
Screenshots

Watch trailer on Steam ↗The Whispering Bones
Artem Sharapin · Published by Artem Sharapin
Last updated 28 Sept 2026
The Whispering Bones is a roguelike psychological horror where you gamble with a mysterious stranger in the depths of a nebulous wood. Roll dice with full physics simulation, unravel the hermit's secrets, make bets and win a chance for a better life.
Indie, Simulation, Strategy · 2027 · More free games
Delve into the eerie depths of a nebulous wood in The Whispering Bones. Roll dice with full physics simulation as you unravel secrets and make bets against a strange hermit, pushing your luck in this 2027 indie strategy game from Artem Sharapin.
About this game
You’re in dire situation where is only one way out... Roll the dices and pray for a fortune, adapt to difficulties and use whatever you have. Gamble for your future with a mysterious stranger in a nebulous woods, throw the dices and earn a chance for a better life.
Make bets and throw the dices
You came here to make some money, there is your only way. Watch for anchorite throws and make a bet how much your dices will show. It may seem easy but there is a catch to win the reward.
Speak to the mysterious stranger
Learn the rules. Gather bits of information about this erily quite part of the forest and why so many people left it with pockets full of clinking coins and shining gems.
Use artifacts to your advantage
The game will become more and more complicated, fight the cursed cards and win the advantage. Move towards your goal, you’re closer with each bone thrown...
Game Features:
Unravel a Mystery: Gamble in a deep forest shrouded with thick fog, find out who is the mysterious anchorite and learn the secrets of the forest.
Gamble: Move towards your goal, wether it be paying off your debts, feeding a family or just satiating your greedy soul.
Learn the dealers tricks: Game will become harder and stakes will rise, use what you have to win the advantage.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel Core i3
- Memory: 4 GB RAM
- Graphics: A relatively modern discrete graphics card, 4GB of video memory is enough
- Storage: 1 GB available space
Recommended
- Requires a 64-bit processor and operating system
Supported Languages
Latest news
Patch NotesOfficial
Update v0.2.4
The force of dice rolls is now controlled with smoother, less clunky animations — dice are drawn toward the cursor by gravity.Added Chinese language support, including localization of item descriptions.Fixed text errors that contained incorrect information.Read full article on Community Announcements (Rasmus_Copcake)Patch NotesOfficial
Fixes v0.2.2
- The Parasite card has been removed. (possibly until Chapter 3)- Played cards no longer overlap.- Settings are initialized before the level with the menu opens.Read full article on Community Announcements (Rasmus_Copcake)AnnouncementsOfficial
The Whispering Bones v0.2
I conducted a retrospective, compared the project with competitors, and took into account your feedback and advice from content creators (Huge thanks: KaiStreamer, AVE_Yarrik, bennetisfine). Also, a massive thank you to Philipp Stepanov for helping me rethink the project and its features. What's new, in brief:Dice rolling mechanic: The core mechanic has been reworked for better simulation and tactile feel.Horror & camera: The dynamic camera highlights key moments, and the horror element has been improved and expanded (defeat in Chapter 2).Chapter 2: The hermit now takes cards himself and plays them depending on the turn and what benefits him most.Meta-progression added: Play through the game to unlock all consumables, make Chapter 2 easier, and prepare for Chapter 3.Optimization: Nanite has been removed, RayTracing cleaned up, junk deleted. The game runs lighter now.Tutorial: A video has been added, the intro is faster. Over 50% of the text has been cut.Stability: Settings now load more reliably. If something breaks — let me know, I'll fix it.Other small things: Improved tutorial and training, old bug fixes (and probably new ones), new sounds, effects, minor tweaks.This update lays the foundation for the Endless Mode, which I plan to add later. The project's architecture should now be flexible enough.Share the game with your friends! Your review, feedback and reposts help development immensely. Thank you for being with me. ❤️Read full article on Community Announcements (Rasmus_Copcake)AnnouncementsOfficial
Meetup & Plans
Hey everyone!While work is ongoing on the most important and biggest update for the game, I took the opportunity to attend an indie dev meetup hosted by prototype.indie.For the project, it was important to get feedback first and foremost from a producer and co-publisher. We went through the project and plans in as much detail as was possible within the event's timeframe. Based on the feedback received, we adjusted and refined the implementation of the upcoming changes.Speaking of changes: next week I'll make a separate post with a couple of screenshots of what's already ready. Stay tuned for news!Read full article on Community Announcements (Rasmus_Copcake)Patch NotesOfficial
Demo Update v0.1.6
-Removed the tooltip display for consumables (including the Flask) after they are used.-Improved audio loading: sound is now preloaded with a timer for events (fixes a rare issue where music could cut out after a set presentation).-Fixed a bug where the Hermit could roll 2 dice after using the Skull on the first incorrect roll.-Added the Hermit's reaction when the Mirror is used.-Fixed a bug where the dialogue UI would flicker after re-rolling your own die.Read full article on Community Announcements (Rasmus_Copcake)






