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Sovereign Tower

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Sovereign Tower screenshot 1
Sovereign Tower - Launch Trailer (EN) trailerWatch trailer on Steam ↗

Sovereign Tower

WILD WITS GAMES · Published by Curve Games

Very Positive — 94% positive (3,687 reviews) · Metacritic 85 · 75 achievements

Last updated 27 Sept 2026

Play as the Sovereign of a magical tower in this story-rich, Round Table management RPG. Recruit eccentric Knights, assign quests and balance egos whilst carving out your kingdom's destiny. If destiny doesn’t go your way, keep turning back time, uncover secrets and rewrite fate again and again.

DJCTQ 102 DLC available ↗Full Controller Support

£14.99

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

5 Sept 2026Lowest: £14.99 · Highest: £14.999 Oct 2026

Indie, RPG · 2026 · More £5 - £15 games

Manage a magical tower as its Sovereign, recruiting unique Knights and crafting your kingdom's fate. With time travel at your disposal, rewrite history and uncover hidden secrets to shape your story.

About this game

- Your Reign, Your Rules - Every choice you make defines your legacy and the fate of your Kingdom... 

- Recruit eccentric Knights - Manage a court of unpredictable heroes with big egos and even bigger problems. 

- Manage Your Round Table - Send Knights on quests where success or disaster hinges on your judgment. 

- Bend Time and Tempt Fate - Rewind decisions, uncover secrets, and pursue forbidden romances. 

- Expand Your Tower - Build new annexes, acquire upgrades, and outwit rival rulers. 

Ah, finally - a suitable Sovereign for the job. Yes, you, right there, come sit on this comfy throne. Ah you like the feel of that, don’t you? Congratulations, you’re hired! My name is Arlin and I’m your advisor. Welcome to your first day, and please, allow me to provide thee with a day in the life of a Sovereign and you can then decide how will you rule, my liege...

- In the morning you must tend to your subjects and listen to the problems that plague the Kingdom. From gardening to exorcisms - there’s never a boring day on the throne. 

- Each decision you make will shape your kingdom and relationships with individuals, collectives and other rulers. Every interaction will play a part in defining your legacy. 

- Balance your affinity with the Merchants, Mystics, Scholars, Nobles and People, as well as the Treasury, or spend it all and backstab everyone. Either way works, my grace. 

- Recruit eccentric Knights with strong personalities and questionable morals to serve at your Round Table. Unfortunately for you, these are the jesters you’re relying on to keep your Kingdom running smoothly. 

- With great egos, comes great drama! These Knights aren’t going to be a walk in the Tower’s Garden, sire. There’s always advice to be taken, grievances to be shared and romance to be explored. 

- You must keep your Knights satisfied otherwise they may just leave your court for good. Maybe that’s sometimes for the best though... 

- Manage your Knights from the Round Table. Here you can view all the requests from your subjects that you obliged to earlier in the day. Assign the most equipped Knight for the job to reduce chances of failure. 

- Your Knights possess stats: Strength, Agility, Charisma, Magic and Wit. Each Quest requires a different skill set. Need a Charismatic approach? Maybe we shouldn’t send Ursula, your grace. 

- After they return from their Quests, you’ll be debriefed with the results of their venture. Did their efforts result in Critical Failure or Critical Success? Or did they experience a completely Unexpected Outcome? 

- In the Crypts of the Tower dwells a Demon who can turn back time. So, if it all goes wrong, you can go back with all the knowledge you’ve learned, make alternate decisions and change fate. 

- Of course, you have me, your main advisor at your service, but there are others. For example, The Intendant has a nosy habit of collecting secrets about your Knights. She’ll provide the juicy gossip as you require it it! 

- If you like romancing stone statues, then you’ve come to the right place. No, really, go speak to the Lady of the Tower and find out. 

- Prove your worthiness against opposers by joining hands with neighbouring counties and forging great alliances. 

- Expand your Tower by adding new Annexes which in turn will allow for more positions to open amongst your court. 

- From Carina’s Forge to the Witch’s Alchemy Room, each of these new Annexes gives you the ability to craft new items to assist your Knights on their Quests. 

System Requirements

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Minimum

Minimum:
  • OS: Windows 10
  • Processor: Intel Core i5-4670K
  • Memory: 4 GB RAM
  • Graphics: GeForce GT 1030 (2048 MB)
  • DirectX: Version 12
  • Storage: 3 GB available space

Recommended

Recommended:
  • OS: 11
  • Processor: Intel Core i5-9600K
  • Memory: 8 GB RAM
  • Graphics: GTX 1060, 6GB VRAM
  • DirectX: Version 12
  • Storage: 3 GB available space

Supported Languages

English, French, German, Japanese, Korean, Simplified Chinese

Latest news

  • Patch NotesOfficial

    Patch Notes - 1.0.11

    BugsFixed a navigation issue caused by having the navigation wheel and pause menu open at the same time causing focus loss. Fixed an issue where overwriting a save could cause focus loss when using controller or keyboard. Fixed some overlapping text issues. Fixed various grammatical errors. Fixed the UI flow around saving and loading to prevent confusion. Fixed the ‘Sovereign Archetype’ animation when using controller, keyboard or Steam Deck inputs. Fixed a visual issue with stat values displaying inconsistently when values are the same in the ‘Glossary’ Fixed an issue where the ‘Dismiss’ icon was present in the ‘Servants’ tab of the ‘Glossary’. Fixed an issue where Brunhilda was not automatically assigned to the quest ‘Brunhilda Testimony’. Fixed an issue where Arron’s portrait would sometimes be misaligned. Fixed an issue where it was impossible to trigger a romance with Carina. Fixed some minor issues with the ‘Omni-Forward’ feature during dialogues. Fixed an issue where incorrect stat hints were sometimes displayed. Fixed an issue where some ultimatum quests had a duration of higher than 1 cycle. Fixed some inconsistencies in the ‘Lost Child’ plotline if Gideon has not been recruited in New Game Plus Fixed some issues of unlocalized text. Fixed a font issue when using ‘Cursed Helmet Dulahan’ in an ‘Ultimatum’ encounter Fixed an issue where Arlin could be duplicated during the candidacy dialogue for ‘Angelica’. Fixed an issue where no demission audience triggers if Gwendan \ reaches a very negative level of affinity. Fixed an issue where it was possible to send Victoria on the quest ‘Victoria’s Ambush’ whilst she was recruited. Fixed an issue where there was a lack of description for Edith’s Syphon Tag. Fixed an issue where it was possible to continuously investigate ‘Edith’ once all rumors have been heard. Fixed an issue where the ‘People’ satisfaction stat would not update correctly during the grievance with ‘Rupin’ about the ‘Workforce’. Fixed an issue where D...
    Read full article on Community Announcements (Sean_CG)
  • Patch NotesOfficial

    Patch 1.0.10

    BUGS  Fixed two issues in relation to Victoria’s story line. Including being to ambush herself and Yorhav not dying properly when you assassinate him.  Fixed several inconsistencies in relation to Gideon’s storyline when playing on NG+ and a soft lock which triggered as a result. Fixed an issue where the Sovereign’s stats were not resetting correctly when going back in time. Fixed a conflict with Gwendan’s storyline if you dismissed him after meeting with the Pawnbroker.  Fixed several connected bugs where a knight was receiving damage outside of quests and Goberto/ Childeric’s armour would reset back to a damaged stat on a following cycle.  Fixed several issues in NG+ where the game would incorrectly lock you into the same decisions again causing certain quests to repeat in the same way. Oliver  should now be recruitable if the mercy option is chosen at the start.  Fixed several instances where knights would no longer appear or could be called back after telling them to come back later/dismissing them in NG+.  Fixed an issue where the Dragon Knight would kill you instantly if you called him early in NG+.  Fixed an issue for the Basalt Isles where the Unexpected Outcome would not trigger the correct follow up events in Ligia’s storyline.  Fixed a conflict in Ligia’s quests around the lamp and the mermaid cure.   Fixed an issue where Gothild’s text was unreadable in Japanese.  Fixed an issue where Gothild’s text was too big in French.  Fixed an issue where you could no longer investigate a rumour for a knight if the trait that is to be revealed is identical for another knight. E.g. if two knights have the ‘Competition’ trait – after you learn this for one knight – it cannot be learnt for the second knight.  Fixed an issue where you could sell equipment from knights that were not present at the Round Table. Fixed a dialogue conflict in NG+ with Elmor and the Kutnar Derby.  Fixed several dialogue conflicts in NG+ with Ligia and Gothild.  Fixed an issue where Arron’s TI...
    Read full article on Community Announcements (626Umbrella)
  • Patch NotesOfficial

    Patch Notes 1.0.9

    BUGS Fixed an issue where responses to Victoria’s trials were not corresponding to the correct quest resulting in them leaving the Sovereign because they were “lying.”   NOTE: We are aware of the issue with the assassination on Yorhav and the other strange behaviour in quests involving her. However, these are complicated to fix so we will need some more time to test them properly before patching them in.   Fixed an issue where Rufus’ free time at the stables would play repeatedly. This was also happening in scenes with other knights, so those should be resolved also!  Fixed issues in relation to assigning Alwena to quests and other strange behaviour occurring such as being unable to assign her to anything or needing to assign her last. Fixed an issue where players were able to accidentally skip the confrontation with the antagonist for the given Act, causing the individual to never show up in the Audience Room.  More typos/incorrect text corrections.  Quality of Life/Balancing Added an omni-fast forward button for dialogue to assist with replaying through dialogue again. Added a repair button in the Round Table which appears after you unlock the forge The default behaviour on the fast forward button is to remain ON after each choice until selected otherwise in the Settings.   Other Arron’s stat upgrade after eating the dragon heart has been adjusted to only Strength and Agility.  Ursula’s intervention after her personal quest against the Kingslayer will now trigger before the Demon Lock speaks to you for the transition into Act 3. This will allow the player a chance to go back in time to prevent Ursula from being locked into her undead form. .  Updated the credits 
    Read full article on Community Announcements (626Umbrella)
  • AnnouncementsOfficial

    Praise From The Realm & Other Matters of Knightly Importance

    Greetings Sovereigns, One week has passed since the Tower's doors first opened, and what a week it has been! A KINGDOM WELL FOUNDEDWe must begin, as ever, with thanks. To every soul who took up the mantle of Sovereign this past week; who recruited their Knights, weighed their judgement and dared to bend time itself - we are endlessly grateful.In just seven days, over 50,000 units have found their way into the hands of eager rulers and the kingdom has grown further still, with 100,000 new wishlists since launch. The Tower has never felt so full, Your Grace, and it is you who filled it.PRAISE FROM THE REALMThe critics, too, have had their say: "Playing Sovereign Tower has been a damn delight - the most fun I've had at my desk all year. And I fully intend to keep playing." - PC Gamer, 91/100 "Sovereign Tower is a fun and deep management RPG with great writing and a strong time travel mechanic that pulls at you, for better results or for worse." - CGMagazine, 9/10 (Editor's Choice) "The story and characters of Sovereign Tower took it from a fun little game to spend a dozen hours in, to a masterfully written and impactful visual novel that I can't get enough of." - Game Observer, 10/10WHICH KNIGHT ARE YOU, YOUR GRACE?Now, a matter of great importance - have you ever wondered which Knight of the Round Table you most resemble? Take our personality test and find out! Share your results across socials and in our Discord, using #SovereignTower for all the realm to see. A word of caution: the test will reveal an image of your Knight and their name at the end. If you'd rather avoid all spoilers, we recommend taking it only after you've played.Take the test here: https://uquiz.com/kbC9jD ONE LAST THANK YOU...Finally, our immense gratitude to all who have taken the time to leave positive reviews and share their feedback via our discord this past week. Know that we continue to labour away, ironing out the issues affecting some players within the realm. If you encounter any issue o...
    Read full article on Community Announcements (Sean_CG)
  • Patch NotesOfficial

    Patch Notes 1.0.8

    BUGS A workaround has been implemented to resolve a crash that users were experiencing at the GODOT loading screen where the device was failing to verify that Steam had been initialized.  Fixed an issue where Gwendan was immortal and it was impossible for him to die.  Fixed an issue where Gwendolen would mourn over Gwendan’s death twice in a repeated event.  Fixed an issue with Ligia’s questline where the game would lock you into the same choice in how to find the item she is looking for.  Fixed an exploit where you could buy items without the necessary gold from the Blacksmith via the Round Table room. Fixed an issue where a rogue spellbook would appear in your inventory after recruiting the Pawnbroker. Fixed multiple typos in all languages and instances where strings were not displaying correctly.    Quality of Life/Balancing Added a confirmation pop up before you save/load the game to confirm you wish to carry out the action.  Buffed multiple items that can be acquired in Acts 2 and 3 to assist with the increased difficulty in quests during the later parts of the game. Adjusted the difficulty for the quests against the Dragon Knight Reduced the score penalty on knights if they are weak against a required stat in a quest. Increased the score bonus on knights if they are over levelled in a required stat for a quest.  Reduced the initial cost and subsequent cost of forge repairs.  The emergency quest in Grest against the pirates has had its deadline timer increased by 1 cycle.  
    Read full article on Community Announcements (626Umbrella)

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