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Watch trailer on Steam ↗Dwarven Forge
cosmiccontender · Published by cosmiccontender
7 user reviews — 57% positive (7 reviews) · 19 achievements
Last updated 28 Sept 2026
Master the depths in Dwarven Forge. Use your fireball-flinging lantern to clear paths and mine rare ores. Incrementally upgrade your digging power, node yields, and forging skills to craft and sell legendary weapons. Descend, optimize, and unlock the secrets of the ancient mountain.
£3.59
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Price history
Casual · 2026 · More under £5 games
Explore Dwarven Forge, where you incrementally upgrade your mining skills to uncover rare ores and craft powerful weapons. Navigate the depths of the ancient mountain with a fireball-flinging lantern, optimizing paths and unlocking secrets.
About this game
Uncover An Ancient Dwarven Civilization
Dwarven Forge is a 2D incremental mining adventure where the steady rhythm of the pickaxe is the heartbeat of your journey. As a lone dwarven explorer, you must descend into the forgotten veins of a lost civilization to reclaim the power of the Ancient Forge.
The Life of a Master Smith:
Relaxing Subterranean Exploration: Sink into the "cozy deep." Navigate caverns at your own pace, using your Fireball-Flinging Lantern to illuminate the dark, clear debris, and gently harvest the mountain's riches.
The Master's Forge: Your journey doesn't end at the bottom of a hole. Return to the surface with your haul to engage in the art of the forge. Craft legendary weapons and artifacts—not just for glory, but for Gold.
A True Dwarven Economy: Every blade forged and every hammer sold fuels your expansion. Sell your masterworks to fund critical improvements:
Sharpened Steel: Increase your mining power to glide through tougher stone.
Bountiful Veins: Upgrade your extraction techniques to coax more rare ores from every node.
Smithing Secrets: Unlock advanced forging skills to create even more valuable items for higher profit margins.
Simple, Satisfying Defense: The depths are quiet, but not empty. Use your lantern to keep pesky subterranean inhabitants at bay in low-stress combat that keeps the focus on your primary goal: the next big find.
The Ancestral Loop:
Descend into the calm of the earth, Mine rare materials, Craft legendary goods at the Forge, and Sell your wares to buy the upgrades needed to go even deeper.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: Dual-core
- Memory: 2 GB RAM
- Graphics: 512MB VRAM
- Storage: 500 MB available space
Recommended
- OS: Windows 10
- Processor: Quad-Core
- Memory: 4 MB RAM
- Graphics: 512MB VRAM
- Storage: 1 GB available space
Supported Languages
Latest news
Patch NotesOfficial
Patch 1.0.3
Processing speed upgrades have been completely rebalanced. All upgrades now contribute meaningfully to smithing speed, with later-tier upgrades providing exponentially greater returns. A fully upgraded smithy processes items near-instantly.New speed values per level (max 3 levels each):Copper — +1.0 · Bronze — +1.5 · Iron — +2.0 · Steel — +3.0Mithril (sword & axe) — +4.0 eachAmethyst (sword & axe) — +6.0 eachPrismite (sword & axe) — +8.0 eachMax speed at full upgrades: 131.5×All item descriptions have been updated to accurately reflect their speed contribution and tier power.Read full article on Community Announcements (cosmiccontender)Patch NotesOfficial
Patch 1.0.2
Smithing Balance & Processing Times All bars, swords, and axes now have tiered crafting times that scale with material quality. Bars (smelting time) Copper → 5s · Bronze → 6.7s · Iron → 8.3s · Steel → 10s · Mithril → 11.7s · Amethyst → 13.3s · Prismite → 15s Swords (smithing time) Copper → 5s · Bronze → 6.7s · Iron → 8.3s · Steel → 10s · Mithril → 11.7s · Amethyst → 13.3s · Prismite → 15s Axes (smithing time, 1s longer per tier than swords) Copper → 6s · Bronze → 7.7s · Iron → 9.3s · Steel → 11s · Mithril → 12.7s · Amethyst → 14.3s · Prismite → 16s Processing speed upgrades now meaningfully reduce these times thanks to an accompanying bug fix where item craft times were previously ignored.Read full article on Community Announcements (cosmiccontender)Patch NotesOfficial
Patch 1.0.1
Patch NotesPillar Behavior UpdatePillar now damages monsters caught in its impact radius, in addition to mining orePillar spawn logic now prioritizes ore nodes; if no ore is present in the scene, it will instead target a random monsterFixed an internal timer bug (Time.get_ticks_msec) — pillar's rainbow color effect now uses a per-instance delta counterProcessing Speed FixFixed a bug where all items at the smithing/smelting station defaulted to a 2-second process time regardless of the item's actual process_time valueProcessing speed upgrades now correctly apply against each item's real duration, making the speed improvement noticeableDwarf Companion ImprovementsRewrote dwarf AI movement for 2D platforming — dwarves now jump between ledges and drop down when neededDwarves will no longer pace back and forth or flip direction repeatedlyDwarves seek the nearest ore node and fall back to wandering when no ore is reachableRemoved navigation debug path overlay that was visible during gameplayRead full article on Community Announcements (cosmiccontender)Patch NotesOfficial
Demo Update
Decreased Lantern level needed xp per level to go further down from levels 2 to 6.Read full article on Community Announcements (cosmiccontender)






