
Screenshots

Watch trailer on Steam ↗Aeons of Rebirth
Short Scale · Published by Short Scale
Mixed — 68% positive (44 reviews) · 17 achievements
Last updated 28 Sept 2026
Aeons of Rebirth is a short, strategic incremental journey about exploring planets and building the greatest space empires ever!
£4.29
Lowest price we've ever recorded
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Price history
Indie, Casual · 2025 · More under £5 games
Discover the cosmos as you guide your empire through Aeons of Rebirth, a casual strategy game where every decision shapes your interstellar destiny.
About this game
Aeons of Rebirth is a short, unique incremental journey about exploring planets and building the greatest space empires ever.


Main features
Relaxing incremental progression,
13+ classes of planets with procedural appearance,
Civ-like tree of technologies to explore,
Short and sweet experience (~2.5hr playtime),
Chill ambient soundtrack, composed by SkinDecay.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: Intel® Core™ 2 Duo E7500 (dual-core) / AMD® Athlon™ II X2 250 (dual-core)
- Memory: 8 GB RAM
- Graphics: NVIDIA® GeForce® GTX 460 (1 GB) / AMD® Radeon™ HD 5830 (1 GB)
- Storage: 200 MB available space
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
New game and discount
Today I watched the moon cross the sun in the sky.But I also opened registrations for the first Playtest session of Aeons Odyssey!You can guess by the name that this new game is set in a similar context as Aeons of Rebirth, but this time at a smaller scale: you'll play as a "simple" star miner, travelling galaxies and sectors for rare resources, and slowly expanding your business with ground colonies, in a slow pace idle game.Go watch the game page and enjoy a 50% discount (starting 13th of August, 10 AM PDT) for Aeons of Rebirth until the end of August:Read full article on Community Announcements (Feizenbara)Patch NotesOfficial
Hotfix v 1.1.4
Hey Architects,A new update has just been pushed to address 2 urgent concerns:Save process is now safer, preventing save file corruption that could happen in edge cases,You can now resstart your current campagin reality from the settings menu. This will allow you to un-block yourself if you lack the Dark matter to rebirth but want to change map for whatever reason.Read full article on Community Announcements (Feizenbara)AnnouncementsOfficial
New content! V1.1
Aeons of Rebirth Update v1.1 Hi architects! Alongside improvements, this update is the first to bring new content to the game since it was released less than a month ago. It also includes rebalancing based on your feedback. Please keep chatting on Discord or in the Steam forums—I read everything and try to reply whenever I can. Extra content:One new Rebirth technology has been added, which creates a ring around your Homeworld.Gas planets now have a unique property: they create a ring around the first eligible planet they connect to via a trade route. Be smart and connect them to your most valuable assets! Also, gas planets can not have alien inhabitants anymore.Three new achievements have been added for the most hardcore players. Balancing:Rebirths now require a minimum amount of Black Matter. This minimum increases depending on your current Aeon.Klendato will always spawn within the first 42 planets of a game, to prevent its hunt from dragging on too long.No Alien planet will appear before the third Aeon (Expansion). This means there are no longer any Alien planets in the demo version.The local market is slightly less efficient Trade route information:Sensor and Destroyer purchases now require only a single click on their large button.The Delete button is now more clearly labeled. Autobuys:The autobuy button now supports three digits for trade routes, meaning it can display details up to 1,000 trade routes.Autobuy triggers now display a small floating icon on the map, so you know where a planet or trade route has been automatically upgraded.Added an extra tutorial explaining the Infinite button. Save file management and menus:Campaign mode and Endless mode now use separate save files, so you can play both at the same time. You can delete them individually.You can return to the welcome screen without quitting the game to change play mode.Fixed various problems when loading large saves. Influence and tourism:Tourism area per planet is now clearer when selecting a pla...Read full article on Community Announcements (Feizenbara)AnnouncementsOfficial
Coming next
Greetings architects,The dust has settled (a bit) after the release and the most urgent fixes have already been released in the current live version 1,0,3, You can see all patch notes in the events list.So it's time to talk about 2 topics:The future of the gameI plan to release a content update in January.This update will include some new rebirth technologies, as well as adjustments to make the game more enjoyable in terms of pace.My main goal with this update will be to stop the meta of "rush 10 rebirths in 5 minutes" and then hit a wall with a 1h game during the campaign.I will also deliver a few UI changes that should help better understand the influence and tourism systems.And eventually, I'll add some fixes on top and will keep listening to your feedbacks to add even more improvements.The people that helped this succesful launchAs this is Christmas, I'd like to also thank you guys for playing the game and giving me your impressions, this has helped me a lot.Besides the ones mentioned in the credtis, three more people were of significant help, and I need to mention them:Thank you Mina for the opportunity to create a game bundle together. Please everyone, have a look at Light'Em, and think about our bundle if you haven't purchased it yet.Thank you Bunkerman for your dedication and lengthy reports. I hope I'll be able to deliver a better endgame experience soon,And of course thank you Idle Cub (even if I bet you will never read this :D ), your video helped a lot! You guys can look at the whole campaign experience here: Enjoy this end of year, and do not forget to review the game please, ratings are key to its visibility now, and every feedback is read and taken into account.Short ScaleRead full article on Community Announcements (Feizenbara)Patch NotesOfficial
V 1.0.3 fixes
Hopefuly the last update for this year with more fixes and quality of life changes, following your feedback. - Fixed the end of the Aeon of Extermination. The game will now always move on with a custscene when you conquer Klendato for the first time. - Improved the planet generation system: it will now avoid trade routes properly, and it is way faster to generate new planets, especially in endgame. Also, the blackholes are a bit less frequent when you rebirth often. - Modified the autobuy buttons area to make them easier to click. - Added science display in the UI, even when the player works around tutorial instructions. Good luck, architects.Read full article on Community Announcements (Feizenbara)







