
Screenshots

Watch trailer on Steam ↗Get In Get Out
Wessi · Published by Wessi
Content notice: This game contains mild stylized violence and psychological horror themes. Players may encounter disturbing dialogue, depictions of death, and morally challenging choices. There are some sexual and self-harm themes.
Positive — 100% positive (19 reviews) · 16 achievements
Last updated 28 Sept 2026
A post-apocalyptic alternate-history guard simulator. A mysterious infection is ravaging the German-occupied UK. Interrogate arrivals, scan for symptoms, and make though moral calls as a guard. Randomized traits,multiple tools, an authoritarian regime, multiple endings and over 80 unique characters!
£1.69
£3.39Lowest price we've ever recorded
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Price history
Adventure, Indie, Simulation · 2025 · More under £5 games
Explore a post-apocalyptic world as you interrogate and scan arrivals for symptoms in this indie adventure-simulation from Wessi. Make tough moral choices that shape multiple endings in an authoritarian regime setting.
About this game
In a world where the Third Reich emerged victorious, Britain endures under totalitarian rule. A mysterious infection has plagued the population for decades. You are a guard stationed at District Eight's quarantine gate. Your duty: decide who lives, who dies, and who enters.

DAILY DUTY
Each day, three strangers arrive at your gate, each with a story, a plea, and the potential of infection. Using limited tools and your own judgment, you must determine their fate:"GET IN!", but risk introducing infection or instability to the district.
"GET OUT!", condemning them to the wasteland beyond.
Use your shotgun - You may condemn an innocent survivor to death if you are wrong, but it's the only guaranteed way to eliminate a threat and get rid of an infected person.
YOUR CHOICES MATTER - Different descisions shape the fate of the district!

YOUR TOOLS FOR JUDGMENT
Infrared Scanner: Detect fevers and abnormal body heat patterns

Health Check Form: Identify wounds, bites, and visible symptoms

Stethoscope: Listen for irregular heartbeat

Terminal Database: Verify identity, occupation, and criminal records
Dialogue and Interrogation: Spot lies and inconsistencies by cross-referencing information

Notepad: Track clues, observations, and suspicions about each visitor

DISTRICT STABILITY AND SURVIVAL
Your decisions directly impact District Eight's stability across four critical areas:Food
Security
Health
Morale

Allow stability to deteriorate, and your salary will suffer. Severely low district stats may even force you to turn away healthy individuals to maintain order.
MONEY, PRESSURE AND CONSEQUENCES
Earn your salary based on daily performance and district stability
Manage expenses for essential supplies like shotgun shells and infrared batteries
Random events can further drain your already limited funds

FEATURES
12 Different Endings: Your choices determine the fate of District Eight and your personal story
80+ Unique Characters: Randomized traits, dialogue details, and appearances ensure high replayability
Moral Deduction Under Pressure: Make critical decisions with incomplete information
Atmospheric Pixel Art: A grim, tense visual style portraying a broken world
Strong "One More Day" Loop: Short sessions with escalating tension where one wrong decision can end your run
Unlockable characters and endings through repeated playthroughs
Endless mode
Leaderboard for the top 10 players!
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS *: Windows 7 / 8 / 10 / 11 (64-bit)
- Processor: Intel Core i3 or equivalent
- Memory: 2 GB RAM
- Graphics: Integrated GPU (Intel HD Graphics 4000 or better)
- DirectX: Version 10
- Storage: 400 MB available space
- Sound Card: Any
- Additional Notes: Input method: Keyboard & Mouse
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10 / 11 (64-bit)
- Processor: Intel Core i5 or AMD equivalent
- Memory: 4 GB RAM
- Graphics: Dedicated GPU (NVIDIA GTX 750 / AMD R7 260 or better)
- DirectX: Version 11
- Storage: 500 MB available space
- Sound Card: Any
- Additional Notes: Input method: Keyboard & Mouse
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
V3.3 Bug fixes & small new additions
Fixed the infinite money glitch which required leaving the game and loading back in.Fixed the offset temp of long arms.Small rework of the temp visuals (no longer simple round shape - instead it's now based on the shape of the characters).Added a small follow-the-mouse effect to the shotgun and temp tool.Read full article on Community Announcements (Headcrab)Patch NotesOfficial
Fixed Leaderboard
Leaderboard has been now fixed and should now show all the rankings properly.Fixed leaderboard day number bug.Fixed day logging.Sorry for inconvenience!Read full article on Community Announcements (Headcrab)AnnouncementsOfficial
Endless mode & Leaderboard!
New game mode -> Endless mode New leaderboard to the main menu showcasing top 10# and their days in the endless modeRead full article on Community Announcements (Headcrab)Patch NotesOfficial
Update V3.0 is now here!
Fixes to the end of the day screen.Fixes to the scavenging slots and bugs reported by the community.New atmospheric lighting.Tooltips for all the tools and mechanisms.Terminal will now show a ”normal” version of the current visitor, so the player can compare and try to find any differences.UI polishment.Shadows and light balances have been tweaked for easier reading.Misc. smaller bug fixes and tweaks.Some new animations.Tools will now show tooltips.Terminal will now show a ”normal” version of the current visitor, so the player can compare and try to find any differences.Read full article on Community Announcements (Headcrab)Patch NotesOfficial
Community & Scavenge Update V.2.0 is now out!
I'm happy to announce the new update V.2.0 of Get In Get Out! This update has many new changes, most notably many community wishes and a brand new scavenging mechanism!District Eight resident panel: Manage residents and form your scavenging team!added subtitles to the radiotweaked lighting and saturationcharacter specific needle/microscope reactionfixed bugsadded some UI elements to the terminaladded new animations to character entrance and exitadded spawn sounds for charactersadded new animations to the UIadded a text for workefficiency showing the current value from 0-100fixed player death counterAnd of course the scavenging system! Players can now form scavenging teams (1-3 characters) to scavenge the wasteland for much needed resources! Be careful though, because disastrous scavenge runs can end in lost lives and resources!Read full article on Community Announcements (Rah)






