
Screenshots

Rise to Power: Banana Republic
Pizza OK Games · Published by Pizza OK Games
Last updated 28 Sept 2026
The dictator is dead and democracy is up for grabs. Rise from nobody to president of Isla Paraíso: win or rig elections, buy the press, capture the courts, survive coups. A deeply simulated political sandbox where every path to power is open. Even the worst ones.
Simulation, Strategy · 2026 · More free games
Navigate Isla Paraíso's complex politics as you rise from obscurity to presidency, using every tactic at your disposal. A 2026 simulation and strategy game from Pizza OK Games where democracy is up for grabs.
About this game
Welcome to Isla Paraíso. After decades of iron-fisted rule, El Generalísimo is gone — and for the first time in its history, the island is holding free elections. Parties, newspapers, unions and courts are being born overnight. All of them fragile. All of them up for grabs.
You are nobody: an ordinary citizen with no money, no allies — but boundless ambition.
How far you rise — and how dirty your hands get on the way up — is entirely up to you.
CLIMB THE LADDER OF POWER
On Isla Paraíso, power comes in layers — provinces, regions, the central state — and you'll have to climb them all. Win a seat in a provincial assembly. Take the governor's office. Fight your way into the National Assembly. Every rung grants real power over the simulation — and real opportunities to abuse it.WIN ELECTIONS — OR RIG THEM
Build your platform, court the party bosses, knock on doors, fill the squares, watch the results roll in on election night. Or take the other road: plant scandals and rig the ballot. Public opinion is a weapon. Learn to aim it.BUILD A STATE WITHIN THE STATE
Reach the top and you won't just govern — you'll appoint. Ministries for your allies. Courts and state companies for your loyalists. And in the shadows, the agencies: the secret service answers to whoever holds the leash. Every institution can serve the republic — or you.A LIVING ISLAND THAT REMEMBERS
Isla Paraíso is not a backdrop: 500+ politicians with their own ideologies, ambitions and grudges compete for the same power you're after — at every level, from the provinces to the capital. Rivals remember betrayals. Allies expect favors. The economy reacts to your budgets, the streets react to your scandals — and if you push too far, the army may decide the experiment with democracy is over.EVERY RUN WRITES A DIFFERENT HISTORY
No scripted story, no fixed path. Become a beloved reformer, a cynical technocrat, a puppet of the banana lobby — or the next Generalísimo.- 400+ elected and appointed offices across provinces, regions and the central state
- 120+ laws to draft, amend, pass or sabotage
- 30+ state institutions and agencies to reform — or capture
- ∞ distinct endings shaped by your choices
A NOTE BEFORE YOU BUY
Rise to Power is a systems-driven simulation told through menus, maps, charts and text. If you love political sims, grand strategy and management games where the story emerges from numbers and decisions, you're in the right place. If you're looking for 3D graphics or action gameplay, this probably isn't your game — and we'd rather tell you now than after you buy it.The island is waiting. Wishlist now — and choose what kind of history you'll write.
System Requirements
Will my PC run this? →Minimum
- OS: Windows® 10 Home 64 Bit
- Processor: Intel i5 1.6GHZ
- Memory: 4 GB RAM
- Graphics: Geforce 7800, AMD HD 4600, Intel HD3000 or similiar
- DirectX: Version 9.0
- Storage: 3 GB available space
Recommended
- OS: Windows® 10 64 Bit or Windows® 11
- Processor: Intel i7
- Memory: 6 GB RAM
- Graphics: GeForce 560 or higher, AMD Radeon HD 5800 or higher
- DirectX: Version 9.0
- Storage: 5 GB available space
Supported Languages
Latest news
AnnouncementsOfficial
Game Introduction - DevBlog #0
Rise to Power: Banana Republic is a political sim set on Isla Paraíso, a fictional Caribbean island. The dictator who ran it for forty years has died, leaving a fragile democracy behind: the rules are new, and the democratic state is still slowly taking shape. You start as an ordinary citizen, with no office and no power. What I want to build A game about how power is acquired inside a political system. The reference point is the Paradox games, Crusader Kings in particular, for how their stories come out of relationships between characters. Compared to those I want to go deeper into the political mechanics: how voting happens, how appointments are made, how an office is won and lost. The island has three administrative levels: provinces, regions and the central state. Each has an elected assembly, a governor, and a government of ministers the governor appoints. I want moving up through those levels to be mainly about building relationships with people you will need later, rather than obtaining ever more important offices. Under the ministries' jurisdiction are the public institutions and agencies, which remain even when whoever appointed them changes. They exist to improve the territory's social and economic statistics. But I also want them to work as an instrument of personal power: whoever controls one decides who works there and who gets the appointments, and can build a network of people who owe them something. The same applies to elections. I want rigging one to be a concrete option with its own costs and risks, rather than simply the wrong choice. More generally, I want to avoid a single always-optimal line of play. Situations should present choices where every option has a cost. Part of what I have described is already implemented, part is in development, and part is so far only designed. In future posts I will say each time where things stand. Who is developing the game I work alone: code, design, content and communication. This means development takes a lon...Read full article on Community Announcements (pizza-ok-games)






