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Block In

Screenshots

Block In screenshot 1
Block In Supercool Not-at-all-temporary trailer_1_final_1.1_actual_final trailerWatch trailer on Steam ↗

Block In

Creed · Published by Creed

2 user reviews — 100% positive (2 reviews)

Last updated 28 Sept 2026

Shoot, smack, RUN or metal pipe yourself out of endless waves of enemies. Level-up to unlock weapons, classes and perks to create the most bricked-up build. It's time to Block In!

Early AccessDJCTQ 10

£12.49

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

5 Sept 2026Lowest: £12.49 · Highest: £12.4910 Oct 2026

Action, Adventure, Indie, Early Access · 2026 · More £5 - £15 games

Embark on a relentless run-and-gun adventure where each wave brings new challenges. Customize your approach with diverse weapons and classes as you level up in Creed’s Block In, preparing for the release year 2026.

About this game

It's time to Block In!

Block In is a roguelite shooter adventure where you level up your brick-like character to unlock powerful perks, whilst fighting off waves and waves of enemies. Unlock new classes of characters, each with their own unique abilities, skills and playstyles. Find and upgrade new weapons and watch Number Go Up™!

Can you Block In long enough to find the way out?

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10 (64-bit)
  • Processor: idk at least 1 core
  • Memory: 2 GB RAM
  • Graphics: Like 32 pixels
  • Sound Card: Preferrably
  • Additional Notes: Yeah this game is super tough on your machine, probably can't even run it.

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Update v0.2.3 is now live!

    Update v0.2.3This patch aims to fix some pretty crucial (but dumb) bugs that yours truly failed to notice before. Here's what changed: Changelog:Fixed End Screen not showing properly and consequently preventing playing Endless Mode and unlocking the Scout MasterFixed Gunnar class skills saying one thing, showing another and upgrading a third different thing. Lmao.Fixed Scoutling stat overdoseFixed Turret stats on the UI displaying incorrect info after restartingFixed Coins not resetting between rounds (they still update on the "player account" correctly, this just prevents hoarding free coins)New weapon info pop-ups to differentiate melee and ranged weapons.Added new healing items to regular crates.
    Read full article on Community Announcements (Creed)
  • Patch NotesOfficial

    Patch Notes 0.2.2

    Patch Notes for v0.2.2 Fixed bugs caused by last update (as tradition dictates) - Alpha Blook will no longer spawn after 30 seconds Fixed missing weapon info pop-up for Hunting ShotgunFixed infinitely doubling damage with "First Come, First Served" when manually reloading after first shot (sorry).
    Read full article on Community Announcements (Creed)
  • Patch NotesOfficial

    Early Access bug fix patch 0.2.1

    First post-EA update brings a few very critical fixes. Here's what changed: - Fixed upgrade screen getting stuck after restarting - Fixed modifier screen getting stuck after restarting - Fixed modifier pickup bug when not having a weapon equipped by simply preventing you to pick one up in the first place. Now you got to hold a weapon to get it. - Fixed Scout Master unlocking requirement to resolve right after defeating the boss on the first level. - Fixed Boss looming with malicious intent after restarting. Should now spawn in the correct place, and preventing him to spawn in the Main Menu. Thank you for everyone who provided feedback! More updates coming in the following week.
    Read full article on Community Announcements (Creed)
  • AnnouncementsOfficial

    We enter Early Access!

    Update 0.2 is live and brings us to Early Access!Changelog:New modifiers (bullet effects; Burning Rounds, Poison Rounds and Lightning Rounds)New perks (Max ammo, reload speed, new class perks)New class! Scout Master joins the game with tiny scoutlings that are still learning how to be a part of this game. Removed guaranteed wepon crates, and weapons drop more rarely now. Weapon drops scale with your level, so you will no longer get a crappy pistol at lvl 20.Pistols and Shotguns now fire when holding down firing key. This is for player comfort reasons. I'm reserving actual single fire to snipers and revolvers.Coins are now tracked! Uses for those will come in a future update.4 new bangers on the soundtrack!Weapon stat adjustmentsBunch of bug fixes I forgot to write down, haha.
    Read full article on Community Announcements (Creed)
  • Patch NotesOfficial

    Update 0.1.4 patch notes

    Update 0.1.4 is live!Changelog:New enemy! - Prepared to get boned to the face by a new enemy, the Hollowed.New boss! - Added a boss fight. As the first one of its kind, it should be easy-peasy.New upgrades! - Added a new system for further upgrades that significantly change how your build works. A more comprehensive batch of upgrades to these new Modifiers as well as the old level-up perks will be coming soon™.New weapons! - Not telling what they are, you gotta find them first.New rare crates! - These rare crates have a high chance of dropping a Modifier brick.Changed some level-up perks to give a percentage upgarde instead of flat value.Crates now disappear when opened, and appear randomly on the map as your run progresses. Rare ones too!Improved enemy pathfinding. They should no longer get stuck on crates etc.Explosives!Bullet trails are back, baby! And no longer glitch out like crazy.Shotguns can no longer kill the same enemy multiple times in one go, resulting in a flood of exp crystals.New weapons have a chance to scale damage according to your level, so they won't suck later in the run. Will add more randomness to these in the future.Guide to controls added to pause menu.New pause menu!Gun kick animation position fix, so it no longer gets... out of hand. Ba-dum-tss!Simplified item pop-up info boxes.Replaced old Dash and Jump bugs with new ones.You can now Jump over enemies!Radio now shows the name of the song that's playing.Added 2 new banging tunes to the radio!Known issues:You can still grab the starting weapon midair for some reason. If this happens, drop it with F and pick it up again. Dashing sometimes gets fucky-wucky, if this happens, pray and slam the other keys as hard as you can. Jumping and breathing deep might help as well.Elite enemies seem to be very scarce, will look into the spawn chances etc. You can still find some static ones on the map!First in the chamber upgrade might result in negative damage when using a shotgun. Pretty cool, right?Plan...
    Read full article on Community Announcements (Creed)

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