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Watch trailer on Steam ↗ILL FLOS
戒斗 · Published by 戒斗
Mostly Positive — 77% positive (22 reviews) · 20 achievements
Last updated 28 Sept 2026
A long-form fantasy RPG with turn-based battles, beginning with the legend of the god dwelling in the World Tree and its conflict with humankind.
Indie, RPG, Free To Play · 2026 · More free games
Embark on a long-form fantasy journey as ILL FLOS, where your actions in turn-based battles shape the legend of a god at war with humankind. Explore a world shaped by this ancient conflict and make choices that define your path.
About this game
Story
“ILL FLOS” is a full-length RPG set in a fantasy world featuring the World Tree and magic. It follows the journey of Shaar, a young hunter whose job is to defeat monsters and protect people. Alongside his companions, he sets out to unravel the mystery of Insania, a flower that causes monsters to become violent. Eventually, he uncovers the truth hidden within the world.
Overview
Developed using RPG Maker VXAce, this is a 2D turn-based RPG. It features a system where SP earned by defeating enemies can be freely allocated to acquire skills. A key strategic element is the ability to freely swap party members during combat, expanding tactical possibilities.
While there is only one main ending, multiple sub-events delve into the backgrounds of the colorful cast of companions, allowing players to freely enjoy the story.
Features
All background music (BGM) featured in the game is original, created exclusively for this title. A soundtrack containing every piece of music is also available.
Regarding battles, a unique skill called “Timing Skill” exists. After activating a skill, there is a delay before it can be used again. Both allies and enemies can utilize this mechanic, creating battles where anticipation is key and strategic depth is paramount.
Estimated Playtime
20 hours+
The concept is a well-paced play experience that can be enjoyed bit by bit in your spare time. The game is also designed so that players can experience all content within the game regardless of their playstyle.
Translated with (free version)
System Requirements
Will my PC run this? →Minimum
- OS *: Microsoft® Windows® XP / Vista / 7 (32-bit/64-bit)
- Processor: Intel® Pentium® 4 2.0 GHz equivalent or faster processor
- Memory: 512 MB RAM
- Graphics: 1024 x 768 pixels or higher desktop resolution
- Storage: 300 MB available space
Supported Languages
Latest news
Patch NotesOfficial
Update Information Ver. 1.0.7
Ver 1.0.7Fixed an issue where the dialogue of some NPCs did not match the current state of event progression.Fixed an issue where enemies appearing in a specific dungeon would behave incorrectly when certain conditions were met.Fixed an issue where event visuals were displayed incorrectly on a specific map.Minor text fixes.Read full article on Community Announcements (kaito)Patch NotesOfficial
Update Information Ver. 1.0.6
Ver 1.0.6Fixed an issue where the player could remain in a pass-through state after an event upon arriving in Ashvalt.Fixed an issue where the effectiveness of MP recovery items used by Nirima was reduced while her skill “Hate Up” was active.Fixed an issue where the unique skills learned from crafting Flametongue and Blame Brand were reversed.Fixed an issue on certain maps where characters appearing in events would also appear outside of event scenes.Added a brief control tutorial when boarding the airship for the first time.Fixed looping issues with some background music.Fixed an issue where the effect targets of certain skills were incorrect.Fixed minor text issues.Read full article on Community Announcements (kaito)Patch NotesOfficial
Update Information Ver. 1.0.5
Ver. 1.0.5Fixed an issue in a boss battle where regeneration could not be suppressed by fire effects, despite being intended to do so.This was a critical issue that significantly affected game balance, so it has been addressed with high priority. We sincerely apologize for any inconvenience caused.Read full article on Community Announcements (kaito)Patch NotesOfficial
Update Information Ver. 1.0.4
Ver. 1.0.4Fixed an issue where HP could be consumed by skills that should not cost HP when using recovery skills from the menu after using an HP-consuming skill during battle.Fixed an issue where certain skills were increasing TP Charge Rate instead of TP Regeneration Rate, which was not intended.Fixed an issue where the effect targets of some skills were incorrect.Revised part of the dialogue for the merchant at the checkpoint on the Sagat side.We apologize for the inconvenience and hope you continue to enjoy the game.Read full article on Community Announcements (kaito)Patch NotesOfficial
Update Information Ver. 1.0.3
Ver. 1.0.3Fixed an issue where Nirma’s skill “Mind’s Eye Thrust” could revert to an unlearned state when loading save data, even if it had already been learned. If the game was saved after the skill had reverted, the skill will need to be learned again.Fixed an issue where some skills that should only be usable during battle could also be used from the menu.Regarding the rollback of Mind’s Eye Thrust, it is unfortunately not possible to restore the reverted skill automatically. Players affected will need to relearn the skill. We sincerely apologize for the inconvenience and appreciate your understanding.Read full article on Community Announcements (kaito)






