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Watch trailer on Steam ↗Please, Spin
Last Minute Studios · Published by Last Minute Studios · Official site ↗
Last updated 28 Sept 2026
The wheel of fate roguelike where you spin for your life. Customize your wheel, discover game-breaking relics, survive twisted side events, and outsmart rigged bosses to beat the lunatic host and escape the broadcast!
Adventure, Indie, Simulation, Strategy · 2026 · More free games
Customize your wheel, uncover powerful relics, and outmaneuver rigged bosses in Please, Spin. Navigate the twists of fate in this unique blend of adventure and strategy from Last Minute Studios.
About this game
Welcome to the broadcast. Please, Spin is a score-based roguelike deck builder where your life hangs on few spins. Trapped in a nightmarish studio by a lunatic game show host, your only way out is to play along. Customize your wheel, discover game-breaking relics, survive twisted side events, and outsmart rigged bosses to escape the broadcast!

Spin the wheel to hit tiles and rack up the points needed to survive the round. Play the sadistic games the host throws at you, earn jetons with every win, and purchase relics that let you bend the rules of this devilish studio. Entertain the crowd and do whatever it takes before the flappers decide your fate.

Draft your perfect wheel to hit massive numbers. Swap the ordinary tiles with game-changing ones: use Rewind tile to instantly replay your last hit, place Incremental tiles that permanently grow in value with every strike, or stack massive Multipliers. The right setup will shatter the wheel’s machinery and generate devastating, high-scoring synergies!

Discover and synergize over 120 different relics to craft the ultimate build, or die trying. Uncover unique Relic Modifiers like SPONSORED, PRODUCT PLACEMENT, or SHINY that completely alter how your items behave, snowballing your score into the millions.

No two broadcasts are ever the same. Every relic pickup, tile change, side event, and starting cassette can dramatically alter the course of your run. While the wheel decides your fate, you have the tools to manipulate the odds:
6 Starting Wheels, each with their own unique tiles and flapper mechanics.
120+ Relics to trigger unhinged combos and synergies.
150+ Tiles to discover, draft, and customize.
8 Cassettes that drastically manipulate the rules of the game.

Survive psychological side-events like the "Monty Hall Problem" and "Take It or Don't." Make the right choice to gain immense bonuses for your run, or make the wrong one and walk away with absolute garbage.
Key Features
A Gripping Roguelike: Improve your collection and discover hidden secrets with every single run.
High-Stakes Survival: Impress a lunatic game show host to stay alive, your score is your lifeline.
Nostalgic Atmosphere: Get the authentic feeling of being a vintage game show contestant.
Unstoppable Synergies: Forge broken builds with hundreds of tile and relic combinations.
Endless Mode: Push your high score to terrifying new heights!
The cameras are rolling. Please, Spin is waiting for its next contestant! You are going to love participating.
And even if you don't... you don't have a choice anyway.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10+
- Processor: 2.5 GHz Processor
- Memory: 2 GB RAM
- Graphics: Nvidia GeForce GTX 650 / Radeon HD 7510
- Storage: 1 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10+
- Processor: 2.5 GHz Processor
- Memory: 2 GB RAM
- Graphics: Nvidia GeForce GTX 1060 / Radeon RX 580
- Storage: 1 GB available space
Supported Languages
Latest news
Patch NotesOfficial
v0.8.7 Demo Patch Notes
Hello contestants! Thank you for playing Please, Spin and thank you all for your feedback! We're back with another patch full of fixes and improvements. Read more here:v0.8.7 Patch NotesGRAPHICSRoulette rim lights now fade on smoothly instead of popping in all at once.Ambient lighting now shifts color between the normal, boss, and editing phases.The losing cage now creeps a little closer with each of your final few spins and snaps back the moment you hit the target, for a more dramatic release.Updated fonts and color grading.Fixed restored relics loading floating in the air or in the wrong spot after reloading a save.Relics now give a joyful little hop when triggered.GAMEPLAYFixed a bug where bosses re-rolled every time you reloaded a run; a resumed run now keeps the bosses it had.Fixed the Dreamcatcher relic not recognizing the Beer relic.Fixed flappers resting over an empty slot replacing or deleting the wrong tile during boss edits, and empty flappers no longer count as hits.Fixed a bug where selling a polaroid could softlock the game, freezing all clicking and hovering.Everything now locks out the moment you lose: no more hovering, buying, or selling relics and polaroids when you lose the game.Fixed a bug where the Phantom Boss could overlap some tiles.Fixed a bug where, in the game over stats it was saying 'Furthest Stage' when it should have said 'Furthest Round' instead.Join our Discord for more!https://discord.gg/gQvJmBdSYHLast Minute Studios - Please, Spinhttps://www.pleasespin.comhello@pleasespin.comRead full article on Community Announcements (tzdeVIII)Patch NotesOfficial
v0.8.6 Demo Patch Notes
Hello contestants! Thank you for playing Please, Spin and thank you all for your feedback! We're back with another patch full of fixes and improvements. Read more here:v0.8.6 Patch NotesGRAPHICSLimited relic rotation so that some relics no longer become invisible when viewed from side.Fixed the Chip relic texture.Fixed the Flapper relic colors.Fixed the Coconut relic mesh.Fixed the sprite of the 1-Size Conductor Tile with Retrigger: 2.GAMEPLAYRebalanced tile and relic rarities.Improved relic and tile trigger timings.The global rule change that deleted a random relic has been removed entirely.Fixed the Phantom Boss not working.Permanent Polaroids have been reverted to their normal, non-permanent versions.Fixed a bug where incremental tiles kept their progress after dying and restarting.Fixed a bug where current multiplier bonuses carried over after choosing "Again?".Sped up the sequence that plays after winning the wheel.Incremental Tiles now grow in power at different rates depending on their rarity: the Common version has been nerfed and the Rare version buffed.The Rare Sleeper Tile has been buffed in the same way.Temporarily removed the Gamelad and Sticker Magazine relics from the relic pool, as they are currently non-functional.Fixed the Beer relic still granting 2500 after being nerfed to 2000; its value now matches its description.Fixed a bug where you could escape from the death barrier.UIFixed the Energy Drink relic text displaying x0.2 instead of x1.2 in the current bonus section.Retriggers are now displayed while editing the wheel.Fixed Greedy Tiles' score texts displaying incorrect values, and updated their score text during and after editing.Greedy Tiles now show how many jetons you have when viewed while editing the wheel.Fixed a bug where the jeton counter in the top left would not appear in some situations."Total Prize" in the Coin Machine is now "Total Jetons".Replaced all remaining "pie" text with "tile", including on boss screens.Updated and reforma...Read full article on Community Announcements (tzdeVIII)Patch NotesOfficial
v0.8.4 Demo Patch Notes
Hello contestants! Thank you for playing Please, Spin and thank you all for your feedback! Here is another patch to improve the experience. Read more here:v0.8.4 Patch NotesGRAPHICSAdded scanlines to all screens.Updated relic materials and improved the visual appearance of special relics.Fixed retrigger visuals.Added missing tile sprites.GAMEPLAYAdded an experimental STOP button that appears after 25 seconds, which calculates the remaining triggers in fast-forward motion.Fixed numerous tile triggering effects to deny the Conductor, Respin, Rewind, and Replay Tiles, including their interactions with retriggers.The permanent-multiplier global rule will no longer steal a tile.Fixed a bug where exiting the wheel customization section would break the camera view position.Fixed multiple relic triggering bugs, including specific fixes for the Cereal Box, Beer, and Ventilator relics.Added a new Polaroid granting 1 extra flapper for the current round.Added a new Polaroid giving all flappers a 20% chance to trigger again for the next spin.Added a new Polaroid granting a permanent +1 multiplier to the next Multiplier Tile.Added a new Polaroid granting +1 multiplier on the next spin, plus 1 additional multiplier for each Polaroid used this round.Added a new Polaroid granting +1 recast to the next tile triggered.Added a new Polaroid granting a permanent +50 score to the next Score Tile triggered.UIFixed a bug where scores past the integer limit overflowed; they now display in scientific notation, capping at INFINITY past the limit.Item description panels will no longer appear when editing the wheel.Added a button to the settings menu to toggle between windowed and fullscreen modes.Fixed a bug where the "RESOLUTION" setting incorrectly displayed as "MOUSE SENSITIVITY".Fixed incorrect text on the Void Boss screen.MISCFixed numerous saving and loading bugs.Read full article on Community Announcements (tzdeVII)Patch NotesOfficial
v0.8.3 Demo Patch Notes
Hello contestants! Thank you for playing Please, Spin and thank you all for your feedback! Here is another patch to improve the experience. Read more here:v0.8.3 Demo Patch NotesGRAPHICSImproved spinning animations.Fixed a bug where Sleeper tiles would scale up to infinity in size if not hit.Fixed a bug where retrigger lines sometimes wouldn't show up.Fixed multiple wheel light sequence behaviors:Rewind Tiles now sweep backward to the previously played tile.Replay Tiles now move forward to replay all the tiles.Greedy Tiles will now only play themselves.Respin no longer sweeps the lights anywhere on trigger; it just queues the extra spin.GAMEPLAYPolished and synchronized various tile hit and relic trigger timings for better harmony.Improved round score requirements.Replay Tiles will no longer trigger other Replay Tiles.The Spin Button now requires individual clicks; you can no longer hold it down.Fixed a bug where the Oil Lamp relic applied its trigger effect to all tiles; it now only applies to tiles that already have a retrigger count.Fixed a bug where rerolling the market once would count as two rerolls toward unlocking relics.Fixed a bug where the last reroll cost wasn't saved and loaded properly.Fixed a bug where the player would teleport to the middle of the scene while changing cameras.Fixed a bug where replaying the game would reset the high score even if a new high score wasn't reached.Fixed infinite game loop bugs caused by Respin Tile into Replay Tile, Replay Tile into Conductor Tile, and Replay Tile into Replay Tile.Fixed multiple relics' triggering bugs, including specific fixes for the Maracas and Beer relics.PERFORMANCEReduced the game file size from 1.2 GB to 777 MB.UIAdded missing relic trigger texts.Host texts will now require a left mouse button click to continue.Fixed a bug where going endless would keep showing the same target scores.Fixed text descriptions for the Paper Ship and Snowman relics.Fixed a bug where certain relics showed current bonu...Read full article on Community Announcements (tzdeVII)Patch NotesOfficial
v0.8.2 Demo Patch Notes
Hello contestants!Thank you for playing Please, Spin and thank you all for your feedbacks! We've made our day one patch to our demo. Read more here:v0.8.2 Demo Patch NotesGRAPHICSFixed a bug where the camera rotation would be wrong when you stop interacting with the wheel and the TV.Added barries in the scene that show up when you lose the game.Added dust particles.GAMEPLAYFixed Camera relic collider.Fixed Enery Drink relic collider.Fixed Drums relic bugs.Changed Drums relic to give +25 to Incremental Tiles permanently instead of +50.Camera edge snapping is now 50% slower.Changed round win sequences.Fixed a bug where you could interact with the world even though the game was paused.Changed tile hit timings.Fixed a bug where the player would be spawned at the sides instead of the center when the game is restarted.Fixed relic unlock bugs.Balanced target scores.Curse Tiles now give -300, -200 and -100 instead of -500, -300 and -100.PERFORMANCEAdded FPS cap and resolution settings.UIFixed a bug where the wheel cancel button would show over the pause menu.Fixed a bug where the TV would show relic descriptions instead of relic names.Fixed pause menu button colliders.Fixed score and multiplier text pivots when they calculate.The wheel cancel button will now show up lit.Fixed a bug where you couldn't press ESC key before spinning once.Added a Polaroid helper text.Fixed host text bugs.Fixed a bug where you couldn't pause the game before pressing the first ever spin.Updated Tape Recorder text.Relic and Tile texts shakes are now a bit softer.Fixed relic sprites in TV UI.Added leaderboards to ESC menu.Added feedback buttons to main menu and game over panels.MISCChanged button SFX to general button sounds.Scoring SFX not fades in and out.Added mising audio clips.Changed audio mixing.Added Steam Rich Presence to show which stage and round you are in.It is now watching you.Read full article on Community Announcements (tzdeVII)






