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ChimpUP!

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ChimpUP! screenshot 1
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ChimpUP!

Monkey Money Group · Published by Monkey Money Group

Last updated 28 Sept 2026

ChimpUP! is a chaotic movement focused co-op party game where you and your friends battle, race and swing fast. Armed with two independent grapple hooks for arms, swing around in a chaotic surreal world. Master the movement, sabotage your friends, race to the top, create cosmetics and maps.

Free to PlayComing SoonDJCTQ 14Co-opPvPSteam Workshop

Free

View on Steam

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Action, Indie, Simulation, Casual, Racing · More free games

Swing, race, and battle in ChimpUP! from Monkey Money Group, where two grapple hooks let you navigate a surreal world. Race to the top or sabotage your friends as you master movement and create cosmetics and maps.

About this game

ChimpUP! is a chaotic co-op movement focused party game where you and your friends race and play minigames. Armed with two independent grapple hooks for arms, you and up to three other chimp friends compete in races across a variety of fast paced maps. Master the swing action, collect the bananas and satisfy your urge!

RACE TO THE BANANA

Speed is Everything! Compete against your friends in rapid-fire races where every map has a weird gimmick. Finish first to earn points, then immediately launch into the next course without missing a beat. First chimp to reach the target score claims victory.

DOUBLE GRAPPLE HOOK

Two Arms, Infinite Possibilities: Each of your arms is an independent grappling hook, giving you complete control over your climbing style. Alternate between arms for steady climbing, or use both simultaneously for explosive momentum swings. The maps are your playground, it's up to you to master the technique!

PLAY MINIGAMES

Battle with your friends in a fast paced movement based deatmatch minigame! Or pass the bomb to someone else before the timer runs out in the exploding heads minigame!

SABOTAGE YOUR FRIENDS

All's Fair in Chimp Racing: Why climb fair when you can climb dirty? Grab your friends mid-swing to throw them off course, or knock them loose at the worst possible moment. Be a nightmare!

EXPRESS YOURSELF

Customize your chimp with unique cosmetics and create your own identity on the mountain. Even if you can’t collect any bananas, make sure you outshine them all with fashion!

IN-GAME COSMETIC AND MAP EDITOR

Design custom maps with unique challenges and gimmicks, or craft original cosmetics to share with the community!

PLAY YOUR WAY

Not into competition? You can tweak the game settings all you want, from chill solo climbing sessions to custom rule sets with friends.

FEATURES

  • 4-player competitive co-op racing

  • Deathmatch, Exploding Heads (Hot potato) and Speedrun Minigames

  • Dual independent grapple hook controls

  • 30-second average map completion for fast-paced action

  • Score-based competition across multiple maps per session

  • Player grabbing and sabotage mechanics

  • Character customization

  • Full Steam Workshop integration

  • In-game map creation tools

  • In-game cosmetic creation tools

  • Detailed race settings for customized play

  • Online co-op and offline single player

  • Endless community-created content (yet to be made!)

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7/8/10 (64-bit)
  • Processor: Dual-core CPU (2.0 GHz or better)
  • Memory: 4 GB RAM
  • Graphics: OpenGL 3.3 / Vulkan 1.0 compatible GPU with 1 GB VRAM
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 300 MB available space
  • Sound Card: Any

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11 (64-bit)
  • Processor: Quad-core CPU (3.0 GHz or better)
  • Memory: 8 GB RAM
  • Graphics: OpenGL 3.3 / Vulkan 1.2 compatible GPU with 2-4 GB VRAM (GTX 960 / RX 570 equivalent or better)
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 300 MB available space
  • Sound Card: Any

Supported Languages

English, French, German, Japanese, Russian, Simplified Chinese, Turkish, Ukrainian, Spanish - Latin America

Latest news

  • Patch NotesOfficial

    Maintenance Update - Open Beta 1.4.1.0

    Hello! Made a lot of fixes! ːsteamhappyːBugfixes / Changes / Fixes:- Made it so the head appears when a player is behind a wall is bigger, half-transparent and has clearer color.- Added stacking multiple cosmetics on top of another- Changed new items' button textures to have the same white border as the old ones- Fixed on some cases game crashing when host exits- Fixed on some cases players' pfps and names taking time to load- Fixed some leaf textures being only visible from a single surface- Fixed some leaf textures not having vine-like properties- Fixed some particles appearing at wrong parts of lobby- Fixed cosmetic overrides- Changed water's respawn collision
    Read full article on Community Announcements (2fort manyağı 06)
  • Patch NotesOfficial

    Massive Update!!!

    Hellooo!!! It's been a while!! But we are back!!! ːsteamhappyːChimpUP is getting it's last major open beta update before release... We prepared a lot of stuff for you guys! ːsteamhappyːOPEN BETA 1.4.0.0New Content:- New Gamemode: Speedrun Mode!- 6 New Maps- 11 New Cosmetics- Completely Overhauled Lobby- Completely Overhauled Game MenuQuality of Life / Changes / Tweaks:- Added a Tutorial- Added "Interest Points" that turn the players camera to face the proper direction of the map- Added Controller Support- You can now see players behind walls (on certain game modes)- A lot more translations got added- Background now blurs when in UI- UI tabs get closed when game starts- An indicator appears at the corner when you can use a powerup now- Added more localisations- Added quit a race button to pause menu- Added a Ready 1 2 3 counter when a round starts- Made it so it is more clear on what happened at Deathmatch and Hotpotato modes- Game Modes are weighted now, when a certain game mode shows up other game modes chances to appear will be more- Connection status/ping of players need now are shown on esc menu- Added More Settings to Game RulesBugfixes:- Fixed Steam pfps not showing on certain cases- Fixed powerups being able to hit behind walls- Fixed color desyncs on certain casesThere will be another update just before the next fest, will be mostly cosmetic tho :pLet us know what do you think on discord :D
    Read full article on Community Announcements (2fort manyağı 06)
  • Patch NotesOfficial

    Open Beta 1.3.3.0 and 1.3.4.0

    Hello!!! We have made quite a progress with the whole stability and preventing the game from crashing!!Here are the changes that were made in Open Beta 1.3.3.0 and 1.3.4.0:New Content:- 2 new maps added for Deathmatch and HotpotatoQuality of Life:- changed the chimping button from E to 1, you need to reset input for it to take effect if you opened the game before tho.Bugfixes/Tweaks:- fixed players tab not updating when you disconnect- fixed color and cosmetic desync happening when connection is unstable (i think?)- fixed score desync happening when connection is unstable (i think?)- fixed rare case of players dying at the start of the game (i think?)- fixed game crashing upon escaping ice debuff- tweaked pushing and pulling people, you can now pull people better1.4 is on the horizon! more maps and cosmetics are coming!! also controller support and support for d3dx12 (hopefully.)thats all! :3
    Read full article on Community Announcements (facebook)
  • Patch NotesOfficial

    Hotfix Open Beta 1.3.2.0

    Open Beta 1.3.2.0Bugfixes/TweaksAdded a sound for escaping freezeFixed bomb overlay not disappearing when you die before explosionFixed dead players' markers, guns and nametags being visible to other playersFixed the color of the squid powerups indicatorChanged it so every match the powerups get cleaned up, if you dont use a powerup it will disappear thusFixed powerups not being cleared up before deathmatch on some casesFixed players being able to bring guns to other gamemodesFixed multiple bombs being spawned at hotpotato on some casesFixed the map intros not playing on some casesFound out that the score desync still happens on very bad connections... Still fixing... guh...Also "some cases" are generally just servers/clients with unstable connections
    Read full article on Community Announcements (facebook)
  • Patch NotesOfficial

    Hotfix Open Beta 1.3.1.0

    Open Beta 1.3.1.0Quality of LifeThe crosshair is now more visible, it also indicates when you miss a grappleBugfixes/TweaksFixed the game straight up crashing at hot potatoIncreased grappling radius and coyote timeTweaked the spring of the camera, should clip way less nowFixed on rare cases the arm trying to grapple to a way older grapple point when grappling (it might still happen but like its waaaay rarer now)Overhauled the score system, should fix the scoreboard desync issuesTrying to play deathmatch and hotpotato just gives a warning and disables itself now instead of throwing an error
    Read full article on Community Announcements (whatsapp)

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