
Screenshots

Sociopath
Kyaroru · Published by Kyaroru
Content notice: You will be able to kill NPCs in the game depending on your choices. You don't have to, but you are always given the option to.
Last updated 28 Sept 2026
You and seven strangers are trapped in a countryside mansion, forced to play a killing game. For everyone else, the only way to survive is to find the killer. But for you, my dear killer, the only path forward is to slaughter them all.
Indie, RPG, Simulation · More free games
Trapped with seven strangers in a rural mansion, Sociopath challenges you to be the ultimate sociopath by hunting them down. Dive into this tense and immersive simulation from Kyaroru, where survival means finding the killer—and then becoming one yourself.
About this game

Game Introduction
You and seven strangers are trapped inside a remote countryside mansion and forced into a deadly game.
Everyone is trying to survive and uncover the truth behind the situation.
But you are secretly assigned a different role: the killer.
This is a story-driven visual RPG where your decisions determine who lives, who dies, and how the story ends.
Gameplay
You play as Eula, a customizable protagonist whose name and appearance can be changed.
The game is primarily text-based, focusing on dialogue, narrative choices, and character interactions.
You explore the mansion, talk to other participants, and make decisions at key moments that shape the progression of the story.
As the hidden killer, you must eliminate other characters while avoiding suspicion and managing how others perceive you.
Your choices influence character trust, relationship development, and future story outcomes.
Certain decisions are irreversible and can permanently remove characters from the story.
Characters and Relationships
There are seven other main characters, each with distinct personalities, backgrounds, and motivations.
Characters react differently based on your behavior, dialogue choices, and past actions.
You can choose to build trust, manipulate others, lie, or distance yourself emotionally.
Romantic relationships are possible with certain characters, depending on your decisions and the path you take.
Story and Endings
The story unfolds through branching narrative paths driven by player choice.
Your actions affect both the overall plot and individual character fates.
The game features multiple endings, determined by how you handle relationships, killings, and key decisions throughout the story.
In this game, violence is one option, but the meaning and consequences of your choices are left to you.
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7/8/8.1/10 (32bit/64bit)
- Processor: Intel Core 2 Duo or better
- Memory: 2 GB RAM
- Graphics: DirectX 9/OpenGL 4.1 capable GPU
- DirectX: Version 9.0
- Storage: 1 GB available space
Supported Languages
Latest news
AnnouncementsOfficial
Sociopath is now on Kickstarter!
Hi everyone,I'm happy to announce that Sociopath’s Kickstarter campaign is now live!!If you’ve played the demo, wishlisted the game, or simply kept an eye on the mansion from a safe distance, thank you so much. Your support has already helped more than you might think.The Kickstarter is the best way to support the next stage of development, and it also comes with some special rewards. You can get the game at a lower price than the planned full release, and some tiers include extra physical and digital items, such as:🕯️ desktop pets 🗝️ physical clue editions 📓 character diaries 🩸 other little suspicious things from the mansionAnnnd, here's the link!https://www.kickstarter.com/projects/kyaroru/sociopathEvery pledge, share, comment, and wishlist helps Sociopath keep moving forward.Thank you again for supporting the game. Please take care, and watch the other guests carefully.KyaroruRead full article on Community Announcements (Kyaroru)Patch NotesOfficial
Demo Official Launch, Kickstarter Pre-Launch & Roadmap Update
Hello everyone,First of all, thank you so much for playing Sociopath!After intensive bug fixing, I'm happy to announce that the demo is now officially live! At this exciting moment, I’d also like to share the upcoming development plans.Immediate update plan (within ~1 month):Fix bugs such as missing achievements, dialogue stuttering, and clipping issuesAdd approximately 5–10 minutes of “good route” contentOptimize some art assetsFuture update plan (within ~3 months):Add more popular system features (such as a gallery/encyclopedia). If there are other features you'd like to see, feel free to leave a comment below.Further optimize art assets and add more small-scale animationsAdd 3 new hairstyles, which can be changed at the mirrorExtend the story to the first encounters with all characters (approximately 30–60 minutes of additional gameplay)Thank you again for enjoying Sociopath.We also have some good news: our Kickstarter campaign page is now in its pre-launch phase. If you're interested, feel free to check it out and follow for updates:https://www.kickstarter.com/projects/kyaroru/sociopathSupporting the campaign is purely an additional way to support development and it's absolutely not necessary. I already can't thank you all enough to see that so many people have played my game. I would slide across the floor, do a 360-degree backflip, and write code upside down to thank you. (Unofficial developer mode activated.)Thank you again for playing. If you’d like, I’d love to see your character customization screenshots or CGs in the comments!I hope you have an awesome time playing this game!KyaroruRead full article on Community Announcements (frankatvan)






