Skip to content
Geeky Alien
SlashZero

Screenshots

SlashZero screenshot 1
Story Trailer trailerWatch trailer on Steam ↗

SlashZero

Streetlamp Studio · Published by Skystone Games · Official site ↗

Last updated 28 Sept 2026

SlashZero is a side-scrolling action roguelike game. As a Timehacker, your job is to travel across timelines and explore a cyberpunk world, use combat skills and strategies to piece together the truth, and take down the Lord of the Void! Is what you see the truth?

Free to PlayComing SoonDJCTQ 12Full Controller Support

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Action, Indie, RPG · 2027 · More free games

Discover hidden truths and battle through shifting realities in SlashZero, where you play as a Timehacker navigating the dangers of a cyberpunk world. Use your combat skills to uncover secrets and defeat the Lord of the Void across multiple playthroughs.

About this game

SlashZero is a 3D anime-style side-scrolling action roguelike game. In this game, you can unleash flashy moves, dive into thrilling combat and customize endless builds to suit your playstyle. Fight, power up, collect items and uncover the hidden truth beneath this stunning cyberpunk world!

Master rich movesets and in-depth combat combos featuring signature aerial strings. Dash, vault, and fight across multi-layered maps for smooth, parkour-style action!

Feel every strike with precise hit feedback. Diverse level designs keep every battle fresh and challenging. Dominate foes by blending acrobatic finesse with tactical combat strategy to claim victory!

Try out different Timehackers and find the combat playstyle that suits you best. Are you a melee expert? A ranged specialist? Or do you prefer something more flexible in both offense and defense? Find your style as you experience each character's unique movesets and explore their stories!

Mix and match a wide range of in-run and out-of-run systems to shape your own combat build. In every run, you can choose a path and grow stronger as you follow it. Combine the power of Blessings from different Authorities, harness the run-changing effects of Temporal Fragments, and equip Upgrade Chips that can fundamentally reshape how your character plays. Back at the base, unlock permanent progression options to prepare for what comes next. Increase your stats, acquire Dual Blessings, gain additional rerolls, and more! You may even get to bring your own preset builds into future runs!

As the timelines collapse, HIEROS-I descends, and he intends to drag every timeline toward destruction. As a Timehacker, the fate of the world falls to you. Guided by the mysterious voice known as Silver, travel across timelines, gather greater power, seek out Timeline Zero, hunt down the Lord of the Void, and put an end to HIEROS-I before everything is lost.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10 64 bit
  • Processor: Intel Core i5-7300U@2.6G or AMD Ryzen 3 3300U@2.1G
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1050 or AMD Radeon RX 560
  • DirectX: Version 12

Recommended

Recommended:
  • OS: Windows 10 64 bit
  • Processor: Intel Core i7-8700@3.2G or AMD Ryzen 7 3700x@3.6G
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce RTX 2080 or AMD Radeon RX 6700XT
  • DirectX: Version 12

Supported Languages

English*, Simplified Chinese*, French, German, Japanese, Korean
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    Slashzero | Dev Stream

    Dev Stream On Schedule!Live Time: Sep. 4 11am(UTC+0)/ 4am (PDT) and will be re-aired till Sep. 7.Stream Forecast:Game Intro - Game Director introduces core gameplay and highlights!Deep Dive - Dev Team walks through 3 playable characters, multi-builds and more!Future Plan - Dev Team reveals the roadmap and next updates
    Read full article on Community Announcements (slashzero_fina)
  • AnnouncementsOfficial

    Dev Diary 5 Demo Sneak Peek

    Timehackers, welcome to our latest demo build. In this Dev Diary, we're diving into the demo, packed with new content, optimizations, and experiments we're excited to share, plus a few hidden surprises! (Easter eggs only, no spoilers—read on without worry!)In previous diaries, we talked about our design philosophy, the thinking behind our action design, and the stories behind our characters. Now, we're finally ready to bring you a more complete look at the game, richer in content and smoother to play than the last test!Of course, the demo is still a work in progress, so some areas may not be fully polished yet. If you have any thoughts or run into any issues during your playthrough—compliments, complaints, or suggestions—feel free to let us know anytime. Let's make SlashZero better together! We've also got plenty of community events lined up to collect your best content and ideas!First, some good news: SlashZero had the honor of being featured at Sony's State of Play, where we also revealed a brand-new story trailer and kicked off this demo! The test period runs from September 3 at 8:15 a.m. PDT (3:15 p.m. UTC) through September 23 at 8:00 a.m. PDT (3:00 p.m. UTC). During this period, you can download and experience the game on the Steam Store and PlayStation Store. Please refer to the test announcement for more details.We're also officially announcing that the game will launch in spring 2027!Event Rewards PreviewThis demo brings players three different events, with rewards including Steam gift cards, and even chances to join future closed betas, earn community titles, and connect directly with the dev team! Outstanding entries will also be reposted by SlashZero's official account for more players to see! Follow our official community for full event details!\ Event: Share your best gameplay clips, screenshots, or fan creations on designated social platforms with the specified hashtag for a chance to win rewards. Entries will be divided into 3 categories: Action, Bui...
    Read full article on Community Announcements (wangtianqi.frankie)
  • AnnouncementsOfficial

    Demo Launch Announcement & FAQ

    Hello, Timehackers!We're excited to announce that the SlashZero Demo is officially live!We also made an appearance on PlayStation's official State of Play program! During the show, we revealed a brand-new trailer and announced that the official launch is set for spring 2027. Watch the full trailer via the link below:Watch the Story TrailerHere are the details for this Demo:Test FormatThis Demo is a time-limited, data-wipe test (all save data will be deleted after the demo period ends). All players can download and play it on Steam and PlayStation. Steam players can download it directly from the Steam store page.Demo PeriodStart Time: September 3, 2026, 15:15 (UTC+0)End Time: September 23, 2026, 15:00 (UTC+0)New Gameplay ContentIn this Demo, besides the two default playable Timehackers, Nyx and Fina, a brand-new character, Hamlet, will also be unlocked as you progress through the game! Multiple secret bosses will also be available! Overall, this demo offers over 10 hours of gameplay.System RequirementsOnly Windows is supported for this Demo. Both Keyboard & Mouse and Controllers are supported.Minimum recommended specs:OS: Windows 10 64-bitProcessor: Intel Core i5-7300U@2.6G or AMD Ryzen 3 3300U@2.1GMemory: 8GB RAMGraphics Card: NVIDIA GeForce GTX 1050 or AMD Radeon RX 560DirectX Version: 12Recommended specs:OS: Windows 10 64-bitProcessor: Intel Core i7-8700@3.2G or AMD Ryzen 7 3700x@3.6G or aboveMemory: 8 GB RAMGraphics Card: NVIDIA GeForce RTX 2080 or AMD Radeon RX 6700XT or aboveDirectX Version: 12Supported LanguagesThis Demo is available in the following languages: Simplified Chinese, English, Japanese, Korean, German, and French. Stay tuned for additional language support in future updates!FAQWe've put together this FAQ section to help you resolve common technical issues.Troubleshooting Crashes, Freezes, and Performance IssuesQ1: What should I do if the game crashes on launch, shows a black screen, or frequently crashes during gameplay?Update your graphics driver...
    Read full article on Community Announcements (wangtianqi.frankie)
  • AnnouncementsOfficial

    Dev Diary 4: Character Design - FINA & NYX

    Hello, Timehackers! It's time for another monthly dev diary. In this fourth sharing, we're taking a closer look at the art design of SlashZero and sharing a few stories from behind the scenes—including character details and narrative tidbits that have never been revealed before.Follow us on X and join us on Discord! Share your thoughts on SlashZero's character designs and take part in community events for a chance to win prizes!(Note: The images and videos below are works in progress, included to show how our ideas evolved during development. Please refer to the final in-game version for the finished experience. GIF quality has been reduced due to file size limits; HD videos are available through our community channels.)Why Cyberpunk and Cyberpunk in anime style?"A 3D Anime style, side-scrolling action game with a cyberpunk aesthetic—one built around rebellion, relentless combat, conspiracies, and the search for truth. Once that direction was clear, the real work began." — Jun, Game Director of SlashZero, who is leading the game design and development(Game Concept Art)Our choice went beyond the team's love of the genre and its visual style. The ideas behind cyberpunk often come up in our conversations, both at work and in our free time, and we wanted to explore some of them through the game.Cyberpunk raises profound questions: where consciousness ends and the body begins, how people become alienated from society and themselves, and what freedom looks like or truly means... In the end, we stepped away from these complex questions and looked toward the very core of punk itself: rebellion. Compared to those grand and abstract ideas, it is pure rebellion and resistance that truly interest us—the struggle that everyone must face in their own lives.What are the core ideas of SlashZeroGames have often been dismissed as mere escapism or self-indulgence. But we believe this medium is capable of exploring some of the most honest and fundamental questions we face.With SlashZer...
    Read full article on Community Announcements (wangtianqi.frankie)
  • AnnouncementsOfficial

    Dev Diary #3 - Action System in SlashZero

    Greetings, Timehackers! To help everyone get to know SlashZero better, we're kicking off a series of dev diaries that dive into the game's core systems. We want to share the design philosophy behind SlashZero, keep you updated on our latest progress, and give you a look at where the game is headed. And of course, we'd love to hear your thoughts—your feedback helps us build a better game.If there's any system or feature you're especially curious about, drop a comment, and we'll make sure it shows up in a future dev diary!Breaking News: SlashZero will be at ChinaJoy in Shanghai from July 31 to August 3! Visit us at Booth N3-08 next week. We'll have a hands-on demo, exclusive merch, and some exciting announcements. Hope to see you there!Join Discord and follow X for events and giveaways!Today, our combat systems designer QY is here to share the philosophy and design behind SlashZero's action and combat systems.QY is a veteran designer, and his favorite game genre is ACT. In SlashZero, he leads the design of the character combat system.Let's jump into SlashZero's action design with QY.(Note: GIFs below are low-resolution due to file size constraints. Visit our community for the full HD videos. Feel free to experience the game hands-on at offline venues or in future playtests!)Core Features of SlashZero's Combat SystemQ: If you had to sum up SlashZero's core features and highlights in a few words, what would they be?QY: I'd describe them with these keywords: parkour, vertical ground-to-air combat, and growth-driven variety.Parkour-like movement was the part we polished most carefully—it's the foundation of SlashZero. From the moves themselves to how they link together, from input feedback to audiovisual response, our goal is to deliver smooth, stylish, and expressive action.(Use the terrain to Jump, Double Jump, Wall Jump, and Dash in midair—true parkour freedom.)The Vertical Ground-to-Air Combat System is the signature feature we wanted players to feel immediately. Than...
    Read full article on Community Announcements (wangtianqi.frankie)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.