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Watch trailer on Steam ↗ForgeRun
StariStudios · Published by StariStudios
Content notice: ForgeRun contains cartoonish fantasy violence and combat against enemy creatures such as goblins, pirates, and undead. Enemies are defeated through stylized attacks, particle effects, and light impact animations. There are no depictions of realistic gore, sexual content, drug use, or self-harm. The tone is lighthearted and arcade-style, not realistic or graphic.
4 user reviews — 75% positive (4 reviews)
Last updated 28 Sept 2026
ForgeRun is a co-op arena survival roguelike where you battle endless hordes, collect gold, and gain random upgrades mid-fight to become the ultimate hero.
£4.99
Lowest price we've ever recorded
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Price history
Action, Indie, Early Access · 2025 · More under £5 games
In ForgeRun, survive by battling waves of enemies, collecting gold, and gaining random upgrades in this intense co-op arena survival experience.
About this game
ForgeRun is a fast-paced co-op arena survival game where anyone can become a hero. Battle endless swarms of enemies, gather items and augments, and earn powerful weapons mid-fight to survive as long as you can.
Every run, you’ll face waves of enemies, each more relentless than the last. Smash through them, collect gold, and charge totems to create random items that permanently change your build.
Key Features
Improve Your Build – Charge totems on the battlefield to earn random weapons and abilities on the fly.
Co-op Chaos – Team up with friends and forge your own builds together as you fight off massive hordes.
Swarm Survival – Battle diverse enemy factions like Goblins, Ice Creatures, and Desert Robots in increasingly chaotic arenas.
Gold & Glory – Earn gold from kills to progress through new stages and roll for better items.
Will your team stand the test of the horde… or be crushed by their overwhelming numbers?
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10 (64-bit)
- Processor: Intel Core i3-6100 / AMD FX-8350
- Memory: 4,096 MB RAM
- Graphics: NVIDIA GeForce GTX 750 Ti / AMD Radeon R7 360
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 1000 MB available space
- Sound Card: DirectX compatible
- VR Support: None
- Additional Notes: Low-poly art style and optimized assets — runs well on most modern laptops and desktops.
Recommended
- OS: Windows 10 or 11 (64-bit)
- Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
- Memory: 8,192 MB RAM
- Graphics: NVIDIA GTX 1050 Ti / AMD RX 560 or better
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 1000 MB available space
- Sound Card: DirectX compatible
- VR Support: None
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Update V 1.5
Character Reworks & BalanceSir Virtue ReworkReduced scaling but increased tankiness overall.Fixed a bug preventing Sir Virtue from gaining bonus damage from scaling.Radiant Virtue buffed with increased damage and range.Dragon DeezIncreased movement speed, damage, and rotation speed (buffed).Crimson CurrentIncreased damage, AOE size, and base projectile speed.The Big PullReworked for better sustain, increased damage output.RocktagonSlightly reduced damage, but increased attack speed and projectile speed for higher total DPS.New ContentNew Boss Map + Boss EnemyCosmic Golem + UFO SpawnersThe Cosmic Golem fires 20 rockets at all players repeatedly while summoning UFOs.Gold GoblinRuns away from players; killing it drops large amounts of gold.Wandering TraderSpend gold to purchase items; prices increase with each purchase.Three Brand-New Playable MapsEach map includes unique enemy types.Totems, UI & VisibilityTotems now use a full circular charge bar instead of percentage text for easier visibility.Added markers above all totems to help players locate them.Added player outlines through walls (for both teammates and yourself).Weapon Upgrade amounts are now much clearer when hovering over weapon stats in the TAB menu.AI & Enemy FixesProjectile AI no longer only targets the host — targeting is now correct.Fixed an issue that caused projectile enemies to soft lock and stop attacking.Lava boss no longer takes knockback.Fixed a bug causing boss drops to clip through the floor.Co-op & Interaction FixesFixed an issue where connected clients couldn’t see weapon upgrades.Fixed an issue where pressing “E” twice on the portal could trigger double bosses.Same double-boss issue fixed for other interactables.Read full article on Community Announcements (JarettIsACarrot)Patch NotesOfficial
Patch Notes V 1.4
Gameplay & BalanceBoss Targeting UpdateBosses now select targets randomly instead of only focusing on the host.Co-op ImprovementsIncreased enemy AI count for co-op sessions for a more challenging experience.Fixed an issue where the host could become soft-locked after clients disconnected.Only the host can obtain weapons in certain cases (fix for unintended duplication/logic issues).AI & Enemy FixesProjectile EnemiesThey now properly account for height differences when aiming and throwing projectiles.Fixed a bug causing projectile enemies to soft lock and stop attacking.AudioGolden DeckSound volume/noise reduced for better audio clarity.WeaponsResolved missing weapon data — two weapons were absent from the weapon database, and they have now been re-added.Read full article on Community Announcements (JarettIsACarrot)Patch NotesOfficial
Co-Op Hotfix – Multiplayer Finally Working!
Players were unable to start or complete multiplayer runs due to a broken sync problem. This update fully restores co-op functionality, ensuring that both players connect properly, stay synced throughout the run, and upload their scores correctly to leaderboards.If you've been waiting to enjoy ForgeRun with friends, co-op is now fully operational again. Thank you for your patience — go break the game together! ⚒️🔥Read full article on Community Announcements (JarettIsACarrot)Patch NotesOfficial
Patch Notes V 1.3
Gameplay & BalanceAI ScalingAdjusted AI scaling per playthrough from 18 → 1.5 for smoother difficulty progression.XP & BattlepassXP scaling and battlepass progression reworked to be more linear and easier to farm.Battlepass XP rewards now grant the correct amount.Golden DeckBase damage reduced.Co-op & LeaderboardsAll players now upload their own scores correctly to leaderboards in co-op. (Previously only the host score total was submitted.)Fixed leaderboard data not syncing properly in multiplayer.Bug FixesTake 2 Weapons augment now functions as intended.All projectile sound effects now correctly follow player sound settings.Read full article on Community Announcements (JarettIsACarrot)Patch NotesOfficial
Patch Notes V 1.1
Patch Notes – Version 1.2Gameplay & BalanceAttack Speed AdjustmentsReduced attack speed scaling for Dirty Dan and Melody Mike.Added a 100% attack speed cap for both characters.Lucky Luis – Passive ReworkRisky Business changed from +3 / -2 to +5 / -2.Rampage RickLife steal values reduced and now capped across multiple perks.Augment System UpdateAugments are now awarded after a set number of kills.Augment Totums have been converted into Item Totums.New EnemiesAdded new projectile-based enemies:SnowmanSpider BotQuality of LifeBattlepassCompletion checkmarks added for clarity.Run SummaryXP gained is now displayed at the end of each run.Gold UIGold amount now updates instantly when rerolling.New Player SupportAdded a new explanation popup for first-time players.Bug FixesFixed an issue where connected clients could not take 2 weapons properly.Leaderboard synchronization fixes — resolved an issue that previously caused leaderboards to stop updating.Read full article on Community Announcements (JarettIsACarrot)






