
Screenshots

Watch trailer on Steam ↗The Ogre King
MineHole · Published by MineHole
2 user reviews — 50% positive (2 reviews)
Last updated 28 Sept 2026
A small-scale 3D roguelike adventure about Grom, a one-eyed ogre wandering through a broken world. Simple battles, quiet stories, and moments of unexpected charm.
£2.49
Lowest price we've ever recorded
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Price history
Action, Indie, RPG, Casual · 2025 · More under £5 games
Embark on Grom's odyssey as a one-eyed ogre navigating a broken world. Engage in straightforward battles and uncover moments of unexpected charm in this indie RPG from MineHole.
About this game
The Ogre King is a 3D roguelike action RPG that blends fast-paced combat with emotional storytelling.
Developed primarily by a solo creator with the help of shared resources, collaborations, and AI tools,
the game focuses not on scale, but on delivering a compact and immersive experience.
Between battles, storybook-style cutscenes reveal fragments of Grom’s past and
the hidden truth behind the fallen kingdom.
In addition to combat, certain chapters also include a light puzzle–escape stage that offers
a brief change of pace and challenges players in a different way.
Each chapter consists of three combat stages and one boss encounter,
forming a short yet complete roguelike loop. Collect weapons and armor, craft potions,
and unlock abilities as you grow stronger through each challenge.
At certain points in the journey,
players may encounter unexpected trials that reveal new aspects of the world and its mysteries.
Even after death, your experience and learned abilities persist —
every run brings you closer to mastery and understanding.
Though modest in scale, The Ogre King offers a focused,
handcrafted adventure filled with emotion, challenge, and discovery.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Intel Core i5-8400 / AMD Ryzen 3 3300X
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 1060 / AMD RX 580 (6GB VRAM)
- DirectX: Version 12
- Storage: 1 GB available space
- Sound Card: Any DirectX Compatible
- Additional Notes: SSD storage recommended
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 11 64-bit
- Processor: Intel Core i7-9700K / AMD Ryzen 5 5600X
- Memory: 12 GB RAM
- Graphics: NVIDIA RTX 2060 / AMD RX 6600 XT
- DirectX: Version 12
- Storage: 2 GB available space
- Sound Card: Any DirectX Compatible
- Additional Notes: SSD storage recommended
Supported Languages
Latest news
Patch NotesOfficial
Update Notes Translation
1. V1.01_24 Update Details Optimization -Grass Rendering: Adjusted foliage draw distance and density for better performance. -Mob Spawning: Added a limit to the maximum number of monsters appearing on a stage simultaneously. Bug Fixes -Chapter 3: Fixed a bug where certain monsters were missing from the stage. -Dream Stages: Fixed an issue where the ending sequence would not trigger correctly in specific Dream Stages. 2. Demo_V.01.3 The demo has been updated with the same technical improvements as the full version (excluding locked content).Read full article on Community Announcements (manzu00)AnnouncementsOfficial
The Ogre King_Official Launch
My first game is finally live after a year of solo development! I'm still learning and growing as a solo developer, but I truly hope you have a great time with it. Please share your thoughts and feedback on the community hub whenever you'd like.Read full article on Community Announcements (manzu00)AnnouncementsOfficial
Playtest Notice
This playtest is a short, focused test to identify critical bugs,and will run for only a day or two.Please understand that it may end abruptly.We will return soon with the Early Access version and a playable demo.Thank you very much for your participation!\ If you encounter any bugs or have feedback, please leave a comment on our Community Hub (Discussion Board). Your reports are incredibly helpful for a solo developer!Read full article on Community Announcements (manzu00)Community & EventsOfficial
Welcome to The Ogre King Community
Hello everyone, I’m the solo developer of The Ogre King.This project began as a small attempt to learn Unreal Engine Blueprints, and over the past 11 months it has grown into a story-driven roguelike RPG. Development was done entirely with Blueprints, using self-made assets, store assets, AI resources, and help from friends.The game is still evolving. I plan to continue improving combat, progression, balance, and overall gameplay through regular updates.Your feedback is extremely valuable. Bug reports, suggestions, and discussions are all welcome and will help shape future updates.Thank you for visiting the community, and I hope you enjoy the game. - Developer of The Ogre KingRead full article on Community Announcements (manzu00)






