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S.A.F.E

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S.A.F.E screenshot 1
S.A.F.E Release Trailer trailerWatch trailer on Steam ↗

S.A.F.E

Frozen Tear Studio · Published by Frozen Tear Studio

3 user reviews — 67% positive (3 reviews)

Last updated 28 Sept 2026

S.A.F.E is a co-op survival horror game where you and your friends must go into procedurally generated castles and dungeons to find junk to throw in the grinder. The game includes many different maps and tons of monsters to keep you and your friends on your heels.

DJCTQ 10Co-op

£6.69

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

5 Sept 2026Lowest: £6.69 · Highest: £6.697 Oct 2026

Indie · 2026 · More £5 - £15 games

Embark on thrilling co-op quests through eerie castles and treacherous dungeons in S.A.F.E. As part of an indie team released in 2026, you'll face endless threats and gather junk to grind with friends.

About this game

S.A.F.E is a co-op survival horror game where you and your friends must go into mysterious castles and dungeons to find junk to throw in the grinder. The game includes many different maps and tons of monsters to keep you and your friends on your heels. It also features an inventory system that encourages players to try different items.

Maps and Monsters: This game revolves around the vast amount of monsters and maps. In fact, it has over 15 monsters and now has 3 maps. The monsters all have unique models and AI to make every one a different experience. Each map will have different layouts and materials, ensuring each round of the game feels fresh.

Game Flow: The game will be played in rounds. In between each round you and your friends get to take a second to breathe and select the next map. Each round you will have a quota of souls that must be put in the grinder for the monster. If you are successful you move on! If unsuccessful...well, you'll figure it out. 

Items and Store: You will have 3 inventory slots in which you can hold anything!(other than junk) You will find these items scattered throughout the map. Beware of your essence bar, as it is your stamina and your only way to get better items. The only way to get more essence is to kill monsters with items gathered from the map.

Customization: Each player will get to select helmet and tank color before each game. Admittedly this is mainly so that you can tell each other apart.

Warning: Multiplayer will be in beta at the launch of the game due to my inability to get it working 100%. 

System Requirements

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Minimum

Minimum:
  • OS: Windows 10 or newer, 64-bit
  • Processor: Intel Core i3-8100 / AMD Ryzen 3 2200G
  • Memory: 8 GB RAM
  • Graphics: GTX 1050 Ti 4GB / AMD RX 570 4GB
  • Network: Broadband Internet connection
  • Storage: 2 GB available space

Recommended

Recommended:
  • OS: Windows 10 or newer, 64-bit
  • Processor: Intel Core i5-9400F / AMD Ryzen 5 3600
  • Memory: 16 GB RAM
  • Graphics: GTX 1660 Super 6GB / AMD RX590 8GB
  • Network: Broadband Internet connection
  • Storage: 2 GB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Update 1.03: The Story Update Part 2

    Hello S.A.F.E fans, sorry for the wait, but the new update is finally out. It's not much, but it does add the second chapter of the story. Once again I want to thank everyone for supporting the game and hopefully you like the update.
    Read full article on Community Announcements (DissolvingDog)
  • Patch NotesOfficial

    Update 1.02: The Story Update Part 1

    Hey S.A.F.E fans! I decided for this weeks update I would fulfill my promise and start story mode. My goal by the end of the 3 chapters is to explain what S.A.F.E actually stands for. So all this update contains is the first chapter of story mode. I hope you have a blast trying it out. And finally, a roadmap update. I'm going on vacation for the next 2 weeks, so it may be a while until the next update comes out. But be patient, the story will be finished eventually. Anyway, thanks for playing and have fun in S.A.F.E!
    Read full article on Community Announcements (DissolvingDog)
  • Patch NotesOfficial

    Update 1.01

    Hello all S.A.F.E fans! The first update just released, and it added the new monster, The Jester. The Jester uses a brand new insanity system to paralyze the player with fear, and obscure their vision. Also, you may notice that a button for story mode has been made, while it is not available yet, the first chapter should come out in the next few weeks. Anyway, have fun in S.A.F.E, and hopefully you'll be able to find The Jester.
    Read full article on Community Announcements (DissolvingDog)
  • AnnouncementsOfficial

    Release Day!

    I just released the game! This is a huge milestone for me, and if you're reading this that means you've helped me out along the way. For that I want to say thank you. We got tons of support during next fest, and the demo got over 150 players! Now I want to talk about the roadmap, I plan on updates rolling out once every few weeks for a while. But if the game is super popular I could make updates for years. Thanks for reading and thanks for the support!
    Read full article on Community Announcements (DissolvingDog)
  • Patch NotesOfficial

    Demo Update Notice

    Hey everyone! I just updated the demo and wanted to let you guys know what I did. It's honestly not much, but I'll go over everything. First, I changed the ui for the game select screen so that the new map will fit in the full release of the game. Also, a version of the new map is in the game files so if any modders want to see it early, go ahead and give it a try. Second, small bug fixes, probably won't affect gameplay much. Anyway, keep enjoying the S.A.F.E. Demo and please check it out if you haven't already!
    Read full article on Community Announcements (DissolvingDog)

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