
Screenshots

Watch trailer on Steam ↗HWTC: Happy Worker Tool Company
Piotr Wyszyński · Published by Piotr Wyszyński
Content notice: This game contains themes of psychological distress, mental instability, and implied violence. Certain scenes include mild depictions of blood and disturbing imagery related to workplace accidents. The story explores manipulation, fear, and oppression under an authoritarian regime. There are no depictions of sexual content, drug abuse, or explicit physical violence. The mature themes are presented through atmosphere, narrative, and environmental storytelling rather than graphic scenes.
Mostly Positive — 77% positive (13 reviews) · 21 achievements
Last updated 28 Sept 2026
In a communist dystopia built on loyalty and fear, every box you pack feeds a dying system. A dark psychological simulation about the cost of staying useful, where routine replaces thought, silence feels safe, and obedience is the only way to survive.
Indie, Simulation, Free To Play · 2025 · More free games
Navigate the grim routines of HWTC: Happy Worker Tool Company, an indie simulation where every action in this free-to-play game echoes through a world built on loyalty and fear.
About this game

HWTC is a mix of psychological horror and work simulation set in the fictional post-Soviet state, the Republic of Calvania. You’ll be exploring difficult themes that are part of our everyday lives - routine, negligence, and mental health - all while listening to the encouraging, Council-approved radio station.
Few things are said directly, but many are left for your interpretation. The warehouse, the notes, and the radio tell a story - but you’re the one who puts it together.
Getting most of the achievements and story elements will take around 2–3 hours, but the game doesn’t end there - you can complete as many shifts as you like.
Your working shifts are the core of the game - you check, pack, and send orders. Hard work and attention to detail are rewarded; carelessness, on the other hand, is noticed and punished.
Each day is an eight-hour night shift with no limit on the number of orders you can pack. Every shift, the conveyor configuration changes, making your tasks easier or harder.
Your time and space management will be thoroughly tested - you’ll need shelves to organize your work, an eye for detail to spot signs of electric fuses nearing their limits, and careful planning to stay sane throughout the process.
Work is demanding, tiring, and you’ve already suffered enough. The closer you get to a mental breakdown, the more unfriendly things become - whispers, flickering lights, silent conveyor belts. But don’t worry - the game isn’t about jump scares; it’s about a dense, dark atmosphere.
And if you’re careful, take your time while packing orders, relax in the armchair, or take your pills, you’ll be just fine. You might not even notice that something’s off.
The game is about all of us. We work more and more, often forgetting to take proper care of ourselves. We sleep less, eat worse, and stress more - all to survive, pay our mortgages, and put food on the table.
I wanted to take all of that and exaggerate it, but while creating the game, I couldn’t escape the feeling that Happy Worker Tool Company, though meant as satire, still mirrors the reality we live in far too closely.
I’d like to dedicate it to everyone who feels they work too hard.

System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7 SP1 (64-bit)
- Processor: Intel Core i3-4130 / AMD FX-4100
- Memory: 4 GB RAM
- Graphics: Intel HD Graphics 4600 / NVIDIA GTX 750 / AMD Radeon R7 250
- DirectX: Version 11
- Storage: 750 MB available space
- Sound Card: Any basic integrated one
- Additional Notes: Works on most modern integrated GPUs and laptops
Recommended
- OS: Windows 10 (64-bit)
- Processor: Intel Core i5-8400 / AMD Ryzen 3 1200
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 1050 Ti / AMD RX 560 or better
- DirectX: Version 11
- Storage: 1 GB available space
- Sound Card: Standard
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
HWTC will be FREE soon!
Citizens of Calvania,By decision of the Council, Happy Worker Tool Company will be soon available for free.The Republic has determined that work must be accessible to all, regardless of personal wealth, doubts, or so-called “mental stability concerns.” The warehouse doors are open. The conveyors are running. The radio is smiling.This is not charity. This is opportunity.Why free?Because the Council wants you here.Because every citizen deserves the honor of contributing. Because the system functions best when everyone participates. Because you belong in the facility.What is HWTC?HWTC is a short psychological horror / work simulator set in the fictional Republic of Calvania.You work night shifts in a warehouse, packing orders, staying correct, staying quiet… and trying to keep your sanity together while the lights flicker and the facility starts to feel wrong.No jump scares. Just routine, pressure, and the slow collapse of stability.If you enjoy itPlease consider leaving a review (it helps a lot, especially for small indie games)Share the game with friends or creators who like dark psychological gamesAnd most importantly… return for another shiftThe Council thanks you for your contribution. The Council is watching.Glory to Calvania, President Pete von ShinskyRead full article on Community Announcements (Xiris)Patch NotesOfficial
1.1.2 Another batch of critical fixes
Version 1.1.2 - Critical Stability Hotfix The Council is pleased to announce critical stability improvements to workplace safety protocols: Graphics System Stability Following reports of unexpected facility-wide power failures affecting worker equipment, the Council's Technical Division has identified and resolved multiple graphics rendering conflicts that were causing complete system shutdowns. Issues Resolved: Fixed graphics API incompatibility causing system restarts on certain AMD Radeon hardware (particularly RX 580 series) Resolved audio system instability during facility transitions Corrected camera controller cleanup procedures during shift changes Optimized shadow rendering system to prevent GPU resource exhaustion Technical Details: DirectX 11 Optimization The facility has been reconfigured to utilize DirectX 11 exclusively for improved hardware compatibility and stability across all approved workstation configurations. Audio System Improvements Corrected a critical issue where audio processing could reference destroyed sound sources during scene transitions, potentially causing driver-level instabilities. Camera Controller Safety Enhanced cleanup procedures for camera transition effects to prevent access to destroyed objects during facility area changes. Shadow Rendering Optimization Adjusted shadow atlas configuration and quality settings to maintain visual fidelity while preventing GPU timeout conditions. Workers may notice a modest decrease in frame rendering speed (approximately 10-20%), however the Council prioritizes operational stability over maximum performance. Performance Impact: Workers may experience slightly reduced frame rates in exchange for significantly improved system stability. A functioning workstation at 45-50 frames per second is preferable to one that requires constant system recovery procedures. The Council thanks all workers who submitted incident reports through the Steam platform. Your feedback helps maintain the safety and prod...Read full article on Community Announcements (Xiris)Patch NotesOfficial
1.1.1 [Critical Crash Fix]
Critical Stability Hotfix The Council is pleased to announce critical stability improvements to workplace safety protocols: Graphics System Stability Following reports of unexpected facility-wide power failures affecting worker equipment, the Council's Technical Division has identified and resolved a graphics rendering conflict that was causing complete system shutdowns. The issue has been traced to an incompatibility between DirectX 12 initialization and certain AMD Radeon graphics processors (particularly the RX 580 series). Workers using affected hardware were experiencing: Random complete system restarts Screen freezes followed by equipment reboot Incidents occurring in both office areas and production floors Resolution: The facility has been reconfigured to utilize DirectX 11 exclusively, bypassing the problematic initialization sequence. This change ensures stable operation across all approved hardware configurations. Performance Impact: Workers may notice a modest decrease in frame rendering speed (approximately 10-30%), however the Council prioritizes operational stability over maximum performance. A functioning workstation at 45 frames per second is preferable to one that requires constant system recovery procedures. The Council thanks all workers who submitted incident reports. Your feedback helps maintain the safety and productivity of our glorious Republic's facilities. Estimated Crash Reduction: 90-95% of reported system restart incidents should now be resolved. Remember: Stable tools make productive workers. Productive workers serve the Republic.Read full article on Community Announcements (Xiris)Patch NotesOfficial
1.1.0 [Improvements and fixes] Onboarding and difficulty selector
The Council is pleased to announce the following improvements to worker orientation: Onboarding System New workers will now receive helpful guidance on their first shifts: Packing procedures explained Order sending instructions Sanity management tips Fuse maintenance guidance Each tutorial appears only once and is remembered across sessions. Difficulty Selector All workers (new and returning) will now be prompted to select their preferred sanity decay speed before their shift. Choose between Slow, Normal, or Fast based on your stress tolerance. "Hands Full" Notification Workers will now be informed when attempting to pick up items while already holding something. Office Door Lighting An additional light has been installed above the office door to help identify the location in darkness. The safety of the Republic's citizens is the most important after all. Section Power Loss Sound The electric shutdown sound now plays reliably when a fuse burns out. Fuse Decay Variance Fuses now have more varied decay rates, creating more unpredictable maintenance requirements. Long live Calvania!Read full article on Community Announcements (Xiris)Patch NotesOfficial
1.0.4 [Bug fix]
The Council announces that the following bugs have been addressed: Safety Inspector was picking up not only tools but also the order card Order card dropped on the floor triggered the "Got a problem?" achievement Items placed in the packing area or on the shelves triggered the "Got a problem?" achievement. Long live Calvania!Read full article on Community Announcements (Xiris)










