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Slimies

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Slimies

Ghoul Cave · Published by Ghoul Cave · Official site ↗

Last updated 28 Sept 2026

Slimies is a top-down action roguelike where you evolve and absorb waves of enemies, growing stronger after each round. Craft your own playstyle by unlocking slimes and items to make a unique build each run.

Free to PlayComing SoonDJCTQ 6Full Controller Support

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Action, Indie, RPG · 2026 · More free games

In Slimies, navigate treacherous levels as you grow stronger by absorbing enemies. Craft your unique build from unlocked slimes and items for endless replayability.

About this game

Play as a slime with the sole purpose of destroying the kingdom of man. Absorb and destroy the humans while evolving and becoming stronger after every round.

EVOLUTIONS AND UPGRADES

Collect the essence of enemies to spend in the shop for slime evolutions and items of different rarities.


SLIMES, ABILITIES AND ITEMS

  • 30+ Unique Slimes to evolve into.

  • 140+ Items in the shop.

  • 60+ Different Abilities.

GAMEPLAY FEATURES

  • Evolution tree system.

  • Make your slime massive or tiny.

  • Multiple playstyles including digestion, abilities and minions.

  • Auto firing abilities.

  • Rounds lasting between 30-90 seconds.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 11
  • Processor: 2 Ghz
  • Memory: 4 GB RAM
  • Graphics: 128MB, OpenGL 3+
  • Storage: 3 GB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Slimies Demo update V0.4

    --- Demo update 0.4 ---Features:Added clearer visual, text and colors to things that are locked but unlockable in the demo and things that are only coming in the full releaseAdded the blue slime icon to the taskbar game iconAdded a mini life bar in the settings so you can see your health above the slime's headBalance:Lightning slime's Chain lightning base chain count 9->5 but it now gains 2x the amount of bounce from the extra bounces statAsh slime's -10% magic has been removed from it's stat upgradeRemoved Gunpowder slime's negative cooldown reduction stat upgade and changed the positive absorb damage bonus to magic insteadReduced the spawn speed of enemies in the rounds 16+Castle boss spawned minions now spread more evenly around the castleRemoved the extra elite from the last difficulty setting in the boss roundReduce attack range of most enemies so they don't attack off screenReduce arbalest arrow speedSlightly buffed all sources of lifestealMisc:Fixed an issue where the controller would jitter or move to the left on it's ownFixed Ash slime's cinderlings not having the correct dual damage scalingFixed a big performance issue when picking up powerupsFixed input detection and controller detection with SteaminputsFixed some UI selector issuesFixed the boss castle still getting it's visual scale set to 0 when hit by chain lightningFixed an issue where the difficulty settings where not being saved properlyFixed some controller navigation issuesFixed an issue with Magma slime's second ability unlock descriptionFixed an issue where essence would be consumed even if the evolution warning popped upFixed evolution tree text in the shop not updating properlyFixed chain lightning vfxFixed elite nodes sometimes not reseting properlyFixed some potential ways to abuse the save system when in the shopFixed rock slime types texture scrolling issuesFixed some issue when hitting the escape/cancel button in the victory screen or the codexFixed some issues with the tooltip when usin...
    Read full article on Community Announcements (ghoulcave)
  • Patch NotesOfficial

    Slimies Demo update V0.3

    --- Demo update 0.3 ---Features:New icons for every stat are now everywhere relevant. This will more clearly indicate which stat scales what Stat panel is now sectioned into 3 parts: Offense, Defense and Utility for better visual separation clarityAdded more absorb animation to other slime shapes and slimeling water minionsStorm, Tornado, Gunpowder and Earth slimes now have new abilities in the demoNew custom cursorNew Heart of Thunder epic item2 New critical dmg items Balance:Root Damage Multiplier -0.05 -> -0.03, Hp Regen 0.25 -> 0.3Honeycomb Cooldown Reduction 0.12 -> 0.15, Duration -0.08 -> -0.05, Absorb Damage -5 -> -3Manaflask damage multiplier 0.5 -> 0.4, chance 5% -> 3%Metal slime Get over here now targets the farthest enemy in it's radius (radius now also scales with slime size)Boss was too easy, now most of his attacks are fasterReduced unlock difficulty for tier3 slimesPellet is now limited to 1Wisp now increases damage instead of attack speed when upgradingRegeneration pendant is now a rare with a limit of 3, healing went from 25% -> 50%, the cooldown is now 5 seconds instead of 10 and the defense negative went from -2 -> -1Golden Pocket Watch duration 10% -> 5%, cooldown reduction 8% -> 5%Reduced most max health negatives on items and increased most max health positives on itemsCompass duration 10% -> 7%Added +10 max health modifier to healing tonicAdded +25 max health modifier to roots, defense -2 -> -1Monster egg ability damage 2->3, Aoe mult -0.04->-0.03, minion damage 4->3Shiny scissors ability dmg 5->7Melted candle new flat ability dmg +8, percent ability dmg 0.2->0.1The pipe is now limit to 4Fire horn is no rare with a limit of 5Explosive venom aoe increased by 50%Boomerang limit 1->2Magma slime explosive touch cooldown reduce from 6 -> 5 Misc:Updated most skill descriptions to better reflect what they do and how they scale with the new stat iconsChange the elite crystal digestion hit sound effectFixed treasure chest and pandora box not saving you...
    Read full article on Community Announcements (ghoulcave)
  • Patch NotesOfficial

    Slimies Demo update V0.2

    --- Demo update 0.2 ---Features: New animations when absorbing enemies New animation when purchasing upgrades New animation on buttons New animation on tooltips New animation on the slime's eyesBalance: Added a cap to ticks per second of abilities and absorb damage (5 ticks/sec max) Added a cap to casts per second of abilities (5 cast per second or 0.2s cast time)Misc: Fixed enemy death not counting as soon as they were dead Fixed Healing Tonic not restoring health above 25 when upgraded Fixed item highlight not applying after buying an item Damage numbers are now batched for increased visibility and performance Atlas Vram optimizations Added vfx cap for performance optimizations Many other small optimizations
    Read full article on Community Announcements (ghoulcave)
  • Patch NotesOfficial

    Slimies Demo update V0.1

    --- Demo update 0.1 ---Features:Added visual hit feedback when you deal digestion damage to elite crystalsAdded Health bars to elitesAdded a new highlight and green/red arrows overlay in the shop to abilities when hovering over a shop item that affects its statsAdded digestion bar tutorialAdded essence tooltip to the essence icon in the shop Added reset tutorial buttonBalance:Tier 3 slimes are now unlocked by default Luckbinder luck increased from 10 -> 20Health tonic removed -5 max hpWyvern Scales limit reduced fromm 5 -> 2Watermelon now doesn't require an unlockRemoved spirit bloom from the demoReduced ability boost pickup Cooldown reduction from 200% -> 50%, Crit damage 100% -> 50%Misc:Fixed bosses being able to be executed which would 1 shot themFixed wind slime ability 2 unlock description that contained old ability textFixed option screen evolution warning setting visual bugFixed stat panel not updating in the game over screenAdded number of attacks done by cinderling textAdded Minion text to ability/items using minions that were missing itReplaced all old absorb mentions with the new digested keyword to reduce confusion
    Read full article on Community Announcements (ghoulcave)
  • AnnouncementsOfficial

    Slimies: Demo Is Out Now !

    Demo Contents16 Slimes With 32 Abilities118 ItemsModular Difficulty System1 Boss Feedback FormDiscord
    Read full article on Community Announcements (ghoulcave)

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