Skip to content
Geeky Alien
Sign of Silence: 99 Nights

Screenshots

Sign of Silence: 99 Nights screenshot 1
trailer-reveal trailerWatch trailer on Steam ↗

Sign of Silence: 99 Nights

Renderise · Published by Renderise

Last updated 28 Sept 2026

The survivors, lost in the cursed forest, must endure 99 nights, battling merciless monsters and uncovering terrifying secrets. Build a camp, gather resources, and fight the encroaching darkness in this atmospheric survival horror game

Free to PlayComing SoonDJCTQ 18Co-op

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Action, Adventure · More free games

In Sign of Silence: 99 Nights, build a camp, gather resources, and fight through the cursed forest as you endure 99 terrifying nights. Navigate the encroaching darkness with stealth and strategy, unraveling mysteries in this intense survival horror adventure from Renderise.

About this game

You find yourself in the darkness, in a forest where every night, real horror lurks among the trees

You are one of the few who survived the accident, and your task is simple... but terrifying:

  • Survive 99 nights: every evening, the darkness grows thicker, the enemies become more dangerous, and resources become scarcer.

  • Explore the forest's lore: collect diaries to uncover the secrets of an ancient cult that once lived here.

  • Fight fear, not just monsters: noise attracts danger, light can be a blessing or a curse, footsteps in the dark are louder than screams.

  • Cooperate or survive alone: team up with friends to stop the darkness together... or take on the challenge alone.

  • Build a camp and defend it from nighttime attacks: a campfire and torch can be your best friends—until they go out...

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10
  • Processor: Intel i5 or AMD equivalent (AMD FX 8500+ Series)
  • Memory: 4 MB RAM
  • Graphics: 2 GB Video RAM
  • DirectX: Version 10
  • Storage: 8 GB available space

Recommended

Recommended:
  • OS: Windows 10
  • Processor: Intel i5 or AMD equivalent (AMD FX 8500+ Series)
  • Memory: 8 MB RAM
  • Graphics: 4 GB Video RAM
  • DirectX: Version 12
  • Storage: 8 GB available space

Supported Languages

English

Latest news

  • AnnouncementsOfficial

    Новости разработки

    The lighthouse ceased to be a safe haven long ago. The Night Hunter—a colossal harpy—has made its home upon its walls, guarding the tower and appearing before anyone who tries to restore its light. As long as the lighthouse remains shrouded in darkness, the creature is its true master, and the path to its mechanism leads to an encounter with one of Dunville’s most terrifying inhabitants. {STEAM_CLAN_IMAGE}/45831431/32644ae27f6693951e0fb9585dea19b75b42e436.png {STEAM_CLAN_IMAGE}/45831431/cdf9c9e2e1861e4368f57694d1233a6e21db69e2.png
    Read full article on Community Announcements (goodeugenedm)
  • AnnouncementsOfficial

    Devlog news

    As long as the lens remains shattered, the forest remains in the grip of Darkness... Darkness lurks among the trees, clings to the mist, creeps toward the houses, and feeds on those who have long since ceased to be alive. But if you gather the shards, restore the pentagram, and light the beacon once more, its light will begin to burn this darkness out of the forest, driving away evil and depriving the creatures of their shelter. It was important to us that the lamp itself not look like ordinary technology, but rather like a heavy, ancient mechanism of exorcism, one that possesses ritual power {STEAM_CLAN_IMAGE}/45831431/b73b3efbc069a99056f6a131ef8091e5a583fe06.png
    Read full article on Community Announcements (goodeugenedm)
  • AnnouncementsOfficial

    Devlog News

    In today’s dev diary, we’re taking a closer look at one of the most ferocious denizens of Danville’s wilds In the forests surrounding Danville, even the mightiest beasts no longer belong to nature. This bear appears as though something alien has slowly grown through its bone, flesh, and hide, twisting the creature’s raw strength into a crude and agonizing form. Its mutation is proof that the darkness here doesn’t merely infect — it rewrites the very face of the living world according to its own cruel laws {STEAM_CLAN_IMAGE}/45831431/31605dc632b1461e014ce38dd9c6d8aaf5e79f2d.jpg
    Read full article on Community Announcements (goodeugenedm)
  • AnnouncementsOfficial

    Devlog News

    Welcome to our new development diary! The dark force beneath Danville changes not only people, but the beasts themselves. The wolves go through several stages of mutation, gradually losing their natural form and becoming vessels of ancient horror. Through them, we show how the evil from old legends breaks free and infects the entire game world {STEAM_CLAN_IMAGE}/45831431/84c97c3b4a15407d7d79ba361bc22195f3b98774.gif {STEAM_CLAN_IMAGE}/45831431/7c31a91cc7669c1fcc14ef2f98be5297800d2411.gif
    Read full article on Community Announcements (goodeugenedm)
  • AnnouncementsOfficial

    Devlog News

    Welcome to our new devlog! When working on the shelters, we aimed to show that for survivors, this is not just a base, but a matter of life and death In the forests where darkness remembers blood, survivors no longer build shelters — they erect a bastion of their final will. These gates, towers, and traps are born not for comfort, but for one purpose: to delay that which emerges from the darkness of Danville at night Every fortification in the camp is a silent response to the ancient horror: wood, rope, and fear, assembled into a fragile defense against a force that has already devoured an entire city {STEAM_CLAN_IMAGE}/45831431/14278292c35f1f76860e1569f8f9dc5db228a821.jpg {STEAM_CLAN_IMAGE}/45831431/303f93dcf3e70f29d96a9ee1e86ff13055fdb373.jpg
    Read full article on Community Announcements (goodeugenedm)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.