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Watch trailer on Steam ↗Chessman Adventures
DVK Games · Published by Merlin Game Studios
Positive — 100% positive (12 reviews)
Last updated 28 Sept 2026
Every move matters in this chess-inspired tactical adventure. Lead three heroes and outsmart the undead.
£4.99
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Price history
Action, Indie, Strategy, Early Access · 2026 · More under £5 games
In Chessman Adventures, navigate treacherous landscapes and command your team of three heroes through tactical battles. Every move counts against the relentless undead horde in this early access action-strategy game from 2026.
About this game
Chess-Inspired Turn-Based Tactics
Chessman Adventures is a turn-based tactics strategy game inspired by chess, where every move matters. Command a team of three unique heroes and outmanoeuvre the undead in a series of strategic, puzzle-like battles.
Master positioning, plan ahead, and use your heroes’ abilities to control the board and defeat overwhelming enemies.
Early Access
This is an early access version of the game, with ongoing updates, improvements, and new content planned throughout development.
Build Your Team
Choose from 5 unique heroes, each offering distinct tactical options and movement styles:
- Wizard – Control the battlefield with powerful magic
- Ranger – Strike from range with precise attacks
- Fighter – Hold the front line in close combat
- Bard – Support allies and enhance your strategy
- Rogue – Use speed and unpredictability to outmanoeuvre enemies
Create your team of three and discover powerful tactical combinations.
Tactical Puzzle Gameplay
Take on 16 handcrafted levels set in the fallen town of Grabstadt, where each encounter is a strategic challenge.
Complete varied objectives such as:
- Capturing all enemies
- Escaping within turn limits
- Defending key positions
- Rescuing survivors
- Defeating powerful bosses
Each level blends turn-based tactics and puzzle strategy, rewarding careful planning and smart decision-making.
Battle the Undead
Face multiple enemy types, each requiring different tactics:
- Zombies that overwhelm with numbers
- Skeleton warriors of fallen heroes
- Gargoyles animated by dark magic
- Wraiths that move between worlds
Adapt your strategy to survive against increasingly difficult encounters.
Boss Encounters
Challenge powerful enemies that push your tactical skills further:
- A relentless Gravedigger, commanding hordes of undead
- A dangerous Necromancer, protected by dark magic
Defeat them to uncover the mystery behind Grabstadt’s fall.
Key Features
- Chess-inspired turn-based tactics gameplay
- Strategic, puzzle-like level design
- 5 unique heroes with distinct abilities
- Multiple enemy types with different behaviours
- Challenging boss battles
- Singleplayer tactical experience
System Requirements
Will my PC run this? →Minimum
- OS: Windows 11
- Processor: Core i7 1.30GHZ Processor
- Memory: 8 GB RAM
- Graphics: Intel Iris Plus Graphics Or Equivalent
- DirectX: Version 12
- Storage: 2 GB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Chessman Adventures Early Access v.0.1.2 Patch Note
Chessman Adventures v.0.1.2 Patch NotesUIFixed various spelling mistakes and update descriptions of some enemies on the quick reference banner.Removed 'Chapter X' from the level titles in the world map to avoid a cluttered UI.EnemiesWraith - Fixed an issue causing the fear effect to linger after the player has moved their heroes out of it's range.Hero AbilitiesWizard's Mage Hand - Fixed an issue causing targets to be highlighted that could not be moved by the abilityArcher's Alert Passive -Fixed an issue showing wraith's movements as threats to the archer even though they cannot capture.GameplayRescue Missions - Re-ordered the timings for the level set up to avoid a rare issue affecting some players where a key wouldn't spawn in a chest, making the level impossible to complete.Read full article on Community Announcements (merlin game studios Ltd)Patch NotesOfficial
Chessman Adventures v0.1.1 Patch Notes
Fixed bug causing menu music to not restart after changing the volume settings back from 0. Fixed bug on level 7 displaying an incorrect total number of enemies. Potentially fixed an issue with Rescue missions not spawning a key. Fixed an issue where players could select heroes to move before the intro sequence had finished. Fixed issue that caused enemies to trigger exit tile SFX. In Defender missions, moved the timing for enemies escaping the level to the end of the enemy turn to avoid unusual timings that could cause the player to win even though they had lost.Read full article on Community Announcements (merlin game studios Ltd)






