
Screenshots

Watch trailer on Steam ↗Good Jump
CamelFish Studio · Published by CamelFish Studio
12 achievements
Last updated 28 Sept 2026
Hop To It is a challenging third-person platformer. Climb, dash, and evade traps to reach the end. Use bonfires as checkpoints and fast-travel points. Kick rival players off your path to ensure you're the first to finish!
£4.99
Lowest price we've ever recorded
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Price history
Action, Indie, Casual, Sports, Racing · 2025 · More under £5 games
Navigate treacherous obstacles by climbing and dashing to reach the end. Use bonfires for checkpoints and kick rivals off your path to claim victory in this exciting third-person platformer from CamelFish Studio.
About this game
Trapped in the grind of city life, you spend your days in a steel-and-glass cage, working long into the night. After one such all-nighter, you awaken to a shocking new reality: a isolated island. All around you, naturally arranged stones and cliffs rise, pointing you on a path to uncover the place.
Basic Gameplay
Climb&Jump
Dash
Bonfire & Fast Travel
Multiplayer
Kick
Rich Scenes
Interesting Props
Random Map Gameplay
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel Core i3-8100 / AMD Ryzen 3 1200
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 960 or AMD Radeon R9 380
- DirectX: Version 11
- Storage: 2 GB available space
- Sound Card: DirectX compatible
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 11
- Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 1060 6GB / GTX 1650 Super or AMD Radeon RX 580
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 3 GB available space
- Sound Card: DirectX compatible (stereo / surround supported)
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Multiplayer Optimization & Playtime Timer Fix
Hello everyone, long time no see! This update focuses on optimizing the multiplayer experience for non-host players. Previously, clients might have experienced a rough time due to network latency with the host server. Well, that issue is now fixed~! Client players can now enjoy a smooth, lag-free experience and have fun with everyone else in the lobby~ Secondly, we've resolved the bug causing abnormal data in the top-center Timer UI during multiplayer. The timer will now correctly start the moment you leave the first campfire. We've also added this feature to single-player mode! Returning to the first campfire will reset the timer, so you can easily track how long your current journey has been~ Finally, I'd really appreciate it if you could leave a review for the game. Every single piece of feedback means the world to me. Thank you so much! This is CamelFish, wishing you all a great time playing~Read full article on Community Announcements (双层麦辣板烧瀑布芝士)






