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Watch trailer on Steam ↗Bronzebeard's Tavern 2
Mermaid MenZ Games Limited · Published by Mermaid MenZ Games Limited · Official site ↗
Last updated 28 Sept 2026
A chaotic 1–8 player co-op tavern simulator where you travel across fantasy regions, master unfamiliar cuisines, and serve unpredictable customers under the guidance of legendary tavern mentors.
Indie, Simulation, Casual · More free games
Explore Bronzebeard's Tavern 2 as you master new cuisines and guide patrons through diverse regions. Collaborate or compete in this indie simulation where every customer brings a unique challenge.
About this game
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About the Game
YOU ARE A TRAVELLING TAVERN KEEP
A chaotic 1–8 player co-op tavern simulator where you travel across fantasy regions, master unfamiliar cuisines, and serve unpredictable customers under the guidance of legendary tavern mentors.
UP TO 8-PLAYER MULTIPLAYER!
Run taverns together with your dwarven friends online (Best with 4 players). Band together to keep your mentor's tavern alive!
CUSTOMERS WITH BIG PERSONALITIES!
Serve customers with not only big appetites, but big personalities! Every tavern attracts fresh faces, from regular goblins, to bomb-slinging tinkerers, to trash-swallowing frog riders, each one with unique needs.
TRAVEL ACROSS FANTASICAL REGIONS!
Your journey will take you through a variety of different taverns, each with their own layouts, hazards, and way of doing things. From the goblin camps of Grubkeep, to the hostile Burning Ashlands.
Every region will push your team to communicate, cooperate and conquer the chaos together.
MASTER NEW DISHES AND CUISINES!
Every region has its own dishes and cooking styles. The same ingredients can turn into very different meals depending on who you're serving!
THE STORY OF PAPA BRONZEBEARD
Follow the Bronzebeard family as they travel the world, in an all-new campaign. Learning under fabled Tavern Masters and gathering the skills it takes to open the legendary Bronzebeard’s Tavern.
ENDLESS, CLASSIC BRONZBEARD'S FUN!
Experience the original Bronzebeard’s Tavern you know and love with its own Endless Mode, featuring every customer, region, and dish you can imagine in one session.
FEATURES:
A chaotic multiplayer tavern adventure for 1-8 players
Multiple levels with different tavern layouts across different biomes.
A large cast of quirky and unpredictable customers to serve
Dwarf Character customization
Throw customers and players to wherever you want
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS *: Windows 7/8/10 (64-bit)
- Processor: Intel Core i3-2100 or AMD FX-6300 or equivalent
- Memory: 6 GB RAM
- Graphics: AMD Radeon RX 550
- DirectX: Version 11
- Storage: 3 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS *: Windows 7/8/10 (64-bit)
- Processor: Intel Core i5-6600K
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 1660 Super
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 3 GB available space
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
Bronzebeard's Tavern 2 Free Demo Out Now!
Hey Dwarves! The Bronzbeard's Tavern 2 Demo is finally out!Jump in and explore the goblin region! The demo currently contains three levels to explore, featuring brand new taverns. Learn the goblin cuisine, meet the locals and learn their unique abilities! Complete Challenges & Unlock Cosmetics! The demo also features cosmetics, earn-able through challenges that you will unlock throughout your time in the game! These specific DEMO cosmetics can be unlocked in both Bronzebeard's Tavern 1 & Bronzebeard's Tavern 2. Your feedback can help shape the game! If you encounter any bugs, have suggestions or want to talk with other players about the game, send us your feedback through the feedback forms within the games menu, or share it directly through our discord! If you want to chat about the demo, get sneak peaks into development or just keep up with the game, join our discord!https://discord.gg/D5QFcZt3aXRead full article on Community Announcements (cLo)Patch NotesOfficial
v.0.1.9 PATCH NOTES - The Level Editor!
Hey Dwarves, we're excited to unveil the brand new custom mode!!! We can't wait to see what you all cook up with this one.Reworked Custom Mode!Custom mode now allows you to control all aspects of the game as well as allowing you to more easily share your glorious creations with your friends.Improved UI presentation.Allowed support for 5 days rather than just a single day.Gate applied for customers if they are locked/unlocked from campaign.Added level import / export.QoL / BalanceCustomers that do not require a ticket now generate one automatically upon ordering (e.g. Frog Rider, Chef Forawann - Tutorial).Changed Frog Rider to appear in day 4 & 5 (Level 2).Added notification when the Frog Rider cleans a table.Added notification when a player picks up tavern lives.Improved path selection for thieves.Changed Grub Storage in the tutorial to have infinite stock.Bug FixesFixed an issue that allowed a player to serve a customer when are already considered as failed.Fixed an issue that resulted in thieves spawning underground or unreachable areas.Fixed another crash triggered when entering the next level.Fixed an issue that caused dumpster trash filling to flicker repeatedly.Fixed an issue that caused the player to lag while sprinting.Fixed an issue that caused players to reset to world origin in rare cases while throwing.Fixed an issue where stoves did not restore power during a game reset.Read full article on Community Announcements (ethonk)Patch NotesOfficial
v.0.1.8e PATCH NOTES (Mini Update #3)
Hey Dwarves! This is another small update to address a few small bugs / improvements:Fixed another instance of a crash that can be triggered by exiting the game mid-service.Fixed an issue relating to physical items that can cause the player to crash in rare situations.Adjusted throw camera.Removed crosshair on aim.Removed holes and untextured meshes from level: Mentors and Bombs (level 3).Improved environment from level: Tutoriol.Improved overlap camera collision on environmental props.Added different visuals for upgradable components.Added supporter credits & rewards.Fixed an issue that caused players to occasionally de-sync.Fixed an issue that caused the escape menu to turn blank when exiting the settings panel.Fixed an issue that caused UI to disappear in the main menu when pressing back.Fixed an issue that allowed players to serve a customer despite them already being upset / failed.Read full article on Community Announcements (ethonk)Patch NotesOfficial
v.0.1.8d PATCH NOTES (Mini Update #2)
Hey Dwarves! This is another small update to address a few small bugs / improvements:Fixed an issue that caused customers to randomly teleport.Fixed an issue that caused a crash occasionally upon leaving the game or entering a new level.Fixed an issue that triggered the restocker notification after any damage taken when not restocking.Fixed an issue where the valve could be triggered by clients while invisible.Read full article on Community Announcements (ethonk)Patch NotesOfficial
v.0.1.8c PATCH NOTES (Mini Update)
Hey Dwarves! This is another small update to address a few small bugs / improvements:Added invisible walls to the environment of levels 1 & 2.Moved position of Long Goblin Myth.Fixed an issue where cooking / cutting stations did not show interaction inputs on clients.Added "Unstick Dwarf" debug option.Nerfed Gobbler - Reduced table positive boost count to 2 (from 3).Nerfed Gobbler - Reduced table smash count to 2 (from 3).Changed font on ticket during a successful / failed service.Fixed an issue that allowed players to exit the game win / over screens.Fixed an issue where money feedback sounds played forever during a cutscene.Adjusted presentation of storage UI.Adjusted restocker interaction prompt.Fixed an issue that allowed players to interact with the restocker while they are in an active restock.Added mini-notification when a player trigger's the restocker's speed boost buff.Fixed an issue that caused players to crash when leaving the tavern.Adjusted day count to show how many total days there are.Fixed an issue related to countertops where their base capacity was 3 (supposed to be 1 at level 0).Read full article on Community Announcements (ethonk)






