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Watch trailer on Steam ↗Critter Chaos TD
Chaos Creations · Published by Chaos Creations
7 user reviews — 86% positive (7 reviews) · 12 achievements
Last updated 28 Sept 2026
Critter Chaos TD is a fast, frantic and chaotic Tower Defence game in which you must rid the world of the evil Critters. Build stations and guns to fortify your defences and prevent the various types of Critters from reaching your base.
£1.79
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Price history
Action, Indie, Strategy, Early Access, Casual · 2025 · More under £5 games
Defend your base against chaotic Critter attacks by building stations and guns. An addictive mix of action and strategy from developer Chaos Creations.
About this game
Overview
Critter Chaos TD is a fast, frantic and chaotic Tower Defence game in which you must rid the world of the evil Critters. Build stations and guns to fortify your defences and prevent the various types of Critters from reaching your base.

Current status
5 different types of Critters (more to come)
5 different types of Guns (more to come)
3 different upgrade options (more to come)
4 different types of Stations (more to come)
5 different types of Special Weapons (more to come)
15 different levels with 3 boss fights (25 expected)
Arcade mode under development (coming soon)
Boss Rush mode under development (coming soon)
Boosts can be purchased with EXP (coming soon)
Cheat codes can unlock bonus content (coming soon)

Features
Countdown and Strategy modes available to cater to those who like making fast decisions and also those who prefer to take their time
There are currently 3 upgraded gun variants available for each gun
Guns can be repaired and demolished if the damage is too significant
Experience Points earned in the game can be used to purchase Special Weapons to provide a tactical advantage
There are objectives to complete on each level and performance will be ranked
Guns/Stations and Special Weapons will be unlocked based on progress
Different modes and weapons can also be unlocked
Easy, Medium and Hard difficulties are available
Randomised arenas so no 2 playthroughs are ever the same
Training mode for getting used to the interface and commands
Survival mode for challenging how long a player can last against a relentless swarm of Critters
High score table for Survival mode
Progress will be saved automatically

System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows® 10 (64-bit)
- Processor: Intel i7 7700k
- Memory: 8 GB RAM
- Graphics: Intel HD
- Storage: 250 MB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows® 10 (64-bit)
- Processor: Intel i7 7700k
- Memory: 8 GB RAM
- Graphics: GTX 1050
- Storage: 250 MB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Update v0.39
Gameplay mechanicsAdded label for difficulty and mode status which is visible from all levelsFixed issue where Harvester would not display upgrade complete statusFixed issue for Critter Kill count not showing correctly in Main MenuCritter durability has now been improved for increased difficulty in Survival modeSurvival mode now exits to the correct locationFixed issue with some Critters starting too soon in Survival modeFixed tool-tip text for Critter Shelter and Critter HospitalRead full article on Community Announcements (Mute98)Patch NotesOfficial
Update v0.38
Gameplay mechanicsAdded new soundtrack with a more consistent looping effectFixed gun targeting speed when using cross-hairFixed issue where victory music played when level completed but lives reached zeroProgressively harder waves on earlier levels Aesthetics and formattingAdded mist overlay for a more sinister effectFixed some blocks and shadows not being aligned correctlyImproved menu formatting on some formsEdited some menu formsRead full article on Community Announcements (Mute98)Patch NotesOfficial
Update v0.37
Gameplay mechanicsAdded Boss Critter in Survival mode who visits every 5 wavesAdded New Survival mode where Critters come from multiple directions and base is centralisedAdded wall mechanic where you could fortify the defences surrounding your baseAdded community aspect featuring several high score tables and challenges for the playerFixed issue where some speech was being triggered and not requiredFixed overlap issue with some objects being in-front of others when not requiredFixed difficulty settings for some levelsAesthetics and formattingImproved alignment of some tilesImproved menu formatting on some formsRead full article on Community Announcements (Mute98)Patch NotesOfficial
Update v0.36
Gameplay mechanicsAdded destructible environmentsAdded Critter shelter, Critter Hospital, and Critter Factory to multiple levelsAdded ability to skip dialogue boxes and assistance at the beginning of some levelsAdded firing boost when crosshair used to lock-on to target to ensure better accuracyFixed issue where gun didn't respond to Critters passing nearbyFixed issue where Station tooltip text was visible even though not requiredFixed overlap issue with new music playing over an existing trackFixed issue where volume would be quieter than necessary for certain soundsAesthetics and formattingImproved alignment of some tilesRead full article on Community Announcements (Mute98)Patch NotesOfficial
Update v0.35
Gameplay mechanicsAdditional levels added to Desert WorldDesert World levels are now accessibleFixed issue where guns continued firing after game endedTraining mode assistance has been improvedFirst few levels now offer tips to get startedAesthetics and formattingUpdated Desert World visualsUpdated text on Main menuRead full article on Community Announcements (Mute98)






