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ModernFire

Screenshots

ModernFire screenshot 1
Game trailer 0.2.0.0v trailerWatch trailer on Steam ↗

ModernFire

FireLineGames · Published by FireLineGames

Positive — 83% positive (24 reviews) · 1 achievements

Last updated 28 Sept 2026

Assemble a combat group with infantry, vehicles, and commander abilities, attack and hold sectors using artillery and aerial reconnaissance.

Early AccessDJCTQ 141 DLC available ↗PvP

£8.50

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

5 Sept 2026Lowest: £8.50 · Highest: £8.506 Oct 2026

Indie, Simulation, Strategy, Early Access · 2026 · More £5 - £15 games

Explore strategic depth by commanding infantry, vehicles, and utilizing artillery in ModernFire's simulation experience. Dive into the challenges of holding sectors with aerial reconnaissance as you lead your team through complex battles.

About this game

ModernFire — a real-time tactical strategy that puts players into modern military conflicts.

Assemble your own combat group of units and support.

Before battle, players create a squad of units that includes infantry squads, vehicles, and commander abilities. Infantry squads consist of up to 9 light infantry units (medics, assault troops, machine gunners, etc.). Vehicles are standalone military units (heavily armored tanks, anti-infantry vehicles, landing vehicles, etc.). Commander abilities provide off-map support (artillery strikes, ballistic missiles, aerial reconnaissance, and more).

Plan. Attack. Hold.

Once your combat group is ready, dynamic engagements unfold. Plan attacks on key map points to push the enemy out of sectors and gain the upper hand. Strengthen sector defenses with buildings, vehicles, and infantry.

Need support?

Call in artillery strikes, ballistic missiles, and gather additional intelligence with aerial reconnaissance.

System Requirements

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Minimum

Minimum:
  • DirectX: Version 12
  • Storage: 4 GB available space

Recommended

Recommended:
  • DirectX: Version 12
  • Storage: 4 GB available space

Supported Languages

English*, Ukrainian
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Update 0.2.1.2v as stable

    Bug Fixes and Other ImprovementsFixed an issue where using the chat during a match did not block keyboard game controls;Fixed a bug where the bot would freeze and fail to spawn new vehicles;Fixed unstable interaction between drone operators and drone deployment;Added the ability to deploy drones on the move by pressing the infantry deployment button a second time. The drone operator will stop and deploy the drone.
    Read full article on Community Announcements (Jevlampiy)
  • Patch NotesOfficial

    Update 0.2.1.0v as stable

    What's New?Improved unit network synchronization and added client-side lag compensation.Bug Fixes and ImprovementsFixed an issue where the sector capture animation would trigger simply by hovering the mouse cursor over it;Fixed game freezes upon reconnection or room join errors, as well as the exit button becoming unresponsive;Fixed a bug where supply vehicles failed to transfer ammunition and fuel to nearby units;Fixed incorrect gunshot sound playback on the client side;Fixed visual effect rendering issues for anti-tank guided missile flight and impacts on the client side.
    Read full article on Community Announcements (Jevlampiy)
  • AnnouncementsOfficial

    Dev Blog #8 – New faction and new mechanics for buildings

    Hello everyone!This week we were preparing for the start of autumn. A new faction and an important mechanism for buildings, which I will discuss below. These are the last critical features whose completion will allow us to start working on modding support.The new faction was chosen via a poll on our Telegram channel (Link to the post). The next faction will be Germany. A list of units for the faction is already being prepared. Overall, the units will feature powerful and high-tech equipment. We plan to design a unit set suited for positional warfare and strong defense to hold key positions. another essential mechanic designed to strengthen infantry as an independent unit is the ability for infantry to enter buildings. This will increase infantry survivability and expand their potential tactical scenarios.Additionally, this week we finished fixing numerous bugs that were hindering gameplay.That's all for now, thank you for your support!
    Read full article on Community Announcements (Jevlampiy)
  • Patch NotesOfficial

    Update 0.2.0.51v

    What's New?Improved camera zoom mechanics. Now, when zooming in or out, the mouse cursor always remains on the exact same point of the map.Bug Fixes and ImprovementsFixed an issue where drones returning to the operator would freeze at their arrival point if the drone operator was given a movement command to a specific location;Fixed a bug where the game would get stuck on an infinite loading screen after leaving a room;Fixed a bug where a client would be kicked from the room upon attempting to rejoin it.RebalancingIncreased match duration;Reduced the default victory points gained per tick from 1 to 0.
    Read full article on Community Announcements (Jevlampiy)
  • Patch NotesOfficial

    Update 0.2.0.44v

    What's New?Added the ability to reconnect to a match if connection to the server or host is lost.Bug Fixes and Other ImprovementsFixed a bug where the bot produced too many logistics vehicles;Fixed a bug where game difficulty options duplicated in the bot settings menu;Fixed a bug where the main menu opened again after exiting a room.This version may be unstable and contain bugs.If you encounter critical bugs that disrupt gameplay, you can always revert to the previous version of the game via Steam settings.We would appreciate it if you report any found bugs in the Steam Discussions or on our Discord server.
    Read full article on Community Announcements (Jevlampiy)

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