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Lifecycles of the Traveler Spider

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Lifecycles of the Traveler Spider Trailer trailerWatch trailer on Steam ↗

Lifecycles of the Traveler Spider

IceBathGames · Published by IceBathGames

Content notice: Contains some non-realistic violence and gore.

Last updated 28 Sept 2026

The Traveler Spiders are a species unique to their galaxy. A galaxy that is regularly destroyed and rebuilt by the galactic seasons. Ranging from tiny specs to star sized colossi, all the spiders must do their part to restore the natural balance and survive another season.

DJCTQ 14Full Controller Support
-35%

£8.31

£12.79

Lowest price we've ever recorded

View on Steam

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£8.31£12.79

Price history

5 Sept 2026Lowest: £8.31 · Highest: £8.316 Oct 2026

Action, Adventure, Indie · 2026 · More £5 - £15 games

Embark on an epic journey as Traveler Spiders in Lifecycles of the Traveler Spider. Navigate through diverse galactic seasons, from tiny specs to star-sized colossi, ensuring survival and balance for your species.

About this game

Welcome to the Traveler Spider galaxy.

A distant cluster of nebulae home to only one sentient species, the Traveler Spider.

The spiders and their supporting ecosystems have populated every planet in their galaxy.

Every few thousand years the ecosystems on all the planets in this galaxy reach a critical mass.

The atmosphere on every planet eventually becomes too dense and is ignited by the planet’s sun.

Most of the life on these planets is destroyed in this process.

But the spiders do live on.

With the guidance of their ancestors, a few spiders are chosen to restore balance to the galaxy.

Starting with the lesser spiders that live in the hollow carapaces of larger spiders.

These spiders serve a critical role in recolonizing their planets during the harsher seasons.

The giant spiders and their giant hollow carapaces host a complex ecosystem.

Supported by the lesser spiders they carry, the giant spiders must travel across the span of planets.

They do this in search of greener pastures, specifically when their sun is weakened by the seasons.

The spider’s presence can be seen at all scales in this galaxy, thanks to the spider sentinels.

The sentinels are star sized colossi that decide the fates of entire solar systems.

Without the sentinels, the stars themselves would not survive the turn of the seasons in this galaxy.

It’s not all hardship for the spiders though, they do have a season of prosperity in their galaxy.

With your help, and the help of the ancestors, the spiders will continue to prosper for countless seasons.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Quad core 2.5 GHz
  • Memory: 8 GB RAM
  • Graphics: Nvidia RTX-2000 series or AMD RX-6000 series
  • DirectX: Version 12
  • Storage: 2 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit or Windows 11
  • Processor: Intel Core i7 14700K or AMD Ryzen 7 7800X3D
  • Memory: 32 MB RAM
  • Graphics: Nvidia RTX-3070 or AMD RX-6800
  • DirectX: Version 12
  • Storage: 2 GB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    Lifecycles of the Traveler Spider is now live!

    On Sale for 15% off!For those who already own a game from IceBathGames, now is the chance to add to your collection. Select the IceBathGames Bundle from the store page for a further discount!
    Read full article on Community Announcements (icebathgamesdev)
  • Patch NotesOfficial

    Demo Feature Update and What's Changing in the Main Game

    It's been a few weeks since the game was featured in Next-Fest and I have been busy preparing for launch. I have combed over many of the games systems to make sure everything is as balanced and polished as I can get them.A lot has changed, mainly around the game's difficulty and accessibility. My vision for the game is to make an experience that engages players and makes them want to learn more about the world. But at the same time, I think it's important that a game has goals and challenges for players.So my main focus now that all of the games content is in place has been trying to find a level of difficulty/accessibility that is rewarding but not too much of an obstacle.To that end I have added several ways to make the gameplay across all maps easier to pick up and learn.This includes player markers to help with the player orientation, NPC markers on maps where they aren't always easy to spot, and a "sight" mechanic to reveal nearby objectives.I have also made a lot of smaller changes to the game's difficulty such as changes to stamina regeneration, NPC movement speed, etc.Today I am launching the last major patch to the demo before the games full release.It includes the sight feature as well as a new introduction sequence when starting a new game.For a full list of changes, check out the patch notes Here:
    Read full article on Community Announcements (icebathgamesdev)
  • AnnouncementsOfficial

    Lifecycles of the Traveler Spider Art Station post and release date.

    Hello again from the Developer.Today I will be sharing some of the work that went into making Lifecycles of the Traveler Spider.I've put together a brief Art Station post that showcases some of the more interesting elements of the game's development that I thought were worth highlighting.You can find it here: https://icebathgames.artstation.com/projects/DLeRvEThe games release date is now set for April 21, and is approaching fast.To celebrate the good news, my first game, The Carrier and Crows is on sale now for 75% off.Here's the link to the store page: Thanks to everyone for all your support.IceBathGames
    Read full article on Community Announcements (icebathgamesdev)
  • Patch NotesOfficial

    Release Window Update, Demo Feedback and Developer Page

    Greetings from the developer.As the launch of Lifecycles of the Traveler Spider approaches, I will be taking steps to Improve the game so It will be as polished as possible for launch.Starting with Improving the demo, and possibly holding a closed beta test (expect more info on this at a later date).For now, I have set the release window for the main game to April. This gives me some time to make adjustments based on your feedback.I have Identified a couple Issues with the demo and have sent through a new build already.Though the more feedback I get, the better I will be able to make the game, so please don't hesitate to post your thoughts in the Demo Feedback forum.I have also made a developer page for anyone who wants to find more from IceBathGames.You can check it out here: https://store.steampowered.com/developer/IceBathGamesThanks so much to everyone who has helped support my games.Stay tuned for more info soon.
    Read full article on Community Announcements (icebathgamesdev)
  • AnnouncementsOfficial

    The Lifecycles of the Traveler Spider Demo is now live!

    The Lifecycles of the Traveler Spider Demo is Now Live!Jump in and listen to a short primer for the game’s narrative.Familiarize yourself with one of the most unique maps from the first act.You will play as a lesser traveler spider in its natural habitat, the carapace of a giant spider!Look out over your planet from the dizzying vantage of your moving home.Fight off the other spiders, who have gone mad from the overabundant air.Collect all the root lights to free a larger spider and complete the map.Don't forget to Wishlist if you like the demo.And feel free to leave feedback on the community forum.Thanks, from the developer IceBathGames
    Read full article on Community Announcements (icebathgamessup)

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