Skip to content
Geeky Alien
Arcane Merchant

Screenshots

Arcane Merchant screenshot 1
Gameplay Trailer trailerWatch trailer on Steam ↗

Arcane Merchant

Findie Studios · Published by Findie Studios · Official site ↗

Very Positive — 84% positive (289 reviews) · 11 achievements

Last updated 28 Sept 2026

Open your own shop in the heart of a Medieval Fantasy realm! Stock your shelves with everything from potions and swords to mysterious crystals and legendary artifacts. Set your prices, earn your customers' trust and become the richest merchant in the town!

DJCTQ lFull Controller Support

£12.99

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

5 Sept 2026Lowest: £12.99 · Highest: £12.9911 Oct 2026

Indie, Simulation, Casual · 2026 · More £5 - £15 games

Explore a medieval fantasy world as you open your shop, fill it with magical items from crystals to artifacts, and grow rich by mastering the art of trade.

About this game

Arcane Merchant is a shop management simulation game set in the heart of a medieval fantasy realm. Explore the town, seize trade opportunities and begin your journey toward wealth. Enjoy cozy vibes as you trade, grow and build your dream shop. Every decision you make will shape your fortune and the future of your business.

🛍️ Manage Your Store

Establish and organize your own magical store, manage your inventory and fill your shelves with potions, magical weapons, mysterious crystals and a variety of fantastic artifacts. Strategize your displays to attract customers and ensure maximum profit.

💰 Master the Art of Trade

Adjust your prices dynamically based on supply and demand in the marketplace and manage your sales. With every successful deal, your wealth will grow rapidly and your reputation will spread throughout the realm. Earn the trust of your customers and adapt your trade strategies to their changing needs.

🏰 Become the Wealthiest Merchant of the Kingdom

Start from a humble stall; over time, expand and upgrade your store with new display areas. As your fame and fortune rise, work your way toward becoming the most respected and wealthiest merchant in town. Build your trading empire and take control of the economy of the Fantasy Middle Ages!

🌿 Cozy and Relaxing Atmosphere

Relax and grow your shop in a warm medieval fantasy world. Plan your trades and find your own pace. Enjoy the cozy vibes while you decide what to buy, what to sell and how to make your shop the best in town. There is no rush, but your choices still matter. Focus on building a successful business in a space where you can truly unwind.

⚙️ Explore, Recruit and Automate

Step beyond your storefront to discover a magical world of rare resources and potential allies. Recruit skilled assistants to manage daily operations and brave heroes to secure exotic goods from distant lands. Maximize your efficiency and watch your profits soar while you focus on the big picture.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Intel Core i5-4460 or AMD Ryzen 3 1200
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 960M / GTX 750 Ti / AMD Radeon R7 265
  • DirectX: Version 11
  • Storage: 2 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 / 11 64-bit
  • Processor: Intel Core i5-9400 or AMD Ryzen 5 3600
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce GTX 1660 / RTX 2060 / AMD RX 5600 XT
  • DirectX: Version 11
  • Storage: 2 GB available space

Supported Languages

English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Turkish
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Day 45 Update - Gameplay & QoL Improvements, Balance Adjustments and Bug Fixes

    Dear Merchants,45 days in and the forge is still burning hot! We have been deep in the trenches looking through your latest suggestions. Today's update brings a massive wave of quality-of-life adjustments, pacing fixes and community-requested tweaks.We know our work is far from finished as there are still plenty of items from your wishlists that we haven't rolled out just yet. Please know that we are on it! We plan to work on every single piece of feedback you share with us whether it's a pesky bug fix, a performance suggestion, an economy balance tweak or a QoL change that makes running your shop feel smoother. Your input drives every single patch we push out and we are completely committed to shaping Arcane Merchant right alongside you.Here is the full breakdown of everything included in today's patch:🛠️ Gameplay & QoL Improvements:Pressing 'ESC' while taking a quest from the Griffin no longer accidentally declines the quest.Required prerequisite nodes in the Research Tree are now clearly highlighted in red.Rearranged several Research Tree nodes for significantly better visual readability.Tools from the radial menu have now been added to the hotbar (slots 7, 8, 9, 0) for quick access. (The radial menu remains fully functional if you prefer it!)Crates now feature labels on both sides, and their carrying animation and position have been adjusted so the label is always visible to you.You can now hold the Left Mouse Button to quickly collect multiple items placed on the counter at the cash register.You can now simply right-click the Mimic to send it outside.Added a distinct icon for the Guide Book.The maximum amount of change you can give is now capped at the exact change owed plus 2x the highest currency denomination.⚖️ Balance Changes:Reduced the dirt accumulation rate inside the shop by 20%.Increased the starting night lighting inside the shop by 50% for better visibility.Linked the Vaultkeeper research node directly to the Merchants Foundation research node.Remove...
    Read full article on Community Announcements (Findie Studios)
  • Patch NotesOfficial

    Day 30 Update - Steam Deck Playable & Major Performance Optimizations

    Dear Merchants,First of all, we want to apologize for the slightly delayed communication on this update! We have been completely buried in the code for the past couple of weeks, but we wanted to make absolutely sure everything was perfect before pushing this build live to your shops.📱 Arcane Merchant is now Steam Deck Playable!We promised we would bring Arcane Merchant to Steam Deck and it’s officially ready. The game is now fully Steam Deck Playable (soon to be verified)! Based on our thorough internal testing, the game runs beautifully on the hardware without any issues. Managing your trading empire on the go feels incredible. Please let us know if you encounter any platform specific quirks so we can address them instantly!⚡ Performance Overhaul & Reduced RAM UsageWe have been listening closely to players experiencing performance bottlenecks as their shops grew larger. Our team has implemented a massive round of optimization that overcomes the performance issues and significantly reduces the game's overall RAM usage. If you were previously experiencing stutters, lag or memory issues, we strongly suggest jumping back into the game now to feel the difference!🛠️ Additional Fixes & AdjustmentsAlongside the major performance shifts, we have cleaned up several community reported bugs:Fixed a bug where the "Earn 1000 Gold" quest progress would completely reset upon saving and reloading.Fixed an issue where the actual duration of a mission wasn't displayed correctly if the mission was started while time was paused.Fixed a visual bug causing the Steel Dagger to float in the air on the cash register.Fixed a timing desync issue where mission duration timers and in-game day times did not flow at the same rate.Fixed a UI issue where price text would overflow outside the boundaries of the shelf labels.A month into this journey, and our commitment to listening to your feedback and rapidly improving Arcane Merchant hasn't wavered for a second. Thank you all for your endless patie...
    Read full article on Community Announcements (Findie Studios)
  • Patch NotesOfficial

    Day 15 Update - Controller Support is Live & 10,000+ Merchants

    Dear Merchants,Fifteen days in and the energy around here is higher than ever. Today’s update marks a great milestone for our team and we are incredibly proud to deliver on a promise we made to you all just a couple of weeks ago. You can now grab your controllers and get back to business! 🎮 Full Controller Support is Here!Right from launch, so many of you asked for a way to manage your shops from the comfort of a gamepad. We promised we would make it happen as soon as possible and the team has been working around the clock to ensure we kept that word. Full controller support is now officially live! We have poured a ton of testing into making it feel natural, but as with any massive system overhaul, please let us know if you stumble across any weirdness or have layout feedback so we can patch it up immediately.🪙 10,000+ Merchants in the Town!We are absolutely thrilled to announce that Arcane Merchant has officially passed 10,000 copies sold! Knowing there are now over 10,000 shopkeepers running their trading empires in our world is completely surreal for a small indie team like ours. To every single person who backed us from day one, shared bug reports or left detailed economy notes, this milestone belongs to you. You are the foundation of this game and your feedback is actively shaping its future. Thank you all for the never-ending support. Our commitment to this community hasn't changed since the first hour of launch. We are still listening, grinding and completely dedicated to keeping the updates, optimizations and polishes rolling out.If you want to stand by us as we continue to shape and expand the game, please take a quick minute to leave a Steam review! ✨ Your honest thoughts are the absolute best way to back our team, proving that a dedicated indie studio can build something incredible right alongside its community.Best wishes,Findie Studios Team
    Read full article on Community Announcements (Findie Studios)
  • AnnouncementsOfficial

    Day 9 & 10 Hotfixes - Performance, UI & Balance Overhaul

    Dear Merchants,We have hit the 10 days mark since launch and our team is still glued to our desks tracking data, looking at your late game setups, checking Steam reviews and community discussions. This patch is a big one as we spent the last few days completely overhauling the early game pacing, cleaning up some clunky UI menus and optimizing the backend so your shops run much smoother as they grow.Your breakdown of economy issues and progression roadblocks has been incredibly precise. Thank you for taking the time to report them! It gives us the exact blueprints we need to keep making this simulation tighter and more rewarding with every single patch. You spoke and we listened.Here is the full breakdown of today's changes:Performance & Balance:Implemented performance optimizations across the board.Rebalanced customer flow/density throughout the entire game. The number of customers in the early game has been significantly reduced for a smoother entry curve.Removed all employees (except the Stocker) from the research tree. They are now available to hire as soon as the Beastmaster is unlocked.The research tree now only contains upgrades for staff capacity and employee working speed.Cleaners no longer target the same dirt spot simultaneously.UI & QoL Improvements:Added an autosave feature during day transitions.Added descriptions for upgrades.Added 7 new info cards: Town Upgrade, Shell Game, Horse Racing, Beastmaster, Shop Expansion, Price Panel and Price Panel & Warehouse Interaction.Added Base Combat Power to be visible under heroes' daily expenses.Added a placement grid to the warehouse.The Warehouse Table now displays depleted items as "0". You can either purchase more using the "Buy" button or completely remove the item from the list using the newly added minus ("-") button.Added item names and rarity based text colors to the warehouse/label item selection menu.Added rarity based colors to items in the hero equipment screen.Slightly increased the lighting in the s...
    Read full article on Community Announcements (Findie Studios)
  • AnnouncementsOfficial

    Day 4 & 5 Hotfixes - Quality of Life & Info Menu

    Dear Merchants,With the weekend right around the corner, we know a lot of you are planning some serious, uninterrupted shopkeeping sessions. Our team has not taken our foot off the gas! (Yes, still sleeping only 4 hours per day...) We have been working late into the night fixing bugs, balancing the economy and optimizing performance to make sure your weekend trading runs flawlessly. We are completely committed to this community and to polishing this game, and we are carrying that nonstop energy straight through the weekend.Your continuous feedback has been incredible this week. Every report and suggestion you share is a massive contribution that helps us target the exact friction points needing fixes. Thank you so much for being so helpful and awesome!Here is what just went live in our latest build since yesterday:Fixed various minor visual bugs.Fixed an issue preventing decorations from being placed around the edges of doorways between rooms.Fixed incorrect text in the Cashier info panel.Fixed a bug that allowed the same hero to be sent on multiple missions at the same time.Added the remaining days of an active loan to both the Loan Card and the End-of-Day stats screen.Corrected the names of the racers at the Lucky Lantern.Fixed a bug where buildable items in the hotbar would duplicate after saving and loading the game.Corrected the shelf requirement images/icons for the Imperial Vase and certain other elite items.Added new info panels for Loans and the Shop Guide.Updated the Info Menu: Pressing the 'V' key now acts as an info hub, compiling and displaying all info panels you have encountered in the game.We wll be lurking on the Steam Forums and hanging out in Discord all weekend keeping an eye on things, so don't hesitate to share your thoughts, feedback or any weird bugs you stumble across while playing.If you appreciate our nonstop effort, please take a moment to leave a Steam review! ✨Your reviews are the absolute best way to back our small team and ensure we c...
    Read full article on Community Announcements (Findie Studios)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.