
Screenshots

8Towers
Gamtustudio · Published by Gamtustudio
Last updated 28 Sept 2026
Your choices forge your story. Climb the towers, recruit companions, and unlock skills to evolve into new classes. Position your party for synergies, let battles unfold, and claim victory. With shifting stories and auto-battler combat, 8Towers immerses you every run.
Adventure, Indie, RPG, Simulation, Strategy · More free games
Explore 8Towers, where your choices shape your journey. Navigate through towers, recruit allies, and evolve into new classes as you strategize battles and unlock unique abilities.
About this game
8Towers
There are eight towers in the world. No one knows who built them, when, or for what purpose.
Only that they pierce endlessly into the sky—and that alone is enough to ignite every adventurer’s curiosity.
A single choice can change your route, and a single placement can turn a battle around.
Each run rewrites your story with a completely different combination.
Game Overview
8Towers is a roguelite RPG where choice-driven storytelling meets strategic, placement-based auto-battler combat.
As you climb each floor, events and encounters change. Strangers you meet may become companions or unlock new classes/skills. Battles play out automatically, but the placement/combination/management you plan beforehand decides victory—low fatigue, high strategy.
Systems
Choice → Consequence: Short, impactful decisions lead directly to rewards, penalties, and branches, maximizing narrative immersion.
Strategic Auto-Battler: Combat is automatic, but positioning and synergies are the core of success.
Classes & Skill Builds: Mix classes, skills, and traits gained from events and loot to forge your own build.
Recruit & Manage Allies: Help someone you meet and recruit them as a companion—assign roles and tune gear/traits.
A New Route Every Run: Constantly changing events, nodes, and boss combinations deliver strong replay value.
Light yet Deep: Enjoy low-fatigue auto battles with high-density strategic planning beforehand.
A Story That Moves
Chance Encounters: A peddler asking for help, a suspicious researcher, a shadowy thief… Decide whom to trust and whom to leave behind.
Relationships & Allegiances: Your choices turn characters into allies or enemies, affecting branch events on the next floor.
Ending Collection: Different playstyles lead to different endings. Collect multiple conclusions.
Game Flow
Begin the Expedition – On each floor, choose nodes (shop/event/battle/treasure/boss) to create your route.
Events – Short, curiosity-driven episodes. Will you help, recruit, or gamble the adventure?
Battle Placement – Calculate the front line for tanks, firing angles for ranged units, and buff ranges to find the optimal positions.
Auto Battle – Fights play out automatically. The results unlock loot/skills/classes and open new branches.
The Eight Towers – Defeat bosses and pass through gates to climb higher. Your choices carry more and more weight.
Branching narrative where choices change the world immediately
The comfort of auto battles with the depth of placement/combination/management
Fresh routes and event combinations that make every run a completely different story
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Intel i5-7400 / Ryzen 3 1200
- Memory: 8 GB RAM
- Graphics: GTX 760 / RX 560 (2 GB)
- Storage: 2 GB available space
- Additional Notes: 1080p
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10/11 64-bit
- Processor: Intel i5-9600K / Ryzen 5 3600
- Memory: 16 GB RAM
- Graphics: GTX 1060 / RX 580 (4 GB)
- DirectX: Version 11
- Storage: 2 GB available space
- Additional Notes: 1080p
Supported Languages
Latest news
AnnouncementsOfficial
[Devlog #0] 8Towers
Hello everyone, this is GamtuStudio. This is our first development log, where we share the direction of the project and give you a glimpse of the world we’re building.8Towers aims to be a game where the player’s choices and experiences become the story itself. Rather than simply clearing stages, it’s about shaping the journey of a single person — your character. At the start, you’ll be asked, “What kind of person are you?” and your answer will determine your starting stats and growth path. You might become a warrior who protects those in danger, or a scholar who pursues hidden knowledge.Growth & SkillsA core pillar of 8Towers is that skills aren’t just learned — they’re powers that require specific conditions. Each skill has stat requirements, and many only activate when you’re wielding the right weapon. For example, sword techniques require equipping a sword, while staff-based builds gather SP instead of performing regular attacks, creating a very different combat rhythm.Skills can also combine to form new Titles. Mastering both “Swordsmanship” and “Power Enhancement” can grant the “Swordsman” title, which meaningfully affects your abilities and growth. In this way, your build choices naturally weave your character’s own story.Combat SystemBattles take place on a tile-based field. Positioning, distance, and attack type influence both accuracy and damage. Closer engagements yield higher hit chances, while long-range strikes become less accurate. This turns combat into a space of strategic decision-making, not just number trading.Current StatusWe’re currently focused on level design and content expansion. There’s a basic 30-minute playable build in place, and we’re steadily adding new areas and events. With the core systems stabilizing, we’re moving deeper into building out the world.What’s NextBy mid-November, our short-term goal is to stabilize core systems — combat, town features, and stat-linked mechanics. Next, we’ll enrich the loop with town content and world e...Read full article on Community Announcements (djdj9466)






