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CardBoard

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CardBoard screenshot 1
Firstgameplay trailerWatch trailer on Steam ↗

CardBoard

Wooden Barrel Games LLC · Published by Wooden Barrel Games LLC

Last updated 28 Sept 2026

CardBoard is a deckbuilder centered around a tabletop board game. Choose from a variety of characters with almost 400 playable card upgrades and battle across dynamic themed boards. No healer required—just a little faith in the cards.

Early AccessDJCTQ 6Co-op

£4.29

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

5 Sept 2026Lowest: £4.29 · Highest: £4.299 Oct 2026

Strategy, Early Access · 2026 · More under £5 games

Experience intense strategy as you command characters through ever-changing board game environments in CardBoard. With almost 400 unique cards to master, this early access title from Wooden Barrel Games LLC challenges your deckbuilding skills.

About this game

CardBoard is a mix between a tabletop party games and roguelike deckbuilders. Roll your characters dice, move around the board and use your cards to battle whatever awaits you at the end of each round. Gather some friends or play by yourself and see if you've got what it takes to defeat the ruler of each board on the final round.

*Most of the cards have their own animation that is unique to it's class. Above are just a few of the cards that Johnathan has with animations tried to them.

Everyone can be the character they want, no healer required. Never get locked out of a character because you weren't fast enough. You can preview the starting deck and see which characters your teammates choose before heading out to a board.

In the rare cases you might want to change your class before clicking that big green Begin button. Remember, just because a character started as a tank, doesn't mean he can't carry pick up some healing cards along the way.

Movement around the board is based off the number you roll. Each character has different dice and thus different movement rates. One character to roll a single D20, while another will have to roll two D6. The D20 might allow one to travel the board faster and complete a deck sooner. However, their cards will require more investment and upgrades to reach the same power as someone with slower movement.

Even if you don't pass a shop, doesn't mean you won't get something good just for landing on it. It's one of the spaces in CardBoard that grants different rewards when you land on them. Although red and blue spaces always give or take gold, the amount they give'll go up the more turns you're on a board.

Other tiles have rare chances to give special rewards given you've met other criteria around the board... I'll try not to spoil anything but beware the roots.

There are two shops that can appear on a game board currently. One of them is Jimmee, a reseller with a heart of coal. His card shops only offer singles and packs, and packs are based off the character you picked and could contain any  of your class' cards in the game... good or bad.

There other shop you can find around the boards is Tella, the fortune teller. She will show you the upgrade paths of any card for your class and allow you to choose with path to take... for a price. Upgrading can completely change the way you use a card and allow combos with others. 

Have fun with the demo and be on the look out for new classes and boards.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: AMD Ryzen 1600 or higher, Intel core i-5 8500
  • Memory: 8 GB RAM
  • Graphics: Nvidia GTX 1060~, AMD Radeong RX580~
  • DirectX: Version 12
  • Storage: 2 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Game Speed & Bug Fixes

    Bug FixesCamera was broken for the first 10 seconds of each game. FixedMatches wouldn't start. FixedBug in combat would sometimes allow enemies to take actions during your turn. Attempt at a fix.UpdatesOpening the esc menu while playing solo will "pause the game". Players can now set the game speed in the esc menu.In multiplayer games, game speed can be changed but all players have to have the same setting.
    Read full article on Community Announcements (WoodenBarrelGames)
  • Patch NotesOfficial

    Day One Patch!

    UpdatesTwo new tiles to land on when traveling around the board. Wishing Well and Item Pedestals.Wishing Well allows players to reroll any item they want, once per visit.Item Pedestal has one of four different powerful items, randomly distributed each playthrough. Wildebear - New character, different dice, stats and card pool than Johnathan.Note to the players:Thanks for checking out Cardboard, I hope you have fun and let me know of any bug fixes and I'll try to fix them asap. OH and have a great weekend. :)
    Read full article on Community Announcements (WoodenBarrelGames)
  • AnnouncementsOfficial

    The Day Before

    Show Before ReleaseTomorrow marks the official launch of CardBoard and with it the playable class Wildebear! It's been a rough year to get to this point, rewrites and bugs galore. But here we are, release day less than 24 hours away and changes are still being made and cards being added. I feel I should tease one of the changes you'll experience when diving into CardBoard tomorrow by showing you an image of the reroll fountain. Only one of these exist per game and they allow you to reroll any item you have once per visit. Pretty cool.If you experience any bugs or have any suggestions, please let me know through the discussions or forums.
    Read full article on Community Announcements (WoodenBarrelGames)
  • Patch NotesOfficial

    Patch 4-11-26 #1

    Bug fixOn Draw effects no longer crash or stall the game. -these were cards like internal burningMap under construction Some additions have been made to the map that aren't fully finished and additional tiles are now visible that can't be accessed at this time. :) Big changes are coming
    Read full article on Community Announcements (WoodenBarrelGames)
  • AnnouncementsOfficial

    Demo Rework With Multiplayer Co-Op!

    Changes:Reworked the entire game loop, this is really just too much to write here. TLDR of it is multiplayer works now.Fixed some spelling and grammar issues.Fixed Treevor not dying.Fixed Shops. There was a ton of bugs I created with the redesign and some of the bugs were already existing. If you find one I didn't catch, please let me know.Changed scaling of stats for the enemies depending on the number of people in the lobby.Fixed Wizgob double triggering the hit animation.Added death sounds for the Spider.Fixed end of match results.Dev Talk:There is still a ton of work that needs to be done in the next 3~4 weeks until release. But the list of things I want to try and get done are Wildebear, more items, more enemies, more cards and one more board. :) I know it's a lot but getting the game working has been the biggest challenge by far, I've made some scripts and tables that help with all that other stuff. Until the next update.
    Read full article on Community Announcements (WoodenBarrelGames)

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