
Screenshots

Watch trailer on Steam ↗Cubuleto
HunterByte Digital · Published by HunterByte Digital
3 user reviews — 100% positive (3 reviews)
Last updated 28 Sept 2026
Step into the world of Cubuleto, an isometric grid puzzle game where your goal is simple: find the path from start to finish. Easy to learn but challenging to master, each puzzle tests your logic and creativity. Can you find the way through?
£0.74
£7.49Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Indie, Strategy, Casual · 2026 · More under £5 games
Navigate through Cubuleto’s intricate isometric grids, solving challenges that test your problem-solving skills. Developed by HunterByte Digital, this indie game offers a blend of casual fun and strategic depth, perfect for both newcomers and seasoned puzzle enthusiasts.
About this game
Welcome to the world of floating platforms, stubborn cubes, and brain-bending puzzles!
In this game, every step matters: one wrong move and you’ll either fall, get caught by a cube with attitude, or watch the path literally explode beneath your feet.
Your mission is (apparently) simple: guide the player from the starting point all the way to the finish line!
Features
250 hand-crafted levels
A full level editor to design, play-test and share your own creations
An interactive tutorial, for all types of blocks
An overview of the game block types:
Base: The plain, trusty tile. Safe to walk on, no tricks here
Wall: Just what you’d expect. It's in the way, and you can’t pass through.
Teleporter: Instantly transport you from one spot to another.
Togglable: Either walkable, either not. Its state changes when you activate its linked switch.
Slider: Conveyor-style tile that pushes you in a fixed direction, as long as nothing blocks the path.
Checkpoint: Unlocks new parts of the map when stepped on.
Countdown: Every time you step on it, its “life” ticks down. When it hits zero, it vanishes.
Explosible: A more dangerous version of countdowns. Once triggered, it keeps ticking down with every step you take. When time’s up, it explodes, taking surrounding tiles (and maybe you) with it.
Goal: Reach this, and you’ve beaten the level!
You will also be able to join a Discord Community!
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10 or newer
- Processor: Intel Core i3 / AMD Ryzen 1600
- Memory: 8 GB RAM
- Graphics: nVidia GeForce GTX 1650
- DirectX: Version 11
- Storage: 200 MB available space
- Sound Card: Integrated or better
Recommended
- OS: Windows 10 or newer
- Processor: Intel Core i5 / AMD Ryzen 2600
- Memory: 8 GB RAM
- Graphics: nVidia GeForce GTX 1660
- DirectX: Version 11
- Storage: 200 MB available space
- Sound Card: Integrated or better
Supported Languages
Latest news
Patch NotesOfficial
UX Updates
Level Editor Added undo/redo support while building levels. Added local save/load so you can keep working on levels between sessions. Fixed teleporter receivers not behaving correctly in the editor. Updated editor/UI buttons. Playtesting from the Editor Playtested levels are now labelled "EDITOR PLAYTEST" and attributed to your Steam name (instead of "Unknown Author"). The level name is no longer shown on the start splash when playtesting. Sliders / Conveyors The conveyor belt now stops animating when a character is stuck on it (can't advance in the slide direction, or a red enemy is waiting on it), and resumes once it can move again. Purely visual, slider movement is unchanged. FixesRead full article on Community Announcements (arrowbasse, smekerul din Pitesti)






