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Last Orders

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Last Orders

peterkcodes · Published by peterkcodes

Content notice: Last Orders features depictions of gratuitous cartoon violence, excessive alcohol consumption, and smoking.

Mostly Positive — 76% positive (21 reviews) · 10 achievements

Last updated 28 Sept 2026

Last Orders is a first-person multiplayer encapsulation of British pub culture: sink pints, sing, dance, smoke, gamble, and get in fights. Get your friends together and prepare for the night out of your life!

DJCTQ 18Co-opPvP

£4.29

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

5 Sept 2026Lowest: £4.29 · Highest: £4.2929 Sept 2026

Action, Casual · 2025 · More under £5 games

Join friends for a night of fun and fights in Last Orders, an action-packed multiplayer game where you can sink pints, sing, dance, and get into bar brawls. Released in 2025 by peterkcodes, this casual take on British pub life brings the excitement of a wild night out to your screen.

About this game

Last Orders is a first-person multiplayer encapsulation of British pub culture: sink pints, sing, dance, smoke, gamble, and get in fights. Get your friends together and prepare for the night out of your life! Last Order brings the reckless disregard for consequences that comes with copious alcohol consumption to your PC, complete with a healthy dose of silliness.

Join with upto 5 friends as part of an elite task force of Lesser Britain's most esteemed drinkers to complete noble tasks such as beating up pub-goers, gambling, and smoking unhealthy amounts of cigarettes, all in the name of saving your country.

Patrons of the bar have left mixed reviews:

★★☆☆☆ - horrible bartender, bald man (old). I came to Last Orders with some friends to have a boring night out, instead we walked into CESSPOOL of gambling, smoking, fighting, and other FAR TOO EXCITING adventures.

★★★★☆ - last night i smoked 30 cigarettes, picked a fight with at least 4 different strangers, and uppercut one patron into the ceiling. i passed out and when i woke up all my money had been stolen. HIGHLY RECOMMEND.

★★★★★ - drank 14 shots of tequila and won £10,000 on the slots.

Features:

  • Proximity-based voice chat.

  • Three different bar environments for all tastes: quiet social club, cosy village pub, active city bar.

  • Automatic matchmaking for player-hosted lobbies for you and your friends.

  • 5 different player avatars to choose from.

  • Flashy combat system for bar fights.

  • Intoxication system which influences movement, combat, and general silliness.

  • Quest NPCs with special interactions, such as finding (or stealing) a lost wallet, beating up a big strong guy, getting a photographer to take photos of you, or purchasing illegal wares from a shady character.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Ryzen 3 3100
  • Memory: 8 GB RAM
  • Graphics: GTX 1660
  • Storage: 3 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Bug Fixes & Balance Changes

    Changelog: - Fixed bug where players will sometimes infinitely create clone player avatars. What a strange thing to happen. - Fixed spectator camera incorrectly activating on last orders, even if you're still alive. - Cigarettes now smoke twice as fast (20 seconds to smoke if you hold E the whole time, 50 seconds if you don't inhale at all) - fixed camera achievement still being granted even if you're not the one holding the camera. - Fixed till always granting purchases, even if you lack the funds, because the player is confused and thinks they're an NPC. It was just a phase. - Adjusted UI scaling to make interfaces more readable across different resolutions. - Fixed game end render sometimes not correctly overriding the camera view. - Added slash commands for debugging purposes. Right now this will not be of much use to you players. If you're curious you can have a look at the camera stack by hitting /togglecameradebug. This will show all camera 'vessels', the one with the highest priority is the one thats actually rendering. You can also use /kill to Die. - Fixed Status interface not respecting verbosity setting - Improved chat input UI - Fixed cigarettes dissapearing from your pocket after 30 seconds, if you had another item equipped
    Read full article on Community Announcements (hamburger gaming)
  • Patch NotesOfficial

    24/03/26 Patch

    Some small updates for performance & bug fixes. Changelog: - decreased default sensitivity - System Status Info (top right debug text) will now be hidden by default - Speech boxes will now render above 3D geometry, fading away at a distance. This prevents ceilings etc occluding text. - Reduced cooldown on gambling machines - Performance improvements (Occlusion Culling) - Introduced options for vsync and max framerate to reduce GPU usage. - Performance improvements to certain scripts - Fixed game timer ticking up after time at the bar. - fixed camera achievement being granted even if the NPC is holding the camera - NPC navigation is now a teeny bit worse. you probably wont notice it, but you might notice the performance boost!
    Read full article on Community Announcements (hamburger gaming)
  • Patch NotesOfficial

    The Queen & Country Update

    Last Orders' launch was... lackluster, to say the least. A lot of this can be put on the failure of the YouTube video I made to promote it, and the failure of that can be put on it just... not being very good. But, nonetheless, I can't pin it all on marketting.As a game, the release version of Last Orders was a bit rough around the edges. Excluding the various bugs (there were lots), the fundamental gameplay was lacking in an insentive for players to engage with the game's systems. Last Orders functions as a social sandbox, for players to get their friends together and have a laugh together about the inherently silly nature of the game. However, to get to that point, you actually have to do stuff.When I was testing this was easy enough, since I made the game. I could quite easily point people and the right direction and be like "hey this is funny". I thought that people would organically discover stuff like this for themselves; and maybe they would have, if more people had given it a try. That did not happen, though. Very few people played Last Orders. The ones that did had no reason to stick around long enough to 'find the fun'. My solution is this:The Queen & Country UpdateThis update introduces a radically new approach to the main game flow. Previously, players are dropped into the pub for an indefinite period to just mess around. This can be fun, but leads to all the issues mentioned above.Now, the game operates on a ten minute time limit. Each player is given a set of tasks to complete (e.g, finish some number of drinks, dance with some number of fellow patrons, the like), and a grade according to how well they achieve these tasks. At the end of the game, every player's grade is revealed along with an average for the whole lobby, with some flavourtext rewarding you for good scores and berating you for poor scores. This encourages players to interact with the mechanics, as well as introducing a level of depth and stategy in how you choose to approach the tasks. ...
    Read full article on Community Announcements (hamburger gaming)
  • Patch NotesOfficial

    New Last Orders Update

    New update released!Changes include:- Improvements to NPC behaviour and stability- NPCs will now speak when interacted with, aggressive, or engaged in conversation with other NPCs- More improvements to voice system
    Read full article on Community Announcements (hamburger gaming)
  • Patch NotesOfficial

    New Last Orders Update

    New update released!Changes include:- Stability improvements to voice system.- Fixed interacting with objects causing you to also use your item- NPC think rate/path update rate is now a config option, allowing hosts on less powerful PCs to have NPCs update less frequently to save on performance. Available under Options/Gameplay
    Read full article on Community Announcements (hamburger gaming)

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