
Screenshots

Watch trailer on Steam ↗Micron Survivor
CC ARTS · Published by CC ARTS
Last updated 28 Sept 2026
Micron Survivor is a survival game with rogue-lite elements where you play as alien microorganisms under the microscope. Evolve, unlock research objectives, find symbiotic weapons, upgrade your builds, and fight hordes of terrestrial organisms to rule the microcosm.
Action, RPG, Casual · More free games
Explore a world too small for your eyes as Micron Survivor challenges you to evolve and fight back against terrestrial organisms. Unlock weapons and upgrades in this survival game with rogue-lite elements from CC ARTS.
About this game
"We found life on Enceladus. Microscopic, at least." ~ Alice Margh, year 2047
Micron Survivor is a survival game with rogue-lite elements, where you command alien microorganisms found on Enceladus, one of Saturn’s moons, and brought back to Earth to be studied under the microscope.
Evolve the organisms, unlock research objectives, find symbiotic weapons, enhance your builds, and face hordes of terrestrial organisms to survive the experiments and dominate the microcosm.
Features:
Short runs (20 minutes).
Several playable alien organisms, each with their own strengths and weaknesses.
Dozens of passive and active symbiotic weapons to unlock, find, and upgrade.
Strategy: choose which weapons to activate and upgrade based on the situation during each run.
Collect materials to level up the organism and enhance your symbiotic builds.
Evolve alien organisms to their adult stage to reach their maximum stats.
More than 100 enemy species based on real terrestrial organisms.
Dozens of research objectives to unlock with rewards: characters, weapons, maps, and more.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: 4-core 64-bit processor
- Memory: 8 GB RAM
- Graphics: 2 GB VRAM
- Storage: 1 GB available space
Recommended
- Requires a 64-bit processor and operating system
Supported Languages
Latest news
Patch NotesOfficial
Demo Patch #4
Hello!I've just updated the Demo to version 0.5.13 with balance changes and QoL:Umbriont vortex - Increased activation time and initial impulse to prevent it from attracting enemy organisms too close to the playerGelibiont legionis - Increased powerGelibiont rotante - Decreased cooldown and increased powerLumibiont protector - Increased power and knock back Decreased rarity of Assimilable Somattractor to High instead of Very HighSome Menu UI changes (Organisms evolution sprites, display of symbionts and enemy organisms of the full game version in database)Increment visibility of AssimilablePerformance improvementsBug fixingThanks for playing!Read full article on Community Announcements (Typer)Patch NotesOfficial
Big Demo Update!
Hello!Time for a big update.Thanks to all the suggestions received, I’ve improved the game adding new mechanics and new visuals, and so, also updated the Steam page with a new trailer (with new footages of the full version) and screenshots.Here’s the changes of 0.5.12 demo version:- Dash ability- New UI visual- In-place rotation- Controls settings panel- New mouse movement- New enemies attack patterns- Reworked leaderboards/personal score system- Various changes for balancing- Lots of fixes for stability and performanceLet me know your feedback.Thanks for playing! :)Read full article on Community Announcements (Typer)AnnouncementsOfficial
Leaderboards!
Hello!I just updated the demo to version 0.2.0, introducing Leaderboards!The leaderboards main score is Research Points, but they also track Time, Kills, and Levels.There will be one for each map, and they are accessible from the "Sample Selection" menu.I've also added a personal High Score system, which will be displayed at the end of each match.Other Changes:Reduced the per-level bonus to the Area stat given by the symbiont Dynamobiont magnitudusReduced emit audio level of symbiont Electrobiont impulsusRemoved on-screen message for HP regen activated by symbiont Energobiont rigeniumtyposThat's all for now.Let me know your feedback!Thanks for playing!Read full article on Community Announcements (Typer)Patch NotesOfficial
Demo Patch #2
Hello!I've just updated the Demo to version 0.1.16 with some changes:Decreased base area of active symbionts Thermobiont insidia and Toxibiont nebulaSlightly incremented the symbiont points necessary to level up passive symbiont Dynamobiont intermissiumDecreased the knockback power of active symbiont Lumibiont protectorFixes:inability to switch between controller and mouse/keyboard (if the controller is wireless)typosAlso, I'm still investigating regarding the bug of the controller not able to reconnect after disconnecting, or not connecting at all if powered on after the game launch. Unfortunately, I can't seem to find a solution to this problem. I believe it's a bug in Unity's new input system. If you encounter this problem, disable Steam Input; everything works fine without it. I'll continue looking for a solution.Thanks for playing!Read full article on Community Announcements (Typer)Patch NotesOfficial
Demo Patch #1
Hi!I've just updated the Demo to version 0.1.9 with some minor fixes, here is the list:Gamepad not recognized when turned on after game launch.Problems when switching between gamepad and keyboardStreamer mode lose connection to Twitch after some minutes of inactivitySome typo here and thereThanks for playing!Read full article on Community Announcements (Typer)






