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Watch trailer on Steam ↗Guard Protocol
Dincicode · Published by Dincicode
Mostly Positive — 73% positive (11 reviews) · 9 achievements
Last updated 28 Sept 2026
A mech-based Vampire Survivors / Tower Defense hybrid where almost every run ends in defeat, but each one makes you stronger. Customize your mech, unlock global perks, and survive as many waves as you can before the swarm overwhelms you.
£4.29
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Price history
Action, Indie · 2026 · More under £5 games
Guard Protocol challenges you to survive as long as possible against increasingly fierce vampire swarms. Customize your mech and unveil new abilities through persistent play in this intense Tower Defense-meets-mech game.
About this game
Guard Protocol is a mech-based Vampire Survivors / Tower Defense hybrid where survival isn’t about winning, it’s about lasting as long as you can. Each wave grows stronger, every run ends in defeat, and the only question is: how long can you hold the line?
Customize your mech across every system, legs, body, engine, generator, weapons, and shoulder mounts, to define your own playstyle. Between runs, use resources earned from fallen enemies to unlock permanent global perks and upgrade your mech’s core components, expanding your tactical options for the next attempt.
Each run offers randomized perks and augments that shape your strategy on the fly: faster reloads, explosive shells, piercing rounds, electrical damage, and more. The right combination can turn your mech into a walking fortress, but no build lasts forever.
Battle through endless waves of enemies, mini-missions, and boss encounters that escalate with each cycle. Every defeat makes you stronger, pushing you to survive just one more wave.
Key Features:
Deep mech customization across multiple systems
Permanent global perks for evolving long-term strategy
Randomized perks for unique builds each run
Endless wave-based survival with escalating challenge
Boss encounters and mini-missions that break the flow
Meaningful progression through cash and core rewards
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 (64-bit)
- Processor: Intel Core i5-2400 or AMD FX-6300
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 750 Ti or AMD Radeon R7 260X
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10/11 (64-bit)
- Processor: Intel Core i5-8400 or AMD Ryzen 5 2600
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce GTX 1060 3 GB or AMD Radeon RX 580
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
New Color Options!
Added a new color changer for Mech Top and Mech Bottom hatches, allowing players to customize their mech’s appearance more easily. Found and identified recent bugs that caused levels to get stuck after the player died to certain bosses (fix in progress).Read full article on Community Announcements (Dincicode)AnnouncementsOfficial
Final updates before the full release.
Added red explosive barrels in key spots (as gaming tradition demands). Larger enemy units, especially bosses, now feature destructible tertiary turrets that can be destroyed to weaken them. Mission types now use distinct icons. Added a new level with 100 waves, where the player must manage enemy waves while bridges open at set time intervals. Added a new boss gauntlet level featuring 13 waves.Read full article on Community Announcements (Dincicode)AnnouncementsOfficial
2 Languages Added, Some Glitches Fixed.
This update introduces two new language options, Portuguese and Japanese, so more players can enjoy the game in their preferred language!We’ve also fixed several glitches that could block progression or cause odd behavior in missions and menus. Overall stability and gameplay flow should feel smoother now.That said, a few mini-missions during runs are still acting weird or not working as intended. A fix for those is already in progress and should be available within the next few days.Thank you for your patience and continued feedback, it really helps shape future updates!Read full article on Community Announcements (Dincicode)






