
Screenshots

Watch trailer on Steam ↗Doomed Crew
Tripped Ink · Published by Tripped Ink Games
Content notice: Violence, Extreme Blood and Gore
Last updated 28 Sept 2026
Co-op Horror (1-4 players). Enemies mimic your teammates, environment lies to you. A brutal corporation promises you freedom, can your team survive the chaos?
Action, Adventure, Indie · 2026 · More free games
Navigate treacherous corridors and outwit both foes and false allies in Doomed Crew. As one of four players, confront corporate chaos and uncover hidden dangers in this intense co-op horror experience from Tripped Ink.
About this game

YOUR TEAMMATES AREN'T MIMICS
Doomed Crew is a chaotic co-op horror experience. You are death row inmates forced to work under a brutal corporation. Complete given tasks, survive the chaos, get back in one piece, and hope to earn your promised freedom. Best experienced for 2+ players.

FREEDOM AWAITS
Work matters more than your safety. Team up, starve your rivals, perform gruesome experiments. For freedom.

YOU ARE SAFE
Mimics aren't the only enemies. Hazards lurk everywhere. Tread carefully.

Choose wisely. Trust the wrong exit, fall into grinder.

Risk more, earn more.
10+ Modifiers, modify your game!
Difficulties - Easy, Regular, Hard, Very Hard
5+ Core objectives
Tier based unlocks and progression
15+ Optional tasks that grant you a bonus
Starting loadout, Upgrades & Skins
Wishlist Doomed Crew, dive together into chaos.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10/11 64-bit
- Processor: Intel i5 8400 or AMD Ryzen 5 2600
- Memory: 8 GB RAM
- Graphics: GTX 1050 Ti or RX 560
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 2 GB available space
- Additional Notes: 2GB VRAM, HDD
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10/11 64-bit
- Processor: Intel i5 10400 or AMD Ryzen 5 3600
- Memory: 16 GB RAM
- Graphics: GTX 1660 Super or RX 6600
- DirectX: Version 12
- Network: Broadband Internet connection
- Storage: 2 GB available space
- Additional Notes: 4GB VRAM, SSD
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
Demo 1.2.6: New Exit Variations, Audio & Visual Improvements
Demo 1.2.6: New Exit Variations & ImprovementsExit ImprovementsFake exits are easier to determine nowNew exit types: 3 unique variations of exits might be availableGameplay changesPetrifiers will not collide with each other nowDispenser fuel tanks have much better visibility, and empty fuel is shown more prominentlyFixed an issue where some specific keys could not be bound in optionsVisual ImprovementsDark areas have much better visibility overall, and are even more visible based on difficultyNight vision visuals were changedThe blood color option was replaced with a new gore option that is much more effectiveAudio FixesVoice crackling/buzzing issue was greatly reducedSound volume of the main menu was decreasedWe will continue improving the game based on feedback.Read full article on Community Announcements (Tns2240)AnnouncementsOfficial
Demo 1.2.5: Item, UI Improvements & Fixes
Demo 1.2.5: Item, UI Improvements & FixesImprovementsAir drop flares now will be available to use again if they are thrown indoorsThe respawn/revive button is shown more clearly across menusIf revive kit is available, it ill be shown across menus FixesWe have added a fix to prevent rare player deaths in lobbiesBug report link is changed to steam community instead of formsWe will continue improving the game based on feedback.Read full article on Community Announcements (Tns2240)Patch NotesOfficial
Demo 1.2.4 Update
Demo Update 1.2.4An issue was fixed where multiple players escaping through an exit would not drop itemsPlayers escaping through the Jet Station will drop items nowEnemy spawn & pacing in regular difficulty is slightly changedJoin Our Discord!Read full article on Community Announcements (Tns2240)AnnouncementsOfficial
Demo 1.2.3: Objective Improvements & Fixes
Demo 1.2.3: Objective Improvements & FixesWe have fixed many objective & item loss related issues in this update. Also, we have improved stability in throwing items.Objective ImprovementsFixed an issue where frequent objective updates would not show properlyItems that are thrown or are dropped in delivery hatches now also count to the objectiveItems will not "float" over the delivery hatch nowFixed an issue where the objective could get updated even when no players were in the objective roomA new animation is added when players deliver itemsObjective dispensers are only accessible when the objective starts, to reduce confusionFixed an issue where objective items could be lost permanently FixesItems of a player who has escaped or has been grinded in a fake exit are now accessible, and will spawn in the exitFixed stability of throwing items in poor & moderate network conditionsAn issue was fixed where aiming items to throw for too long would rather result in a melee, making the entire throw mechanic inconsistentShading fixes for items that haven't spawned in Hard or Very Hard modeMinor CPU optimizationWe will continue improving the game based on feedback.Read full article on Community Announcements (Tns2240)Patch NotesOfficial
Demo 1.2.2 Update
Demo Update 1.2.2A new guide is set up at the end phase of the tutorialFixed an issue where secondary objectives could be bypassed, completing them automatically by using soda cansJoin Our Discord!Read full article on Community Announcements (Tns2240)






