Skip to content
Geeky Alien
Attorney Adventure

Screenshots

Attorney Adventure screenshot 1
Alien Attorney Adventure trailerWatch trailer on Steam ↗

Attorney Adventure

Ambearth Games · Published by Ambearth Games

Content notice: The court process has to get into deep subjects that can be triggering to some. Sexual violence in not in the game nor-will it be added. That was one part of my job I hated the most.

2 user reviews — 50% positive (2 reviews)

Last updated 28 Sept 2026

You are the shield. In this high-stakes legal thriller on the colony of Ambearth, you are the only defense against a broken system. Investigate crimes, expose police lies, and battle for every inch of justice. Will you take the plea, or risk it all at trial?

Early AccessDJCTQ 18

£8.50

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

5 Sept 2026Lowest: £8.50 · Highest: £8.5010 Oct 2026

Indie, Simulation, Early Access · 2025 · More £5 - £15 games

Explore the gritty world of Attorney Adventure by Ambearth Games, where your every move shapes the outcome in this early access simulation. Investigate crimes and challenge a corrupt system to protect your clients' rights.

About this game

ATTORNEY ADVENTURE is a serious legal management simulator set in 2026. You're a public defender — overworked, under-resourced, and standing between your client and a verdict that could define the rest of their

life.

This isn't a courtroom drama. It's the whole job.

---

MANAGE YOUR PRACTICE. MANAGE YOUR LIMITS.

Every morning you get a fixed number of hours. How you spend them matters. Chase down a lead on the server logs. Prep your client for cross-examination. File a continuance before the window closes. Or take the

meeting with the DA and see if there's a deal worth having. You can't do everything — and the cases don't wait.

---

INVESTIGATE BEFORE YOU LITIGATE

The truth is buried in discovery documents, surveillance timestamps, and IT logs that nobody bothered to read. Your job is to find the evidence the prosecution doesn't want you to have — then figure out how to

use it. Hidden exculpatory evidence changes everything. Miss it, and you'll never know what you left on the table.

---

FIGHT BEFORE THE TRIAL EVEN STARTS

The courtroom battle begins long before opening statements. File motions to suppress illegally obtained evidence. Challenge prior bad acts that have no business in front of a jury. Force Brady disclosures. Win

a suppression hearing and the prosecution's case collapses before it begins. Lose one and your client walks in already looking guilty.

---

NEGOTIATE OR GO TO TRIAL — AND LIVE WITH IT

Plea bargaining is a tactical game of leverage and patience. Build your case strength. Read the prosecutor's style. Play your hand with the right tactics at the right moment — then decide whether the offer on

the table is worth taking. Your client has an opinion. So does your supervisor. The clock is running.

---

THE COURTROOM: EVERY STAGE, EVERY DECISION

When you go to trial, nothing is scripted.

Voir Dire — Seat the jury you can win with. Question the panel, expose hidden biases, deliver a mini-opening that reveals who's with you and who isn't. Then trade peremptory strikes with a prosecution that's

doing the same math you are.

Opening Statements — Set the narrative before the first witness takes the stand.

Cross-Examination — The state's witnesses have a story. Your job is to find the cracks.

Defense Case — Call your witnesses. Present your evidence. Fight for every point of credibility.

Closing Arguments — You know what the jury saw. Now give them a reason to believe it.

Deliberations — The jury retires and you wait. Respond to their questions through the judge. Decide whether to push for unanimity or let the deadlock stand.

---

CONVICTION ISN'T THE END

A guilty verdict doesn't close the file. Prepare the Pre-Sentence Investigation report. Collect character letters. Challenge criminal history points. Every mitigation action you take before the sentencing

hearing is a month you might save.

---

YOUR REPUTATION IS YOUR CAREER

Judges remember how you carry yourself. Prosecutors remember whether you were straight with them. Clients talk. The bar association watches. Every case shapes how the next one plays out — the deals you're

offered, the rulings that go your way, the clients who trust you with their lives.

---

FEATURES

- Full case lifecycle from first appearance through sentencing

- Tactical plea negotiation system with prosecutor psychology and leverage mechanics

- Deep investigation layer — discover hidden evidence that changes available strategies

- Three-phase jury selection with cause challenges, mini-openings, and peremptory strikes

- Pre-trial motions: suppression, in limine, Brady, Daubert expert challenges, prior bad acts

- Jury deliberation simulation with juror notes, Allen charges, and deadlock mechanics

- Post-conviction sentencing and PSI mitigation

- Multi-dimensional reputation across judges, prosecutors, clients, and the bar

- Career progression from junior public defender to private practice

---

Mature content advisory: This game depicts realistic criminal defense work including violent crimes, custody, and the consequences of conviction. Sexual violence is not depicted.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10
  • Processor: Dual-core 2.0 GHz
  • Memory: 4 GB RAM
  • Storage: 2 GB available space

Recommended

Recommended:
  • OS: Windows 11
  • Processor: Quad-core 2.5 GHz+
  • Memory: 8 GB RAM
  • Storage: 4 GB available space

Supported Languages

English

Latest news

  • AnnouncementsOfficial

    0.6.5

    Highlights: Full prosecutor career track wired up (charging → judge assignment → docket → plea authority → Brady/victim-contact panels); grand jury witness/summary selection is now a real decision instead of an auto-filled formality; trial stages now match whichever side (defense/prosecution) you're actually playing.Added: Planner shows what each hour buys before you spend it; Court Portal docket rows now render; locked case-view shortcuts say so instead of silently failing; Practice tab lock message names the actual unlock condition.Fixed (this session's work): UTC date bug in month/week calendar "today" highlight; first-appearance/arraignment duplicate-hearing labeling; negotiation using a random prosecutor name instead of the case's actual one; day-advance silently doing nothing with nothing planned; notification queue eviction bug; 65/77 broken character portraits; a contradictory affidavit; the arraignment planner's invisible full-page-blocking modal; case-progression pipeline auto-scroll aiming at the wrong stage; "Courtroom Courtroom B"; Case Task panel re-rendering every tick; calendar cells bleeding into neighboring days.Head-2-Head rebuilt as a real trial (was reaction-test minigames); fixed judge bench (20 named judges across Superior/District/Municipal instead of random strangers); realistic workload hours (2023 caseload study); hearings now actually enforced (bench warrants, continuances); client trust decay; unlawful-search detection independent of evidence strength; case-appropriate defense witnesses; character-witness "opens the door" risk; leaning voir dire questions; discovery-withholding sanctions; appeals built on actual trial error; civil cases no longer sentenced criminally; PD salary/overhead economics fixed; sentencing grid fixed for high-severity felonies and equalized peremptory challenges; suppression rulings that actually suppress; per-witness cross-examination; spent objections; defense-case soft-lock fix.Starting caseload now reaches th...
    Read full article on Community Announcements (Ambearth Games)
  • Patch NotesOfficial

    UPDATE 0.6.1

    ⚖️ Civil Cases — Bug Fixes & PolishCivil case progress bar fixed. Cases like Rivera, Halloran, and Brenner now correctly track through their civil pipeline: Pleadings & Discovery → Pre-Trial → Settlement → Trial Prep → Trial → Post-Trial → Closed. Previously they showed the wrong stages.Investigation phase restored. Rivera and Halloran were shipping with most of their evidence already discovered, making the investigation phase feel pointless. Both cases now have real hidden evidence waiting to be uncovered.Civil charges no longer show jail time. Wrongful termination and bad faith claims correctly show damages exposure — not prison sentences.📜 Appellate Track — Bug FixesRemand instructions now appear in appellate opinions. When a court remanded a case with specific instructions, those instructions were silently dropped from the opinion display. Fixed.Standard-of-review picker is now fully readable. You can now see the rationale for every option — not just the one you've selected — via tooltips and a new "Compare all standards" panel.🏛️ Washington State Appellate Track (New Feature)Lost at trial? Fight back. File a Notice of Appeal under RAP 5.2 and take your case to the Washington Court of Appeals.Cases move into Division I, II, or III of the WA Court of Appeals based on venue.Build your appellate record, draft a five-issue brief under RAP 10.4(b), and optionally file a reply brief.Face a three-judge panel drawn from a 17-judge roster — each judge votes per issue.Outcomes include: affirmance, reversal, vacatur, or remand with instructions.Still not satisfied? Petition the Washington Supreme Court under RAP 13.4(b) for discretionary review, with a shot at en banc rehearing.📁 Civil Practice Pack (New Cases)Three new civil cases expand the starter docket beyond the criminal-heavy original roster:Rivera v. Meridian Logistics — Retaliatory discharge / whistleblower wrongful terminationHighpoint Renovations v. Halloran — Construction defect counterclaimAshfield v. Brenner ...
    Read full article on Community Announcements (Ambearth Games)
  • Patch NotesOfficial

    Head-2-Head (2-player mode)

    ### Added — Head-2-Head (2-player mode) - Full 5-stage arc (Arraignment → Discovery → Motions → Trial → Sentencing → Verdict). - Case picker with three hand-crafted cases (State v. Halden, People v. Voss, State v. Novak). - AI opponent across three difficulty tiers (Novice / Attorney / Judge). - Cross-stage payoffs: motion wins shorten Trial examination sequences; Brady catches buff Sentencing mash weight. - Trial objection interference — SUSTAINED = +2 & advance opponent, OVERRULED = -1. - Verdict copy pulls the real case data, sentence months, and departure. - Optional custom seed for repeatable matches. - Menu button promoted above Law School. ### Added — Practice-mode cases - State v. Mercer (DV no-contact violation) - State v. Okonkwo (contested DUI) - State v. Reyes (Robbery 1, grand jury) - State v. Boone (PWID fentanyl, 4th Amendment) - State v. Diallo (Padilla immigration trap) - State v. Chen (vehicular homicide, sentencing) - State v. Kealoha (VUFA, scope-of-consent) - State v. J.T. (juvenile Assault 2, E.L.G.) - State v. Nakamura (not-restorable competency) - State v. Ochoa (RCW 10.77 competency) ### Added — Practice-mode mechanics - RCW 10.77 competency system: evaluator + reducer + panel routing, restoration day counter, 90-day review trigger, negotiation freeze on incompetent finding. - Padilla advisory: immigration collateral consequences wired into plea offers. - Brady distinctions: late-produced vs. withheld disclosure, late-production advisory in the negotiation engine. - Exceptional downward departure under RCW 9.94A.535. - New motions: MOTION_TO_DISCLOSE_CI (Roviaro/Casal); Ladson pretext and Dickerson plain-feel now differentiate. - Discovery expanded to all suppression-driven cases. - Realism: victim contact log (WA RCW 7.69), no_contact_violation + bad_faith_charging ethics, tighter office plea policy scope. ### Changed - Head-2-Head early-end threshold raised from 6 to 12. Simulation across 2000 seeded matches per case showed the old thresho...
    Read full article on Community Announcements (Ambearth Games)
  • Patch NotesOfficial

    Patch Notes: Voir Dire, Speedy Trial, Holistic Teams

    Major Systems - Voir Dire Redesign. Jury selection has been rebuilt from the ground up. Jurors now carry a multi-axis personality (authority lean, punitiveness, empathy target, analytical style, life-experience flags) instead of a single bias score. Mini-openings have been replaced by individual juror questioning drawing from an 18-question bank across open-ended, background, case-specific, and hypothetical categories — with social-desirability gating so jurors don't always answer honestly. Peremptory challenges are now asymmetric by charge class (felony 7/6, misdemeanor 4/3, infraction 3/3). Cause challenges now require an articulable-bias score built from disclosed signals; the judge's willingness to sustain scales with both that score and your standing with the bench. - Speedy Trial Now Enforced. Previously you could march a case past the constitutional deadline and try it anyway. Now, when the speedy clock expires, the case is automatically dismissed with prejudice, removed from your active load, and logged to your career dismissals. Attempting to start trial on an expired case dispatches the dismissal instead. - Holistic Team System. Brand new in-case panel for assigning your firm's staff to holistic-defense roles. The new Holistic Team Card lives in the case workspace Resources tab. It lists all five roles (investigator, social worker, mitigation, immigration, reentry), shows current assignments with one-click unassign, surfaces eligible firm staff as click-to-assign buttons, and enforces per-role concurrent-case caps (investigator 4, social worker 6, mitigation 4, immigration 5, reentry 8) with live load badges and over-cap explanations. No staff? The panel prompts you to hire. - New Cinematic Splash Screen. A stellar field with parallax, mouse repel, shooting stars, full nebula lifecycle, binary systems, and stellar cannibalism. Layered haze, bloom, mist, vignette, and grain over a cinematic pan for the title screen. Tutorial Improvements - Keyboard navigati...
    Read full article on Community Announcements (Ambearth Games)
  • Patch NotesOfficial

    v0.5.6

    This is a massive stability and realism release. The trial pipeline now runs end-to-end without dead-ends, the whole game has been scrubbed of "video-gamey" combat language, and Case 06 is in. New Content - New case: State v. Reyes — construction site trespass. - Firm management UI on the Career Dashboard. - Communications Panel for case messages. - 4 new character sketches and an expanded juror silhouette pool. - Juror silhouette portraits in voir dire. - Floating "Kyle B." note on the main menu. Trial Loop — Now Actually Plays Through - Full trial pipeline wired from jury selection through post-trial resolution. - Arraignment phase added; first-appearance → arraignment transition fixed. - Post-trial summary screen now shows up after a verdict (previously orphaned). - Sentencing tab unlocks at the right time and records correctly. - Opening, defense-case, and closing-argument simulators no longer dead-end when state is mid-load — added fallbacks and escape hatches. - Mistrial, plea, and loss outcomes now produce real consequences instead of leaving you in limbo. - Career progression unblocked at every metric-bump point. - Missed hearings now surface; the calendar scanner actually fires on day-tick. - Motion rulings resolve inline and bind to case state correctly. - Brady modal wired up; detective gives responses. Realism Pass (huge) - Removed Ace Attorney–style names and references. - Stripped combat terminology, D&D-style skill checks, "score / draft / hidden traits" framing, and "spin narrative" chaos labels across the entire UI. - Rewrote negotiation, voir dire, closing argument, discovery, financial, motion, ethics, sentencing, bail, and chaos copy in plain attorney-sim language. - Softened gamey cross-exam feedback. - Cleaned tutorial momentum language and trial tab headers. - ER 403 standard correctly referenced in the motion checklist. Investigation - Lead outcome display, case-specific leads, and phase gating. - Weekly investigator auto-discovery (Mondays) ...
    Read full article on Community Announcements (Ambearth Games)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.