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Cargo, Please!

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Cargo, Please! screenshot 1
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Cargo, Please!

Cyber752 Games · Published by indie.io

Positive — 92% positive (13 reviews) · 26 achievements

Last updated 28 Sept 2026

Deliver fast, upgrade your ride, dodge the cops. Cargo, Please! is a top-down delivery game where every run is a risk. Get spotted and pay fines. Get reckless and your cargo pays the price. Race across cities and build your delivery empire.

DJCTQ 10Full Controller Support

£7.19

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

5 Sept 2026Lowest: £7.19 · Highest: £7.1910 Oct 2026

Adventure, Indie, Simulation, Casual, Racing · 2026 · More £5 - £15 games

Navigate through cities in Cargo, Please!, where each run is a high-stakes race. Upgrade your vehicle and dodge police to build your delivery business, all while facing fines and cargo risks.

About this game

In Cargo, Please!, you play as a delivery truck driver taking on shipments across three cities. Each job starts the same way: accept a shipment, pick it up, and deliver it to the drop-off point. The twist is that not every delivery is safe, simple, or legal, and the police are always watching.

The game focuses on replayable, fast-paced driving mixed with a cozy, lighthearted tone. Shipments are smartly auto-generated, so no two runs feel exactly the same. Some deliveries are quick and easy, others are long, timed, or more fragile. Damaging your cargo can cost you, so how you drive matters just as much as how fast you go.

As you complete deliveries, you earn money and experience. Over time, you upgrade your truck to handle better shipments, unlock new trucks, access new cities, and expand your list of playable characters. Progress is steady and satisfying, built around improving your skills and pushing your limits without turning the game into a hardcore simulation.

The world is open, with a full day and night cycle and dynamic cozy weather that changes how each drive feels. Between deliveries, you can switch things up in Taxi Driver Mode, offering a more relaxed way to explore the cities and enjoy the driving mechanics.

Cargo, Please! is not about realism or long stories. It is about sinking into the loop of picking up jobs, driving fast, avoiding trouble, and slowly building a better delivery setup, one shipment at a time.

  • Take on a wide variety of cargo deliveries across three cities in an open world with a day and night cycle and dynamic weather.

  • Choose between light, mid, and heavy trucking, each offering a different driving feel and delivery challenge.

  • Shipments are auto-generated and come in multiple tiers, including easy, long, timed, and special deliveries, some of which attract police attention.

  • Cargo health plays a major role, rewarding careful driving even when things get fast and chaotic.

  • Truck customization lets you change paints, wheels, and trucks as you progress, and your vehicle can be upgraded to accept better-paying and riskier shipments.

  • Taxi Driver Mode offers a change of pace, while controller support and Steam Deck support make the game easy to pick up and play.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10
  • Processor: Intel Core i3 / AMD 2400GE
  • Memory: 8 GB RAM
  • Graphics: Nvidia GTX 760 / Radeon R9 380
  • Storage: 3 GB available space
  • Additional Notes: Dedicated GPU recommended. SSD is highly recommended for faster loading.

Recommended

Recommended:
  • OS: Windows 10
  • Processor: Intel Core i5 / 5600
  • Memory: 8 GB RAM
  • Graphics: Graphics: Nvidia GTX 970 / Radeon equivalent
  • Storage: 3 GB available space
  • Additional Notes: Dedicated GPU required. SSD is highly recommended for faster loading.

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Cargo, Please! Hotfix v1.2.1: Achievements and Other Fixes

    🛠️ The Hotfix You've Been Waiting For: GeoMap Distance, Achievement Fixes & More!This update brings GeoMap distance tracking, a fixed achievement 'End of the Road', and optimized calculations for exiting the vehicle.📝 We have been getting a lot of feedback from our amazing community!Our community here and on our 🎙️ Official Discord Server has flagged suggestions and Quality-of-Life improvements in Cargo, Please! 🚧 Patchnotes:Added remaining distance in the GeoMap app, showing how far the player has left to reach their destination, whether it's a waypoint or a cargo pickup/drop-off location.Added a safeguard to ensure drop-off locations are far enough from pickup locations.Fixed the "End of the Road" achievement not triggering for existing players.Modified the graphics of the pickup zone for normal mode gameplay.Enhanced the exit-vehicle logic that determines whether the player's door is blocked when exiting, allowing the player to exit through the other door instead of clipping through walls.Fixed Phone UI; Now the UI changes PM/AM depending on the time of day to accurately display the current time on the Phone.Updated Credits.🙏 Your support means the world! As a small indie team, your support means the world to us. Here's how you can help:✏️ Reviews are incredibly important to help improve Cargo, Please! visibility going forward – so please leave an honest review of Cargo on Steam. Thank you!Please consider leaving an honest review of Cargo, Please! on Steam 🤍📢 Share the game with your driving-loving friends or post your reactions and near-misses on social media.💬 Join our growing community for behind-the-scenes peeks, dev updates, and future roadmap talk: 🎙️ Official Discord Server Follow for developer insights, updates, and dev content: 🐦 Follow the Developer🎮 Play Cargo, Please! on Steam! See you on the road! — Andrew / Cyber752 Games
    Read full article on Community Announcements (Cyber752)
  • Patch NotesOfficial

    Cargo, Please! Update v1.2.0: Achievements and QOL

    📢 Achievements are finally here! We have been getting a lot of requests for achievements, and we are delivering them to you today!📝 We have been getting a lot of feedback from our amazing community!Our community here and on our 🎙️ Official Discord Server has flagged suggestions and Quality-of-Life improvements in Cargo, Please! This update adds achievements and provides QOL changes. 🚧 Patchnotes:Added a total of 26 achievements.Lowered police detection timer from 5 seconds to 3.5 seconds, making it more natural and harder to escape from police.Added a reverse vehicle sound effect for all Tier 2 and Tier 3 vehicles.Added the ability to enter/exit player vehicles (Tier 2/Tier 3) from either side. Added Current Money and Current Level in the garage UI.Lowered the price of Monster Hauler from $3000 to $2400.Made changes to the taxi mode UI that show when picking up passengers / dropping off passengers.Made changes to the phone animations.Fixed phase-through-wall bug where players were able to exit their vehicle while beside a wall, causing the player character to phase through that wall.Fixed invisible player character bug in tutorial.Lowered Taxi vehicle body leaning amount when driving forward or backward.Applied a limit to the total amount of generated missions in the Jobs app in-game phone; previously it was unlimited, and it could have generated an unlimited amount of jobs per session in the same city. Applying a limit keeps it to a max of 7 jobs available at once, making it easier for many players to choose from the available jobs without the UI jumping too much.*Please note: If you are a veteran, some achievements might require redoing some tasks in-game to get unlocked.🙏 Your support means the world! As a small indie team, your support means the world to us. Here's how you can help:✏️ Reviews are incredibly important to help improve Cargo, Please! visibility going forward – so please leave an honest review of Cargo on Steam. Thank you!Please consider leaving an ...
    Read full article on Community Announcements (Cyber752)
  • Patch NotesOfficial

    Cargo, Please! Update v1.1.0: UpBeat Radio and QOL

    📢 We have an announcement: We are proud to announce that UpBeat Radio is now available in Cargo, Please! We have been getting a lot of feedback from our amazing community!Our community here and on our 🎙️ Official Discord Server has flagged issues with map boundaries and Quality-of-Life improvements in Cargo, Please! This update adds a new Internet Radio, UpBeat Radio, and aims to fix several bugs and add new features. *Next update will be Achievements! 🚧 Patchnotes:Added a new Internet Radio: UpBeat Radio.Added character customization.Introduced a camera shader to prevent buildings from obscuring player view.Increased the top speed of Monster Hauler (Tier 3 vehicle).Fixed map boundary bug.Fixed initial Geomap centering bug.Adjusted the vehicle stats UI.Various map fixes.🙏 Your support means the world! As a small indie team, your support means the world to us. Here's how you can help:✏️ Reviews are incredibly important to help improve Cargo, Please! visibility going forward – so please leave an honest review of Cargo on Steam. Thank you!Please consider leaving an honest review of Cargo, Please! on Steam 🤍📢 Share the game with your driving-loving friends or post your reactions and near-misses on social media.💬 Join our growing community for behind-the-scenes peeks, dev updates, and future roadmap talk: 🎙️ Official Discord Server Follow for developer insights, updates, and dev content: 🐦 Follow the Developer🎮 Play Cargo, Please! on Steam! See you on the road! — Andrew / Cyber752 Games
    Read full article on Community Announcements (Cyber752)
  • Patch NotesOfficial

    Cargo, Please! Hotfix v1.0.2: Progression Fix

    We have been getting a lot of feedback from our amazing community!Our community here and on our 🎙️ Official Discord Server has flagged issues with progression and unlockables in Cargo, Please! This hotfix aims to rework the game economy and prices while also keeping game progression feeling natural. 🚧 Patchnotes:Optimized item-holding interaction range and calculations with player vehicles.Added a vehicle health HUD and replaced the fuel HUD with a more visible design.Adjusted game economy: increased vehicle prices, increased tier-based repair costs, and raised level requirements to unlock vehicles and cities. Cities: - Desert Town unlocks at level 20- Harbor Bay unlocks at level 40 Vehicles: - Blaze now cost $600 and unlocks on level 10- Sport Motorcycle now cost $800 and unlocked on level 15- Komachi now cost $1200 and unlocked on level 20- Grinder now cost $1400 and unlocked on level 25- Cruiser now cost $1600 and unlocked on level 30- Monster Hauler now cost $3000 and unlocked on level 40Renamed "Deny" to "Cancel" in the UI.Improved in-game radio stability and reordered the channel list to place online stations first, starting with Simulator Radio when licensed music is enabled in settings.Updated the progression unlockables map in the main menu.*If you've already completed the game or are partway through, please use the 'Delete Game Progress' option in the settings menu to start fresh and experience the progress the way it was meant to be played.🙏 Your support means the world! As a small indie team, your support means the world to us. Here's how you can help:✏️ Reviews are incredibly important to help improve Cargo, Please! visibility going forward – so please leave an honest review of Cargo on Steam. Thank you!Please consider leaving an honest review of Cargo, Please! on Steam 🤍📢 Share the game with your driving-loving friends or post your reactions and near-misses on social media.💬 Join our growing community for behind-the-scenes peeks, dev updates, and futur...
    Read full article on Community Announcements (Cyber752)
  • Patch NotesOfficial

    Cargo, Please! First Day Patch

    We have been monitoring our comms for suggestions and feedback from our amazing community.This hotfix is aimed at refining some aspects and fixing minor bugs or inconsistencies to improve the experience of Cargo Hauling. 🚧 Patchnotes:Added new effects and sounds.Added new restricted cargo (explosives and fireworks).Fixed the white flash that occurs when exiting the player vehicle for the first time in a scene.Fixed an issue in the phone UI canvas caused by unstable input.Optimizations to Crate items physics.*Cargo, Please! Demo has been updated accordingly.🙏 Your support means the world! As a small indie team, your support means the world to us. Here's how you can help:✏️ Reviews are incredibly important to help improve Cargo, Please! visibility going forward – so please leave an honest review of Cargo on Steam. Thank you!Please consider leaving an honest review of Cargo, Please! on Steam 🤍📢 Share the game with your driving-loving friends or post your reactions and near-misses on social media.💬 Join our growing community for behind-the-scenes peeks, dev updates, and future roadmap talk: 🎙️ Official Discord Server Follow for developer insights, updates, and dev content: 🐦 Follow the Developer🎮 Play Cargo, Please! on Steam! See you on the road! — Andrew / Cyber752 Games
    Read full article on Community Announcements (Cyber752)

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