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Botwave

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Botwave Overclock Trailer trailerWatch trailer on Steam ↗

Botwave

RaynGG · Published by RaynGG

2 user reviews — 100% positive (2 reviews) · 6 achievements

Last updated 28 Sept 2026

Push your bot to the limit or melt down in the fight. Master HEAT.

Early AccessDJCTQ 10

£4.29

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

5 Sept 2026Lowest: £4.29 · Highest: £4.294 Oct 2026

Action, Indie, Early Access, Casual · 2026 · More under £5 games

Control a bot that must master heat to survive in intense action challenges. Push its limits and melt down in this early access indie from RaynGG.

About this game

BOTWAVE: OVERCLOCK

Push your bot to the limit... or melt down in the fight!

Top-down bullet heaven where YOU control the risk.

OVERCLOCK YOUR SYSTEMS

Activate OVERCLOCK for massive power:

  • Damage

  • Fire Rate

  • Speed

But every shot builds HEAT. Reach 100%? You OVERHEAT.

THE PRICE OF POWER

Overheat and pay the price:

  • Damage

  • Fire Rate

Master the balance. When do you push? When do you back off?

BUILD YOUR WAY

  • Unique Weapons - Shotguns, lasers, snipers, and more

  • Trade-off Items - +Damage/-HP. +Speed/-Armor. Your call.

  • Endless builds - Glass cannon? Unkillable tank? You decide.

SURVIVE THE ONSLAUGHT

Endless waves. Growing threats. One question:

How long can YOU survive?

Wishlist now. Master the HEAT and Don't melt down.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10 64-bit or later
  • Processor: Intel Core i3 or equivalent
  • Memory: 4 GB RAM
  • Graphics: Intel HD Graphics 4000 or equivalent
  • Storage: 500 MB available space

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Development Update: Behind the Scenes Progress

    Hello everyone!I wanted to share a quick update on the development of Botwave Overclock.Over the past several weeks, I've been working on a major overhaul of the game's internal architecture. While these changes aren't as visible as new weapons or content, they're an important investment in the game's future.The goal has been to simplify the project's core systems, improve stability, and create a stronger foundation that makes it easier to add new content, features, and balance updates moving forward.This work has taken longer than expected, but it will make future development much smoother and allow updates to be delivered more efficiently.Thank you for your patience and support throughout development. I'm looking forward to sharing the next update with you soon, and I can't wait to hear your feedback once you get your hands on the game.See you in the next update!
    Read full article on Community Announcements (RaynGG)
  • Patch NotesOfficial

    Polish & Gameplay Improvements Update

    This update is focused on polish, readability, and gameplay feel.Changes include:Improved map visuals and environmental polishUpdated drop visuals and various graphical refinementsGameplay and logic improvements across characters and weaponsRefinements to hit feedback and combat responsivenessImprovements to the Heat and Overclock systemsGeneral UI/gameplay cleanup and quality improvementsMore updates and content are still in development. Thanks to everyone playing and sharing feedback.
    Read full article on Community Announcements (RaynGG)
  • Patch NotesOfficial

    Early Access Update – Performance & Gameplay Improvements

    Hey everyone 👋 This update focuses on improving combat feel, performance, and early-game progression. 🔧 Gameplay & Progression - Weapons now appear more reliably in early waves - Improved shop behavior and overall balance - Smoother tier progression between items - Better interaction between Heat and Overclock systems ⚙️ Performance Improvements - Fixed major lag when activating Overclock during heavy combat - Improved performance in high enemy waves - Overall gameplay should feel much smoother 🧠 Items & Balance - Reworked Tier 2, Tier 3, and Tier 4 items - Each item now has a clearer identity and purpose - Reduced repetitive or similar item effects - Improved synergy between systems (Heat, OC, combat) 🎨 UI Improvements - Shop cards now display item stats and effects more clearly ⚠️ Early Access This is still Early Access, and your feedback helps shape the game. If something feels off or you have suggestions, let me know! Thanks for playing ❤️
    Read full article on Community Announcements (RaynGG)
  • Patch NotesOfficial

    Text issue update

    Fix 21 wave text issue
    Read full article on Community Announcements (RaynGG)
  • AnnouncementsOfficial

    Botwave Overclock is now available in Early Access!

    Botwave Overclock is now live in Early Access! ⚡🤖After a long development journey, the game is finally out and playable.Botwave Overclock is a fast-paced roguelite where you control a combat robot, build your loadout, and push through waves of enemies using an Overclock system that gives you power at a cost.🔧 What’s in Early Access:5 playable characters with progressionMultiple weapons and build pathsOverclock + Heat systemShop and upgradesFull runs up to Wave 20⚠️ Early Access Notice:This is an Early Access version. Some systems (especially enemy patterns and balance) are still being improved.Your feedback will directly help shape the game.Thanks for checking out the game and supporting the project
    Read full article on Community Announcements (RaynGG)

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