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PIVOT!

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PIVOT! screenshot 1
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PIVOT!

Lumo Creations · Published by Lumo Creations

Last updated 28 Sept 2026

An online co-op game where your livelihood depends on how well your moving company can move valuable furniture. Team up to carry the sofa up the stairs and keep your financials only mildly tragic. Coordinate, communicate and cause chaos!

Free to PlayComing SoonDJCTQ 14Co-op

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Action, Indie, Casual · More free games

Navigate the chaos of moving valuable furniture while keeping your team coordinated and finances intact. PIVOT!, an action-packed indie game from Lumo Creations, puts your communication skills to the test.

About this game


It’s time to PIVOT!

In this first-person co-op game, you and your friends run a barely functional moving company. Deliver furniture to impatient customers, deal with nosy neighbors, and stop your finances from collapsing like a cheap bookshelf.

 

 

Each day begins with a contract. To earn the money you desperately need, you must work together to carry every piece of furniture into your client’s home – and if you drop anything, be prepared to pay for it. So be extra careful with Grandma Birgitte’s ashes!

 

 

Drop and throw items, bump into your friends, and fall over as you accidentally stepping on that rake laying on the yard.

 

 

Every day brings a new layout, meaning new ways to get lost in tight hallways or struggle to find the correct spot for the TV.

 

 

Teamwork makes the dream work, right? Or maybe until you hear your friend scream as they tumble down the stairs.

 

 

Draw a custom face for your character and stand out in style!

 

 

Grandma stealing valuables, slippery floors, cats being cats, and so on!

 

 

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i5 @ 2.5 GHz or equivalent
  • Memory: 8 GB RAM
  • Graphics: GTX 1060 or RX 6600 XT
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 4 GB available space
  • Additional Notes: Requires a 64-bit processor and operating system

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English

Latest news

  • Patch NotesOfficial

    DEMO Update - 1.04

    General ImprovementsAdded a coffee machine itemPlayers are now able to draw their face in the lobbyPlayers now have unlimited stamina in the lobbyGrandma can no longer walk through wallsGrandma can now be hit with a baseball bat to briefly stun her and stop her current actionMedkit items now heal only 50% of the player’s healthBumping into NPCs now causes damage to the playerChanged furniture placement trigger areas to be more consistentFurniture placement areas now only accept one piece of furniture per spotAudio & VisualAdded UI button SFXs for select, back, and hoverAdded SFXs for rake hits, player stun states, and truck door openingAdded an SFX for the 5-second startup countdownFootstep sounds are now different for local and remote playersOut-of-time SFX no longer loops endlesslyRoad ambient sound is now positional and can only be heard near the roadBug FixesCash machine animations are now visible to all players in the lobby, not just the hostFirst-person arm animations should now play correctly againFixed a bug where the host’s first-person arms were visible to all players when using a repair kitFixed a visual issue where the client’s stamina bar flickered when carrying furnitureFixed a bug where the camera did not fall with the player when stepping into a puddle or onto a rakeFixed a bug where players could levitate when jumping and walking against the shop counterFixed a bug where clients could not see placement indicators when using the tabletFixed a bug where the van button could be triggered without being pressedFixed a bug where every player in the lobby played the repair kit animation when the host used a repair kit
    Read full article on Community Announcements (juttamariia)
  • Patch NotesOfficial

    DEMO Update - 1.03

    General ImprovementsGrandma can now be shoved, briefly stunning her and causing her to drop the item she is holdingChanged usable item carrying to a toggle instead of requiring players to hold down the pickup buttonUsable items no longer spin in players’ handsUsable items now lose their colliders when picked upCarrying furniture with multiple players is now much smootherAdded a system where the size and the amount of furniture spawned are tied to each otherLevel DesignAdded ventilation pipe decorations to the shop roofAdded an invisible collider under the shop that teleports anything that falls out of the shop back insideAudio & VisualUpdated the furniture correctly placed VFXUpdated the furniture staying in correct place VFXUpdated the furniture place indicator VFXBug FixesWhen the bat breaks the players animation state now resets back to default
    Read full article on Community Announcements (Zsomczie)
  • Patch NotesOfficial

    DEMO Update - 1.02

    General ImprovementsMedkits no longer heal players automatically when they walk near them. Another player must now interact with the medkit to use itAdded the ability to charge a shoveAdded the ability to shove furnitureAdded an animation for the cash machine box opening on interactionPlayers can no longer join lobbies mid-runLevel DesignAdded an invisible collider under the moving truck to prevent furniture from getting stuck underneathAudio & VisualAdded footstep soundsAdded ambient sounds that continuously play in the playable levelAdded water sounds when the player is near the pondRemoved the customization soundFixed the main menu music getting cut off when entering the drawing screenAdded a VFX when the player gets hit or tripsAdded a VFX for landing a successful hit with the batAdded a VFX when interacting with the cash machineAdded a VFX when furniture hits the ground too hardAdded a first-person fade-to-black effect when the player diesBug FixesFixed a bug where the player could spawn in the wrong position when loading into a new sceneThe furniture health bar now updates in real time (previously required the player to look away from the object and back again)
    Read full article on Community Announcements (juttamariia)
  • Patch NotesOfficial

    DEMO Update - 1.01

    General ImprovementsAdded a proximity voice chat keybind mention to the Controls menuBalanced lobby music volume levelsAdded first-person animations for swinging the bat, using a repair kit, and picking up the tabletDecreased player sprint speedIncreased player maximum staminaAdded the ability to throw items by releasing LMBHeld items now swing less while carriedCarrying furniture now drains stamina based on the furniture’s weightPlayers can no longer carry furniture when their stamina is lowPlayers can now place furniture of the same type in any available spot when two or more of that furniture type are generated in the levelLevel DesignMoved the green button in the van to the right side and increased its interaction rangeMoved the tablet onto the counter inside the vanAdded a point-based furniture generation system for levelsPlayers now spawn inside the van facing the correct directionUpdated furniture value thresholds to scale with the price of generated furnitureUpdated gig bonus payouts to scale with the price of generated furnitureAll items in the lobby and shop are now throwableAll items in the lobby and shop now have more realistic weightsBug FixesSeparated the triple medkit items in the shopFixed the cash machine not working in the shopFixed the price display text appearing in the wrong place in the shopGrandma can now carry usable items and will no longer get stuck on themIf Grandma grabs a correctly placed item, it will no longer count as correctly placedFixed an issue where the Options menu scroll bar knob could become extremely tallFixed fullscreen toggle not workingAll UI menus can now be closed with the ESC keyCustomization menu should now be visible on all screen sizesFixed a typo for the single bed furniture
    Read full article on Community Announcements (juttamariia)

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