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Object Factory

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Object Factory

Kistler Studios · Published by Kistler Studios

9 user reviews — 56% positive (9 reviews) · 17 achievements

Last updated 28 Sept 2026

A unique take on factory building — design and optimize flowing 3D systems where routing and space are your most valuable resources. Start with guided challenges, then expand into an endless sandbox focused on efficiency, scale, and layout mastery.

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£7.99

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

5 Sept 2026Lowest: £7.99 · Highest: £7.9910 Oct 2026

Indie, Simulation, Strategy, Casual · 2025 · More £5 - £15 games

Explore endless efficiency challenges as you build and refine complex 3D factory systems. Start with guided tutorials before diving into an open sandbox focused on scale and layout mastery.

About this game

A spatial factory puzzle game about transforming simple shapes into complex 3D structures — powered by flow, layout, and specialized production districts.

Best Gameexperience on Steamdeck or with a Gamepad

Design efficient production lines, route resources through a central conveyor backbone, and solve spatial challenges by placing machines, modules, and districts with precision.

What starts as guided challenges quickly opens into an endless optimization sandbox, where you refine layouts, push throughput, and build increasingly efficient factory systems.

✨ Why It’s Different

Unlike traditional factory builders, Factory Mode focuses on spatial problem-solving and district-based optimization.

You don’t just build machines — you design scalable systems, where placement, routing, and flow define long-term efficiency. The district system allows you to run the specific machine with a speed bonus up to +275%.

In Arcade Mode, you can build more freely and create the shape factory of your dreams.

At the core of your factory lies the Main Conveyor belt zone (green) — a high-throughput backbone that connects your entire production. Surround it with specialized factory districts that amplify your capabilities and create powerful, localized production hubs.

Build close for simplicity — or expand into specialized districts for maximum efficiency and speed.

🚀 Features

🏭 Spatial Factory Building
Design production layouts where space, flow, and structure matter as much as logic.

🟨 Specialized Factory Districts (Core Feature)
Build around powerful districts that boost production and define your layout strategy.
Place Cutter, Joiner, Painter, and Rotater districts to create high-efficiency production zones. In this zones the specific machine has a speed bonus up to +275%.

🚚 Main Conveyor System
Route everything through a central high-speed backbone. Manage input and output flow, and feed district production back into the system without bottlenecks.

⚙️ Automation Modules & Systems
Use modules like Type Sorters, mergers, and feedback loops to control flow and automate complex routing behaviors.

🔄 Endless Optimization Gameplay
Refine, expand, and perfect your factory. Push throughput, eliminate bottlenecks, and design systems that scale.

🧩 Structured Challenges → Sandbox Freedom
Learn through guided objectives, then apply everything in an open-ended sandbox focused on efficiency and creativity.

🎲 Procedural Levels
Adapt to new layouts and challenges every run.

🔓 Progression & Unlocks
Unlock new machines, modules, and production options as your factory evolves.

✂️ Shape Manipulation
Cut, combine, rotate, and paint shapes to meet increasingly complex goals.

🧠 Core Experience

This is a game about flow and structure.

Build around your main conveyor, create powerful district-based production hubs, and design systems that can handle both precision and overflow.

Mastery comes from continuous optimization — improving layouts, increasing throughput, and refining your factory over time.

Start with basic forms — Sphere, Cube, Pyramid, and Cylinder — and transform them through cutting, rotating, painting, and recombining into complex structures.

Progress through structured challenges to learn the systems — then take full control in sandbox mode, where optimization, efficiency, and scale become the real challenge.

The goal is simple, but the path to mastery lies in how well you can turn the simplest shapes into something extraordinary overcoming the imposed restrictions with the tools given.

🔧 Notes

If you encounter any issues, feel free to report them in the discussions or contact me directly — feedback is always appreciated!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 SP1
  • Processor: CPU with SSE2
  • Memory: 4 GB RAM
  • Graphics: Dedicated Graphicscard
  • DirectX: Version 10

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Object Factory v2.1.8

    Bugfix Update is live for Object Factory! ⚙️• Fixed issues on Level 10 and Level 12 where some configs were not recognized correctly • Resolved Tech Tree upgrade save game issue • Improved overall game performance and stabilityThanks for all the feedback and bug reports! 🚀
    Read full article on Community Announcements (Solo)
  • Patch NotesOfficial

    Update V2.1.4

    Small Update Live! ⚙️A small update is now live, bringing balance improvements, performance upgrades, and bug fixes.Changes:• District System Rebalance Improved overall balance to make district choices more meaningful and consistent.• Main Bus Belt Multiplier Rebalance Adjusted scaling to better reward efficient layouts without over-amplifying early setups.• Performance Improvements General optimizations for smoother gameplay, especially in larger factories.• Minor Bug Fixes Various small fixes and stability improvements.• QoL ImprovementsNow the belt lineplacer and auto curve are unlocked from the beginning and dont have to be unlocked anymoreThanks for playing and keep the feedback coming! 🚀
    Read full article on Community Announcements (Solo)
  • AnnouncementsOfficial

    Object Factory v2.1

    Update 2.1 is now live on the default branch! 🚀This update builds on the foundation of 2.0 and pushes factory optimization even further—introducing parallel production challenges, efficiency tracking, and new ways to boost your score.Here’s what’s new:• Conveyor Belt Line Placer The Conveyor Belt Line Placer is now unlocked by default in Factory Mode to make routing easier and more convenient. In Arcade Mode, it must still be unlocked through progression.• Parallel Goals (NEW) Multiple objectives can now run at the same time, forcing you to design factories that handle competing demands simultaneously.Example setups include:– One throughput-required goal running alongside others – Triple-goal scenarios like: → Two throughput goals → One shape objectiveYou can no longer optimize for a single pipeline—you’ll need balanced, scalable systems that perform under pressure.• Throughput Counter Module (NEW) A new module gives you direct insight into your production performance:– Displays real-time throughput – Tracks factory efficiency – Helps identify bottlenecks and weak linksOptimization is now measurable—making it easier (and more satisfying) to refine your layouts.• Arcade Mode Score Bonus Update Arcade Mode now rewards high-performance factories even more:– Reach certain score-per-minute thresholds – Unlock up to x2 Goal Shape bonusThe better your factory performs, the more it scales—encouraging fast, efficient, highly optimized builds.• Score Counter Module (NEW) A new module gives you direct insight into your production performance only in arcade mode:– Displays real-time score per belt– Tracks factory efficiency – Helps identify score Optimizations which is now measurable—making it easier (and more satisfying) to refine your layouts to max out score.Focus of v2.1: Think bigger. Not just building working factories—but systems that perform, scale, and adapt under multiple simultaneous demands. Looking forward to your feedback! 🚀
    Read full article on Community Announcements (Solo)
  • Patch NotesOfficial

    Object Factory v2.1 – Devlog Announcement

    A new update for Object Factory is coming soon—and it’s already available on the beta branch for testing.Version 2.1 builds on the foundation of 2.0 and pushes factory optimization even further, introducing parallel production challenges, efficiency tracking, and new ways to boost your score.Here’s a first preview of what’s new:• Parallel Goals (NEW) – Multiple objectives can now run at the same time, forcing you to design factories that handle competing demands simultaneously.Some example setups include:– One throughput-required goal running alongside others – Triple-goal scenarios like: → Two throughput goals → One goal shape objectiveThis means you can no longer optimize for a single pipeline—you’ll need balanced, scalable systems that perform under pressure.• Throughput Counter Module (NEW) – A new module gives you direct insight into your production performance.– Displays real-time throughput – Tracks efficiency of your factory – Helps identify bottlenecks and weak linksThis turns optimization into a measurable system, making it easier (and more satisfying) to refine your layouts.• Arcade Mode Score Bonus Update – Arcade Mode now rewards high-performance factories even more:– Reach certain score per minute thresholds – Unlock up to x2 Goal Shape bonusThe better your factory performs, the more it scales—encouraging fast, efficient, and highly optimized builds.Version 2.1 is focused on pushing players to think bigger: not just building working factories, but building systems that perform, scale, and adapt under multiple simultaneous demands.More details soon. For now—get ready to optimize on multiple fronts at once.Want early access? Here’s how to join the beta branch:Open your Steam LibraryRight-click Object Factory → PropertiesGo to the Betas tabSelect the beta branch from the dropdownLet the game update—and you’re ready to play.To play first and give feedback, use the beta branch. Happy to hear what you think 🚀
    Read full article on Community Announcements (Solo)
  • AnnouncementsOfficial

    Object Factory v2.0 – Now Live! 🚀

    Object Factory v2.0 – Now Live! 🚀The new update is here! Version 2.0 is now available with lots of new systems and minor bugs but cant wait to show you the new factory mode.This update adds more depth to factory-building while keeping the core simplicity you already know.What’s new in v2.0:• More Goals Clearer progression and more meaningful objectives.• Improved Shape Recognition Enables more complex and interesting production challenges.• Throughput System (NEW) Efficiency matters more than ever: – Maintain high output to gain multipliers (e.g. 1.25x / 1.5x) – Some objectives now require a minimum throughput per minute→ Rewards optimized layouts and stable production lines.• District System (NEW CORE FEATURE) Build specialized production zones with powerful bonuses: – Cutter districts for efficient slicing pipelines – Painter districts for optimized dye production – Dedicated processing hubs→ Instead of one generic factory, create connected, optimized systems.• New Machines – Type Sorters for precise routing – Feedback Balancers for loop-based systems→ Enables self-regulating factories and advanced setups.• New Mode: Factory Mode The current experience becomes Arcade Mode. The new Factory Mode introduces structured progression.There might be the chance to discover minor bugs but all stages can be completed and progressed to creativity mode. if you encounter a bug there is now the bug report button in the game.What’s coming in v2.1 (planned): • Planning over seemap (better district visibility) • More complex goals • District balancing • Visual improvements • Stability fixes Time to optimize… and break your factory in new ways 😄
    Read full article on Community Announcements (Solo)

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