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Crusaders Quest : Hero Town

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Crusaders Quest : Hero Town screenshot 1
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Crusaders Quest : Hero Town

CQ LABS · Published by LoadComplete · Official site ↗

Mostly Positive — 76% positive (2,642 reviews) · 82 achievements

Last updated 28 Sept 2026

A desktop idle RPG that lives on the side of your screen. Gather cute pixel heroes, rebuild a tiny town, and watch it grow while you work. Welcome to 《Crusader Quest: Hero Town》!

-30%

£4.12

£5.89

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

£4.12£5.89

Price history

5 Sept 2026Lowest: £4.12 · Highest: £4.1211 Oct 2026

Indie, RPG, Simulation, Strategy, Casual · 2026 · More under £5 games

Manage and expand your hero-filled town in Crusaders Quest: Hero Town, an idle RPG where strategy meets simulation. Gather characters, watch your settlement flourish, and strategize from the comfort of your desktop.

About this game

A Little Town on Your PC, 《Crusaders Quest : Hero Town》

A desktop idle RPG that accompanies your work and daily life! Just keep it open on the side of your screen.

Cute pixel heroes will automatically gather and your town will gradually grow!

Heroes are gathering!

  • Pick your favorite heroes and assemble a hero party in your town.

The town keeps growing!

  • Construct buildings that help your hero party, and decorate Hero Town to provide a resting place for your heroes.

Battle monsters around the town!

  • Heroes fight and grow stronger by battling monsters around the town.

  • Earn resources through battles against various monsters.

Recruit even cooler heroes and help them grow!

  • Heroes become even more impressive through promotion.

  • And upgrade your town's heroes through the growth skill tree.

Gather fruits around the town!

  • Collect fruits from the orchards around the town and give them as gifts to your heroes.

Manage and decorate your very own Hero Town!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows® 10 / 11 64-bit
  • Processor: AMD Ryzen™ 3 1200 / Intel® Core™ i3-6100
  • Memory: 8 GB RAM
  • Graphics: AMD Radeon™ RX 460 / NVIDIA® GeForce® GTX 750
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 1 GB available space

Recommended

Recommended:
  • OS: Windows® 10 / 11 64-bit
  • Processor: AMD Ryzen™ 3 1200 / Intel® Core™ i5-6400
  • Memory: 8 GB RAM
  • Graphics: AMD Radeon™ RX 470 / Intel® Arc™ A750 / NVIDIA® GeForce® GTX 1060 6GB VRAM
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 1 GB available space

Supported Languages

English, Korean, Japanese, Simplified Chinese, Traditional Chinese, French, German, Spanish - Spain, Russian, Thai, Portuguese - Brazil

Latest news

  • Patch NotesOfficial

    Update - v2.1.0

    UPDATE:Bug FixesFixed an issue where the text of a weapon modification option was displayed differently from the effect actually applied.Fixed an issue where the Priest class used its Block Skill at an unintended location.Improvements & ChangesChanged so that non-combat heroes can be promoted during Challenge, Arena, and Soltar.Changed so that Goddess Skill cooldowns are reset even when not in combat.Changed so that a hero's shield amount can be checked in Hero Management.Increased the attack range and movement speed of Soltar in Phase 2 and Phase 3.Increased the application range of the ally-targeting healing and beneficial effects of Maria, Nurspy, Umparum Upa, and Himiko.Changed the effects of the class-specific skill nodes in the Skill Laboratory.Soul of Punishment: A Warrior-class hero grants the party +15% Critical Damage for 8 seconds every 10 seconds. (Stacks up to 3 times)Soul of Protection: A Paladin-class hero grants the party +3% Attack, Defense, and Resistance for 8 seconds every 10 seconds. (Stacks up to 3 times)Soul of Rapid Fire: An Archer-class hero grants the party +5% Attack Speed and Movement Speed for 8 seconds every 10 seconds. (Stacks up to 3 times)Soul of the Killing Blow: A Hunter-class hero grants the party +5% Critical Rate for 8 seconds every 10 seconds. (Stacks up to 3 times)Soul of Magic Power: A Wizard-class hero generates 1 block for the party every 10 seconds.Soul of Benevolence: A Priest-class hero heals the party by 30% of Attack every 10 seconds.Rebalanced heroes against one another. (Details)Please restart the game after updating to continue playing.Thank you.CQ LABS
    Read full article on Community Announcements (CQ LABS - LEON)
  • Patch NotesOfficial

    Balance Patch Schedule Change Notice

    Hello, Captain. This is CQ LABS.In our previous notice, we informed you that we were preparing a balance patch targeting release next week.The balance adjustments are now mostly complete; however, during internal testing we determined that some items require additional verification.This patch includes not just simple numerical tweaks but changes that affect the overall play experience, so we felt it would be better to take a little more time to refine it.Accordingly, the balance patch scheduled for next week will be postponed by about one week.We sincerely apologize to the Captains who have been waiting, and we will do our very best in this final review to deliver a more satisfying result.We will share the details of the changes again along with the patch notes.Thank you.CQ LABS
    Read full article on Community Announcements (CQ LABS - LEON)
  • Patch NotesOfficial

    Hotfix - v2.0.4

    UPDATE:Bug FixesFixed an issue where the ticket rewards of Cursed Mecha Soldier G and Cursed Mecha Soldier F were not displayed correctly.Fixed an issue where the new-weapon notification (red dot) in the weapon inventory did not disappear even after being checked.Improvements & ChangesFixed so that a pop-up window in use is not closed during Auto Challenge.Changed so that non-combat heroes can be recruited and recalled during Challenge, Arena, and Soltar.In next week's update, we plan to carry out balance adjustments and additional convenience patches.Please restart the game after updating to continue playing.Thank you.CQ LABS
    Read full article on Community Announcements (CQ LABS - LEON)
  • Patch NotesOfficial

    Hotfix - v2.0.3

    UPDATE:Bug FixesFixed an issue where heroes/goddesses appeared on the left side of the Orchard after launching the game.Fixed an issue where a goddess did not animate after using her Goddess Skill.Fixed an issue related to the order of Hard stages.Fixed an issue where the Soulbound Weapon effects of Roland/Lucy appeared in the wrong position.Fixed an issue where the harmful-effect removal of the 6-star Chai passive and Yeowoodong's Tier 3 Soulbound Weapon was removing beneficial effects instead.Fixed an issue where the Exit button disappeared during the Soltar battle.ImprovementsAdjusted the Soulbound Weapon slot and crafting pop-up information.Re-adjusted boss monster summon costs.Added 5 nodes each for the Swift Training and Heavy Strike Training skill nodes in the Skill Laboratory.Changed item selling so that holding down the quantity button adjusts the amount.Changed the tooltip shown when crafting a Soulbound Weapon while the weapon storage is full to fit the situation.Optimized Soulbound Weapon effects.Challenge Changes — Details Fixed incorrect boss settings from Challenge 17 onward.Each stage now features its normal bosses, with the final bosses arranged in the order Golem → Sandworm → Kraken → Dragon → Dionemesis. Changed the challenge cost of Golem (21) / Sandworm (22) / Kraken (23) / Dragon (24) / Dionemesis (25) to 5,000. Due to the challenge stage rearrangement, adjusted the stages required for the appearance of monsters and monsters related to Stage 5.Please restart the game after updating to continue playing.Thank you.CQ LABS
    Read full article on Community Announcements (CQ LABS - LEON)
  • Patch NotesOfficial

    Hotfix - v2.0.2

    UPDATE:Bug FixesFixed an issue where the Legendary Tree's displayed probability and its actual application intermittently mismatched.Fixed an issue where the options of 8-star or higher Soulbound Weapons were not applied correctly.Fixed an issue where Sentinel's Soulbound Weapon passive triggered while roaming the town.Fixed an issue where Chai healed all allies instead of only her own party.Fixed an issue where Lucy's Soulbound Weapon buff was applied to all allies.Fixed an issue where Goddesses and town-roaming heroes spawned in unintended locations.ImprovementsAdjusted the target grade set at the Debut Stage to be retained after reconnecting.Improved convenience features related to the Debut Stage.Changed bread consumption at the Debut Stage to use up higher-tier bread first.Changed the currency required to craft Soulbound Weapons: Honor → Gems (★7-star: 10 /★8-star: 25 /★9-star: 50).Removed the currency required to enter Soltar.Added Honor to Soltar's rewards.Changed Soltar's challenge time limit: 600s → 900s.Adjusted monster stats and dropped currency levels in order from Normal → Hard.Please restart the game after updating to continue playing.Thank you.CQ LABS
    Read full article on Community Announcements (CQ LABS - LEON)

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