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Evocation

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Evocation

vodkakaa · Published by GCORES PUBLISHING

Last updated 28 Sept 2026

Evocation is a card game with unique gameplay, high interactivity, and deep mechanics. It includes a roguelike PvE mode and an online PvP mode without in-app purchases. Draw and maintain your magical circle, freely trade and craft equipment, and purge the heretics along the pilgrimage path.

Free to PlayComing SoonDJCTQ 12PvP

Free

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Indie, Strategy · 2026 · More free games

Embark on a pilgrimage path where each draw of your magical circle shapes your fate. Craft and trade equipment, battling roguelike foes without spending in-game cash, all in Evocation's richly interactive strategy experience from 2026.

About this game

The core gameplay of Evocation differs from other card games. Your deck is distributed across the six nodes of the magic circle, and you take turns by drawing formations through connecting these nodes.

As a descendant of King Solomon, you are not only skilled in performing rituals but can also command demons. Performing rituals grants you energy, which allows you to summon powerful demons in battle.

After defeating a boss enemy, you can offer him/her as a sacrifice to a demon, allowing that demon to be summoned without consuming energy.

We have reimagined the relic system commonly found in similar games and evolved it into an equipment-unguent system. Unlike relics, equipment can be freely equipped, sold, and enhanced with unguents to grant additional effects. 

The single-player mode of Evocation includes 3 initial decks and corresponding card pools, over 300 cards, and 40 unique enemies.

However, we are not content with just a single-player mode. The core gameplay of Evocation is perfectly suited for a online PvP card game. In PvP mode, both players share the magic circle, with each player's deck distributed across the three nodes closest to them. You and your opponent can use each other's cards for rituals. This means that homogeneous matchups will not exist in Evocation.

The PvP mode will not include any in-app purchases.

Whether in single-player or online modes, we have invested significant effort into design and balance. We hope you can enjoy the game.

System Requirements

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Minimum

Minimum:
  • OS *: Windows 7, 8/8.1, 10
  • Processor: 2.0 Ghz
  • Memory: 4 GB RAM
  • Graphics: 1Gb Video Memory, capable of OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
  • Storage: 2 GB available space

Supported Languages

English*, French, Russian, Japanese, Simplified Chinese, Korean, Spanish - Spain, German
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    Evocation Partners with GCORES PUBLISHING | Internal Playtest Now Live!

    Hello everyone!We are absolutely thrilled to share some massive news: our indie card game, Evocation, has officially partnered with GCORES PUBLISHING!Thank you all so much for your continued interest and support. Together with our new partner, we will be dedicating amore efforts to the ongoing development and polishing of the game, bringing you an even more deep strategic experience.👿 About EvocationEvocation is a card game with unique gameplay, high interactivity, and deep mechanics. It includes a roguelike PvE mode and an online PvP mode without in-app purchases. Draw and maintain your magical circle, freely trade and craft equipment, and purge the heretics along the pilgrimage path.🔥 Free Demo Available NowOur Demo is currently live on Steam! If you enjoy the game, please don't forget to add it to your Wishlist. It is massive support for our team and the best way to ensure you never miss a future update!🚀 Join the Internal Playtest!Starting August 26, we are launching an exclusive, limited-time deep playtest! This test features two core experiences:New character PvE Test: Be the first to play as an unannounced new character and construct your own unique builds.Full-Pool PvP Test: Jump into PvP with the entire card pool unlocked. Experience a highly interactive, strategic mode where both players share a central magic circle and actively compete for resources.🔑 How to Get Playtest Access?Please join our official Discord Server: https://discord.gg/kVxX4bFgAuOnce you join, simply contact the group admin to claim your exclusive playtest access! Inside the group, you can instantly find opponents for matchmaking, share your hands-on feedback, and chat directly with the dev team about card balance and gameplay suggestions.We look forward to seeing you in game!
    Read full article on Community Announcements (Yume)
  • AnnouncementsOfficial

    PVP mode is now available!

    PVP mode is now available! For now, it only supports English. We’ll add other languages once the version is stable.What does PVP mode include?175 cards – all free to use for building your own decks. We’ve already run nearly 1,000 test matches, and about 20 different builds are available.Full helper features – as soon as you enter PVP mode, you’ll have three pre‑constructed decks ready to go. The Holy Fire and Sacrifice decks are easy to pick up. If you prefer something deeper, we also have a deck recommendation feature that lets you directly use decks shared by other players.The PVP mode is highly competitive and more complex than the PVE mode. Players with TCG experience will likely find it easier to get started.
    Read full article on Community Announcements (vodkakaa)
  • Patch NotesOfficial

    May 27, 2026 Update Notice

    Fixed a serious bug that caused the tutorial to freeze. I'm sorry — I broke this while working on the PvP feature a while ago, but I never noticed it until now. The PvP mode is still in small-scale testing and has many stability issues. However, those participating in the tests have been tirelessly exploring new deck builds and have already played hundreds of matches, which makes me very happy. I also hope to make the game's PvP mode accessible to you soon. If you're an experienced Yu-Gi-Oh! or Magic: The Gathering player, I think you might enjoy it.
    Read full article on Community Announcements (vodkakaa)
  • Patch NotesOfficial

    April 25, 2026 Update Notice

    Long time no see. Although we ran into some difficulties during the past few months of development, the online multiplayer mode is finally taking shape (though it's currently only available in the playtest version).This demo update itself doesn’t contain a lot of new content. We've buffed Zotiel, and reworked the save file structure to be compatible with new content coming in future updates. The save file now also records how many times you have defeated each enemy – after reaching a certain number of defeats, you can unlock that enemy's short biography and use their avatar in online mode.Once the PvP mode is stable, it will be released in the demo version. Stay tuned!
    Read full article on Community Announcements (vodkakaa)
  • Patch NotesOfficial

    Update Log

    Fixed some UI layer issues caused by yesterday's update. We sincerely apologize for the rushed release without sufficient testing. We hope for your understanding if this affected your gameplay experience.Additionally, some new optimizations have been implemented.
    Read full article on Community Announcements (vodkakaa)

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