
Screenshots

Watch trailer on Steam ↗Sin or Suffer
Gritty Piggy · Published by Assemble Entertainment
Content notice: Graphical depictions of violence, gore, torture, mutilation, alcohol abuse, drug usage and suicide. Mature langage.
Last updated 28 Sept 2026
Sin or Suffer is a brutal mix of survival-horror and JRPG. Locked in a medieval prison, you awake amidst a cold silence. The guards are gone; inmates and madness own the place. Something terrible lurks underground. But the only way to the truth is down.
Adventure, Indie, RPG · 2027 · More free games
In Sin or Suffer, navigate the dark corridors of a medieval prison as an RPG character facing both inmates and unseen threats. Discover the truth by making tough choices in this brutal blend of survival-horror and indie role-playing.
About this game

Sin or Suffer is a story-rich survival-horror JRPG inspired by the horror phenomenon Fear & Hunger. Trapped in a medieval prison overrun by convicts and corruption, you must descend into its depths and uncover the truth behind “Sin,” a reality-warping force. Survive brutal turn-based combat, choose your companions carefully and carve your path toward one of multiple endings.
Descent through an intricate environment full of disturbing characters, dark secrets and unexpected encounters. No random battles and only unique enemies. Each fight must be approached with care and intention. Enemies are strong and resources are limited.
The dark fantasy setting of Sin or Suffer will put your sanity to the test. Words shape reality, and those who learn to call upon them wield forbidden power at a terrible price. As a broken prisoner searching for the truth behind your incarceration, you must survive a prison consumed by violence and corruption. But some truths are buried for a reason, especially your own.

Grim environments: The worst criminals in the Kingdom own the Prison and its depths.
Intricate level design: Unlock shortcuts, secret passages and warping points.
RPG emphasis: Use unique personality traits to unlock dialogue options, items and stats bonuses.
Turn based disfiguring combat: Mutilate your enemies to weaken them.
Ruthless but fair difficulty: Learning is progressing.
Tons of items: Your survival depends on your curiosity.
Secrets upons secrets: Forgotten rooms, lost chests, hidden characters and quests

System Requirements
Will my PC run this? →Minimum
- OS: Windows 10 (64-bit)
- Processor: Intel Core i3-2100 or AMD FX-4100
- Memory: 4 GB RAM
- Graphics: Intel HD Graphics 4000, NVIDIA GeForce 9600 GT, or AMD Radeon HD 6570 (OpenGL 2.1 / DirectX 10 support required)
- DirectX: Version 10
- Storage: 4 GB available space
Recommended
- OS: Windows 10/11 (64-bit)
- Processor: Intel Core i5-8400 or AMD Ryzen 3 3100
- Memory: 8 MB RAM
- Graphics: NVIDIA GeForce GTX 1050 or AMD Radeon RX 560
- DirectX: Version 10
- Storage: 4 GB available space
Supported Languages
Latest news
Patch NotesOfficial
WEEKLY UPDATE. IMPROVED DEMO.
Hello, sinners.You asked for it. We deliver. That update adds more QoL, more features, more speed, more danger and more bugs.New FeaturesAdded a Quicksave feature. Quit whenever you want ; get back later into your game without losing progress. The quicksave is destroyed on load since the "Log save" remains the only reliable way to save progress if you die.Added a Reload last save option to the Game Over menu. Note : if your save file is older than this update, the game will inform you that it'll load the save in the first slotAdded a new Settings menu. You can now adjust the sounds and musics, rebind your keyboard keys/controller buttons and change the resolution. Finally, Worddammit! Audio is now set at 50% by default (that one is for everyone I've made deaf from the New Game loud piano sound)Added a hold-to-repeat feature to menus and choiceboxes (just hold a direction to quickly scroll a list)Centralized music playback into a new music system. Doesn't change a thing as is, but should prevent further bugs around music and sounds.Gameplay & BalanceBattle pacing sped up : combat is now way faster than before. Feedback is welcome as alwaysThe Suspicious Convict is now fightable! Beware, he is stronger than Eastwing's convicts (you'll probably need the Dog)Integrated the Alterations (bleeding/poisoned/plague/blight) in Battle, each one having its own cool animationThe Smoke Bomb now makes you escape any BattleEvery fightable NPC in the game can now be escaped in battle, including the Foul Convict and the Weird ConvictThe Quiet trait now reduces enemy detection range by 15%. Could be buffed in further updates Added a whole new dialogue branch if you give Ézéchiel 2 oil flasks Removed the safe zone from the Wordlock's office : nowhere is safe nowDocuments in bookshelves are now randomized Bug Fixes and PolishThe Mad Convict won't roam Eastwing Cells anymore after the Convict Hunter is triggeredFixed the Hidden Convict's memory loss between his two locationsFixed overlap...Read full article on Community Announcements (Pol)AnnouncementsOfficial
SIN AWAKENS. BUGS SUFFER.
Hello, sinners.Last week has been a wild one. The demo coming out, people showing interest, the game breaking under the pressure and showing bugs I didn't know were possible.We pushed a pretty big patch that covers 97% of the issues that have been present in the previous build. I say 97 because I'm sure Dedecus and Matic will break the game as soon as the patch is live.As a thank you for your patience, we've also added new dialogue options, new animations and some buffs to the game.Without further ado, here's the beast : New Dialogues (making the world more vivid)Added new dialogues for Ézéchiel: one new thread if you have the Worker trait and another if you talk to him after meeting the WordlockNew fireplace dialogue: if you think about the Dog while resting, the dialogue will change depending on the current Dog's statusAdded a special Dog/Ézéchiel interaction when the Dog has been freedUI, Audio & Polish (details are important)Various dialogue/lore adjustmentsAdded a scroll icon to the dialogue box options when there's too many options to displayAdded a blip sound for the Suspicious Convict dialogue, and adjusted the Hunter's blip pitchRemoved the pause when the success jingle playsÉzéchiel's picking animation has been redone. Holy piggy, those biceps (•🐽•)' The Wounded guard's idle sprite is now animated (so you know he's still breathing)Balance (we want that)Added two "DO NOT ENTER" wooden signs at the entrance of the torture room. You have been warnedThe Convict Hunter is now slower, allowing you to escape him more easilyOn the other hand, he has more chances to spawn in unsafe areas Petting the dog now removes despair. You can only do it once, thoughRecovery from resting at a bed/blanket now scale with Prisoner's health and despair statsBattle: The player now acts first when speed is tied with the enemyThe Convict Hunter can now be escaped if you are free from the shacklesReplaced the Organic Key (unused in the demo) in Westwing Cells with a Wooden LogTrait bu...Read full article on Community Announcements (Pol)Patch NotesOfficial
11K WISHLISTS. BIG PATCH INCOMING.
Hello sinners.Thanks to your feedback, we are working on a massive patch that'll come out in a few days. Brother Dedecus and MaticEnigmatic were a huge help in playtesting the game. Thanks to all of you, that'll be less bugs, more dialogue options, trait buffs, new animations, UI improvements, and more.The game's reception has gone beyond all of our expectations and keeps getting crazier. 11k players have added the game to their wishlist, that is INSANE. The community has been amazing on every front. We're also incredibly touched by all content creators out there who have talked about the game. Jasper is one of them, we had a blast watching his playthrough, he's got real talent for entertainment. We highly recommend checking his YouTube channel!Speaking about legends : MaticEnigmatic 100%d the demo and found absolutely everything there was to find in there. I'm out of Words. WOW. BUT. HOW.THANK YOU EVERYONE. 🖤- Pol & TéoGritty Piggy 🐷Read full article on Community Announcements (Pol)AnnouncementsOfficial
5.000 WISHLISTS. IN 24 HOURS.
Hello sinners.We honestly don’t quite know what to say.Since revealing Sin or Suffer, more than 5,000 of you have already wishlisted the game in just 24 hours. For two guys making their first game, that is completely beyond anything we expected. Thank you. Seriously. 🖤Feel free to jump into the demo and give us feedback!IN CASE YOU MISSED IT...Yesterday, the Choices Matter Festival hosted by Telltale Games kicked off and Sin or Suffer made its first proper appearance.As part of the festival, MautheDoog and All-Bones Jones, two creators well known in the Fear & Hunger community, sat down with me, Paul from Gritty Piggy, for an exclusive first look at the game.We talk about the Prison, combat, exploration, our inspirations and show a much more extensive look at Sin or Suffer in action.And if you haven’t checked out the festival yet:Check out the Choices Matter Festival here!We only revealed Sin or Suffer yesterday and the response has already been completely overwhelming.5.000 wishlists down. Now back to making the Prison even worse.Thanks to your precious feedback we also pushed that patch :Fixed a crate in Eastwing that would freeze the game on interactingFixed the giant chain's collision in EastwingThe Convict Hunter's theme could stop when entering battle or leaving the area ; it is now fixedFixed a bug where the Convict Hunter would not chase the player through a different areaFixed a bug in the "pet the dog" animation, causing the Prisoner's arms to float above the groundFixed a bug where the Foul convict could revert back to idle animation after being killedThank you, sinners. 🩸- Paul & Téo Gritty Piggy 🐷Read full article on Community Announcements (Maria)AnnouncementsOfficial
Sin or Suffer Revealed. Demo Out Now.
Hello sinners.We’re Pol and Téo the two developers behind Sin or Suffer and today we can finally reveal our very first game. Sin or Suffer is a story-rich survival-horror JRPG inspired by games like Fear & Hunger. You wake up inside a ruined medieval prison where the guards are gone, dangerous convicts roam freely and something much worse is waiting below.Explore interconnected prison wings, scavenge whatever you can find, meet strange survivors and choose your fights carefully. There are no random battles. Every enemy is a deliberate encounter, resources are scarce and you can even mutilate your enemies’ faces to weaken them in turn-based combat.And this is only the beginning.THE DEMO IS OUT NOWYou don’t have to take our word for it.The Sin or Suffer demo is playable right now on Steam.Descend into the Prison, meet some of its inhabitants and get your first taste of the exploration, choices and brutal combat waiting in the full game.EXCLUSIVE REVEAL AT CHOICES MATTERWe’re also incredibly excited that Sin or Suffer is being exclusively revealed during the Choices Matter Festival hosted by Telltale Games!The festival runs August 10–13 and celebrates games where your decisions actually make a difference.Check out the Choices Matter Festival here!As part of the event, Pol will join content creators MautheDoog and All-Bones Jones, both well known within the Fear & Hunger community, for an exclusive look at the game.Expect new gameplay, a deeper look at Sin or Suffer’s systems and plenty of discussion about what exactly is going on inside this horrible little prison.If you like what you see, wishlist Sin or Suffer, play the demo and let us know what you think.This is our first game and we’re very happy to finally let you inside.Welcome to the Prison.Pol & TéoGritty Piggy 🐷Read full article on Community Announcements (Maria)








