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Watch trailer on Steam ↗AEON DIRECTIVE: THE INTERVIEW
KiesFiesDev · Published by KiesFiesDev
8 user reviews — 75% positive (8 reviews)
Last updated 28 Sept 2026
50 binary questions. Infinite consequences. Observe every detail... the environment could change. Fail to notice an anomaly, and you fail the test. The further you progress, the more rooms you have to remember. Permadeath.
Free To Play · 2025 · More free games
In AEON DIRECTIVE: THE INTERVIEW, explore a free-to-play world of binary choices and permadeath. As you advance, remember more rooms or face failure.
About this game
You have entered an isolated testing sector of the AEON DIRECTIVE, the final system that determines who may enter The Building, humanity’s last refuge. Nothing here is decorative. Every question you answer and every change you notice shapes your evaluation.
The evaluation consists of 50 binary questions. You may answer only YES or NO. On the screen in front of you, two constantly shifting values are displayed. The Compliance Score represents how well your decisions align with Directive standards. The Perception Score reflects your ability to notice environmental distortions and react to them correctly.
After each question, anomalies occur. The testing chamber may subtly or dramatically change. Chairs may slide across the floor. Boxes can vanish. Objects may appear where they were not before. Sometimes you will see something that looks like you standing in the wrong place, locked in a still and unnatural posture. These manifestations are known as Replicants.
If you detect an anomaly, you must stop answering and select RECALIBRATE. Failing to do so lowers your Perception Score. Incorrect or undesirable answers lower your Compliance Score. If either score reaches a dangerously low level, the system will remove you from the interview permanently. There is no recovery after removal.
The environment is presented in a retro styled black and white aesthetic reminiscent of early surveillance systems and abandoned office archives. Cold lights, silent rooms and minimal furnishing create an atmosphere where even stillness feels hostile.
As the test progresses, keycards grant access to additional rooms. Each new area increases both opportunity and risk. The deeper you move into the facility, the more unstable reality becomes.
This is a single continuous evaluation. Failure in either category ends the experience entirely
The game will expand over time with new endings, content updates and ongoing improvements. Player feedback helps determine the future direction of the project.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 (64-Bit)
- Processor: Intel Core i5-7600 / AMD Ryzen 5 2600
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 1660 / AMD RX 580
- Storage: 3 GB available space
Recommended
- Requires a 64-bit processor and operating system
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
PATCH 1.1.2
> fixed a bug where an anomaly was invisible> added some new thoughts of the character to the beginningRead full article on Community Announcements (kiesfies)Patch NotesOfficial
PATCH 1.1.1
> fixed a bug where the player could not interact with anything (thanks steam reviewRead full article on Community Announcements (kiesfies)Patch NotesOfficial
UPDATE 1.1
Update 1.1 – Patch Notes> New Content> Added environmental explanations for core mechanics. These wall-embedded instructions provide minimal guidance while preserving the intended disorientation.> Introduced a new monitor-robot in the Recalibrate Room. It can be questioned for “Fun Facts” about the building, revealing fragments of internal history and obscure facility lore.> Implemented a new exterior balcony area. From here, players can observe the inside of the building from an impossible, surreal perspective.> Anomalies> Added new Replicant anomalies. These variants are more aggressive and display noticeably harsher behavioral distortions, emphasizing the system’s deteriorating stability.Read full article on Community Announcements (kiesfies)Patch NotesOfficial
PATCH 1.0.4
> added new voice line when failing the interview > doors have a wider range of motion > made the max volume slightly higherRead full article on Community Announcements (kiesfies)Patch NotesOfficial
PATCH 1.0.3
> fixed a bug where a door won´t open correctly > fixed a bug where the player couldn`t control camera (hopefully)* > added an extra light to the bigger heart room > switched from dx12 to dx11 and removed lumen for performance and compatibility *if the camera is still broken, change the mouse sensitivity in the options to fix it.Read full article on Community Announcements (kiesfies)






