worked with the prompts: land of dreams, lucid dreaming and moths so we decided to go for a short horror experience with a chase sequence and some puzzles which sadly didn't make it to the game jam build of the game.Now, after continued development, we’re excited to present the full release. We hope you enjoy the game and get a few good scares along the way!Read full article on Community Announcements (Paper Ghost)






