
Screenshots

Watch trailer on Steam ↗Hijinks High
Sackbird Studios · Published by Sackbird Studios
Last updated 28 Sept 2026
Hijinks High turns an average school day into a disaster with up to five friends. Pull off ridiculous classroom objectives, hold off the faculty with your own bodily fluids, and make the bus before the janitor drags you to detention. Then go home to the Cul-De-Sack and do it again tomorrow.
Action, Indie, Casual · More free games
Hijinks High transforms your daily routine into non-stop mayhem. Team up with four pals to achieve wild classroom goals, use creative ways to avoid teachers, and race the clock to catch the bus before chaos ensues at home in the Cul-De-Sack.
About this game
At Hijinks High, you can turn a normal school day into a crazy adventure! Join forces with up to five other players to wreak havoc and avoid getting expelled. Use an arsenal of booby traps, hoodwinks, and bodily fluids to make your mark on Hijinks High history and become the school’s staff nightmare!
Become Star Students
Each play session of Hijinks High features an alternating schedule which challenge players with new absurd classes that test their mettle. Will this day have you proving your might in a game of dodgeball? Or will it have you stirring up unstable solutions in chemistry class?
The various, random options will make your journey unpredictable and more exciting by the day. After all, an inspiring legend must be ready to overcome all the obstacles… Just don’t lose your focus on studying and neglect your true responsibilities, like wreaking havoc, planting traps, or blowing up the bathrooms. Basically, the average school experience.
Complete Dares to Prove Your Worth
Looking to make a name for yourself in Hijinks High history? Complete escalating dares given by your classmates to score big (or fail bigger).
After all, what could go wrong when teens start to challenge themselves in totally responsible bets that definitely won’t exclude the possibility of winning an extended vacation to the hospital?
Don’t Pee Yourself
Sometimes, even a legend can’t win against bathroom time.
Manage concussions, nausea, tummy aches, and yes, even your bladder. Accidents happen, so why not make them unforgettable? Stack illnesses and make huge parts of the school uninhabitable, or manage your resources wisely to avoid that warm, sticky feeling.
Customize Your Kid
Consistently voted "Best Dressed" in your school yearbook? We've got you covered. Hijinks High comes with a variety of customization options to create your own unique look.
Legend status can’t be earned with actions alone; you also gotta show off that immaculate drip that youngsters these days talk about.
Features
A session size of up to 6 players in-game
Point-based scoring for individual progression (and bragging rights)
Nostalgic, wacky, and occasionally destructive items to play with
An unpredictable array of school staff to interact with
Character customization and unlockable cosmetics
Proximity-Based Voice Chat and Pings for easy communication
Twitch integration that allows a Livestream audience to determine your fate
Juice Boxes and Orange Slices for a school day survived
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Intel Core i5-6600K / AMD Ryzen 5 1600
- Memory: 12 GB RAM
- Graphics: NVIDIA GTX 1660 Super / AMD RX 5600 XT / Intel Arc A580
- DirectX: Version 12
- Network: Broadband Internet connection
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10/11 64-bit
- Processor: Intel Core i5-9600K / AMD Ryzen 5 3600
- Memory: 16 GB RAM
- Graphics: NVIDIA RTX 2070 / AMD RX 5700 XT
- DirectX: Version 12
- Network: Broadband Internet connection
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
Hijinks High Is At Gamescom 2026 With a New Trailer!
Heya Students! The new school year is about to start, but before resuming your so-called "studies" there's still time for some fun!The devs flew all the way to Germany to attend Gamescom 2026 and showcase a playable build of Hijinks High! If you are on site, find us at the Indie Area in Hall 10.2 and be one of the first to experience all the crazy stuff we worked onTo celebrate, we also published a NEW TRAILER. Check it out down below and let us know your thoughtsRead full article on Community Announcements (yokai)AnnouncementsOfficial
This Week at Sackbird #3
Hey there, troublemakers! Last week’s post was pretty big news about Hijinks High being demo’d at Gamescom. From that, we got a few sad faces of folks who were not going to be in attendance but still wanted a chance to get their hands on the game. Fear not! If you have any interest in playing the Hijinks High demo, but aren’t able to make it to Germany, you should join our Discord! The cool kids in there are the ones who get first looks at new features, sneak peeks at new art and videos, and, perhaps most importantly, will be the primary pool of playtesters we pull from. So! If you’re interested in getting yourself a demo key, your best bet is to join the Discord now and keep an eye on the #announcements channel for news on when we’ll be kicking off playtests, which will be in the coming months. That’s all for this week as we’re heads down on polishing and bug fixing for our demo build. - The Sackbird TeamRead full article on Community Announcements (nany.rabello)AnnouncementsOfficial
Hijinks High Devlog #1 - On Absurdity
“Absurdity is the product, not the seasoning. The chaos is the point — the group is a tornado moving through the school, and the game is about how big the tornado gets.” The above is a direct excerpt from an internal design document about Hijinks High. Hi all – this is Emily, one of the Hijinks High devs. I’m here today to talk to you all about absurdity and how it rears its beautiful head Hijinks High. Absurdity is the core pillar of our game. It's what we look for during playtests. It’s what we mull over in feedback sessions. It’s what takes a design from “eh, I don’t know” to “that’s hilarious, we have to put that in game”. Absurdity manifests in different ways around Hijinks High – whether its ripping mega-noxious fart clouds the size of a house, traveling through size-changing wormholes in physics class, or getting abducted into Clockwork-Orange-style detention rooms that teach naughty children how to behave. Our team channels absurdity in the way they design with the basic improv principle of “yes, and”, where we challenge each other to push a traditional school concept to its breaking point without losing the intent behind it. Dodgeball becomes a battleground. Exploring the Boiler Room becomes an adrenaline-fueled nightmare. Puddles of pee become the ultimate slip hazard. All this pushing of the envelope has ended up with an experience that allows players to cause the most chaos possible while also harkening back to the school days of old, where everything seemed like the biggest deal in the world. We’ll be back next week to dive into enforcement, ie the powers that be who put a halt to all this absurdity that Players can set in motion.Read full article on Community Announcements (yokai)AnnouncementsOfficial
This Week At Sackbird #2 - Sackbird Goes Gamescom
What’s up, troublemakers! Sackbird Studios will be in Cologne, Germany, at the end of THIS MONTH to show off a demo version of Hijinks High at Gamescom 2026. Our booth will be located in the downstairs Indie Arena area – come find us and get your hands on our game! The demo serves as a bite-sized version of the larger game. Six players from the showroom floor will jump in and play through a shortened school day that starts with piling onto the bus outside your house and ends with retreating back to that same bus with their tornado of created chaos at their heels. In addition to an awesome demo, we’ll have cool merch to swipe and Sackbird devs to chat with! We hope to see you there! - The Sackbird TeamRead full article on Community Announcements (yokai)AnnouncementsOfficial
This Week at Sackbird #1
Hey everyone!The new school year is coming, and we are getting ready to unveil the calendar awaiting you at Hijinks High! Today, we’re kicking off an update series – This Week at Sackbird – to highlight new game features that the team worked on or discussed in the past week. We also have some killer devlogs coming your way with more info about all the chaos you’ll be able to cause in Hijinks High. This installment is just to let you know what we are planning in the next few months, but get ready for next week’s update, which will include where to find Sackbird in the wild (and even get your hands on a demo! in the near future. We’ve been working hard getting the game to this point and are excited to share it with the world. Class is over, thank you for your attention!- The Sackbird TeamRead full article on Community Announcements (yokai)






