
Screenshots

Watch trailer on Steam ↗Membrane
Noe Abc · Published by Noe Abc
Content notice: The game contains body horror, flashing lights, graphic gore, and blood. It also deals with sensitive themes including drug use, prostitution, sexual abuse, mental illness, homosexuality, and suicide.
Last updated 28 Sept 2026
I had lost all contact with my sister when she suddenly called me from a Tokyo suburb consumed by the Membrane, a curse that blurs the line between nightmares and reality. Fight shadows and your own fears in this psychological horror exploration game.
Adventure, Indie · More free games
Join a sister on a terrifying journey through Tokyo's Membrane-infested suburbs, battling shadows and confronting fears in this unique indie exploration experience.
About this game
In this horror-adventure game, you play as Cam, searching for her sister, who mysteriously vanished in an enigmatic suburb of Tokyo.
Explore the city freely, uncover a deep and unsettling story, gather clues, and unravel the secrets of the Membrane.
Traverse a dangerous world using only a single action button. Cam cannot fight the ghosts and creatures lurking around every corner — you can only run, hide, and survive.
Experience a unique blend of adventure, point-and-click, and horror, delivering an original and unconventional gameplay experience.
Immerse yourself in hand-drawn retro visuals inspired by cyberpunk classics and Japanese horror films and games.
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7 SP1 or higher
- Processor: 1.2 GHz or higher
- Memory: 512 MB RAM
- Graphics: integrated DirectX 9 compatible
- DirectX: Version 9.0c
- Storage: 200 MB available space
- Sound Card: integrated
Recommended
- OS: Windows 10
- Processor: 2.0 Ghz
- Memory: 1 GB RAM
- Graphics: compatible DirectX 10
- Storage: 200 MB available space
- Sound Card: integrated
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
DEMO update 1.07 : Typo fixed, new sprites and more
Hi! Here are the patch notes for version 1.07 of the Membrane demo.Many English mistakes have been correctedNew sprite for the parking "boss", bigger, more directions, better effects.Ghosts no longer pass through walls and now move more logicallyI'm still actively working on the rest of the game and I can't wait to show what's next. I'm listening to all feedback, thanks again for your support!Read full article on Community Announcements (Noeabc)Patch NotesOfficial
DEMO update 1.06 ! New ghost again, several new fixes.
Hello, thank you again for playing the Membrane demo! Here are the 1.06 patch notes.I listened to a lot of your feedback and started fixing several things. I wasn’t happy with the first ghost encounter, so I improved it.New ghost sprites for the most common ghosts.The first ghost encounter is now more interesting, with a new background, improved camera work, and better staging.The white void room has been removed. Although the idea was interesting, it was a bit too difficult for players to figure out what to do, and it won’t be part of the full game anyway. So it’s gone!New NPC dialogue with Sato in the Dream Saver’s office.Updated some background sprites for better readability.Updated to a newer engine version — the experience should now be smoother. Thanks again ! Other updated might come soon :o)Read full article on Community Announcements (Noeabc)AnnouncementsOfficial
Membrane Demo 1.05 : Better controls and many stuff
It's been a few days since the first version of Membrane ! Thank you to everyone playing the game. Some players had remarks regarding the button layout and the controls so I updated it and made a little button tutorial. New "modern" button layout and swap optionVarious bug fixes, Eye view mode + Start button soft locked the gameRevamp of the basic Ghost Sprite. Scarier / Bigger. Gonna push it forward laterNew Tutorial for input check. Hope it will solve some issues with figuring out the button layout.Improvements on various spritesNew door on the Dream Saver Building. Not really special but new dialoguesLess laggy hopefullyRead full article on Community Announcements (lecombrenoe)






