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Quail Game

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Quail Game screenshot 1
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Quail Game

QuailDev · Published by QuailDev

Positive — 100% positive (12 reviews) · 13 achievements

Last updated 28 Sept 2026

An idle desktop game about growing and collecting quails. Hatch them, grow them, collect their eggs and repeat!

DJCTQ 14

£1.69

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

5 Sept 2026Lowest: £1.69 · Highest: £1.694 Oct 2026

Indie, Casual · 2025 · More under £5 games

Explore the simple yet addictive world of Quail Game by QuailDev. Hatch, grow, and gather eggs in a relaxing desktop experience released in 2025.

About this game

Relaxing idle game inspired by several others of the same genre. Do ya thang while your quails bounce around.

Game open over a firefox window googling how to make a game easy mispelled

What this game is:

  • An idle game that requires little attention

  • A creature collection game with no combat, with more quails coming

  • A simple incremental game where you buy upgrades to quicken gameplay

What this game isn't:

  • A game to play actively

  • A trojan virus

  • A first person shooter

Witness your cute quails lay eggs and sell them off for profit!

Unlock all the quail! More Coming Soon™️

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10
  • Memory: 2 GB RAM
  • Storage: 1 GB available space

Recommended

Recommended:
  • OS: Windows 10
  • Memory: 2 GB RAM
  • Storage: 1 GB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    1.3.2

    Finally fixed the issue that was causing the game window to not display correctly or at all, also fixed some minor issues with the text and the settings window
    Read full article on Community Announcements (Fiumba)
  • Patch NotesOfficial

    1.3.1

    Fixed Issue that was causing saves to sometimes not work
    Read full article on Community Announcements (Fiumba)
  • AnnouncementsOfficial

    1.3 Launch!

    Do note that from now on on every version change the game will automatically create a backup when you first load in C:\\Users \\AppData\\LocalLow\\QuailDev\\Quail Game where would be your Windows username, so that even if there's an error or data corruption do to some mistake I make in the code your game data should be safe! Added Automation settings now get saved when closing the window with a right click instead of the button Wide mode, makes the game 3x wider, can still be scaled and moved around! It also changes the world borders so your quails can properly move around, and their position gets adjusted accordingly when switching between the modes Accessory Shop! Buy cosmetic accesories for your quails, like hats, glasses, shoes and capes! These are global, meaning that you buy them once and each and every quail can wear them, you can also select a custom color so you don't have to buy multiple or different colors of the same accessory! New Upgrade, adds extra slots to the accessory shop up to a maximum of 10 Quail's details window now shows your owned accessories, each Quail has specific types of accessories they can and can't wear, for example the gun quail can't wear anything as it's not really a quail, while the large quail can wear everything and just has them in different positions as normal, or the headless quail can't wear hats Changed The whole UI got another remake, this time to make it much simpler, more colorful and more eye catching, do let me know if you disagree with any part of it! Internally changed how the internal save settings are stored and loaded, making it very very unlikely that we'll ever have a save-deleting issue again Reworked backgrounds and their decorations The Egg Price upgrade now adds Level times 2 to the base price of an egg, as to make it more noticeable on common eggs and to help along with progress early on The drag button now tries it's best to keep your cursor over it as you drag, instead of teleporting the entire window to...
    Read full article on Community Announcements (Fiumba)
  • Patch NotesOfficial

    1.2.5

    1.2.1Fixed text with black outlines having transparent outlines1.2.2Added internal shiny quail tracking1.2.3Remade some of the UI Icons to give them a little more polishReworked how the quail slots in the quail log work, they now have 2 buttons each; one let's you switch between adult and chick and the other between normal and shiny versions ( you need to have found at least one shiny of that specific quail for it to show up )Also made the log slots name a little smaller and centered the quail to allow it to show properly when viewing the chick version of the sprite1.2.4Fixed inventory slots showing everything as having a mutationShiny quails are now worth 300% when soldInventory slots now show a star when a quail is shiny, along with a tooltip lineFixed the help screen getting it's close button bugged behind the automation UI1.2.5Fixed quails not being sellable after selecting the initial unsellable Quail EggMade the first egg always usable, although the quail won't have any value still to avoid it being abusable to earn infinite money you can now at least farm it to get the shiny version!Join The Roasted Quail discord to keep up with annoucements, report bugs or suggest ideas!
    Read full article on Community Announcements (Fiumba)
  • Patch NotesOfficial

    Update 1.2!

    NewAutomation:I've added two automation tools, an Automatic Egg Seller and an Automatic Quail Seller, both have filters you can customize such as if they should sell mutated eggs/quails, which qualities to sell, if they should sell a quail if it has a custom name, etc. And can be upgraded to automatically sell an unit fasterAutomatic Egg Seller: Sells 1 egg every 30 secondsAutomatic Quail Seller: Sells 1 quail every 5 minutesShiny Quails!Each quail has a 10% has a chance of being a shiny when hatched from an egg, these have an alternative color palette and have a sparkling particle effect, though that will be changed at a later date for more quail specific and relevant particles ( such as sparks on the robot quail )ChangedMutations:Mutations now go from 0 to 5 ( used to be uncapped and could be negative ) and is now shown as a % on an Egg/Quail's details ( 5 is 100%, 0 is 0% )In turn how this affects mechanics has also been reworked, i.e. higher % egg laying mutation means they lay faster, instead of taking longer as it was beforeOn hatch if a mutation does occur it chooses a value from -0.3 to +0.3, if a mutation goes under 0.01 it gets removed from the quailMutation names on quails are now more readable, ie instead of JUMPSPEED it's now Jump SpeedUI:The inventory is now a grid, making it easier to see eggs/quails, and their basic data ( Name, value, etc ) is shown as a tooltip when you mouse over themEntries on the inventory now have a little icon if they have mutationsUI elements with effects now reset to their default state and shape when hiddenFloors on the floor shop now show if you already own them instead of showing the price, and the bottom panel is hidden until you select somethingUpgrades:Most upgrades had their cost scaling doubled, as I felt they're too cheap and scale too slowlyUpgrades can now scale linearly or logarithmically, it doesn't matter what this means just know that normal upgrades and automation upgrades have their prices scale differentlyM...
    Read full article on Community Announcements (Fiumba)

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