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Watch trailer on Steam ↗NTL: No Time Left
Gonzo Technologies · Published by Exothermic, Gonzo Technologies
Last updated 28 Sept 2026
Command your starship through a galaxy-spanning conspiracy in this real-time tactical roguelike. Manage power, shields, weapons and more. Featuring permadeath progression, seamless portal travel, and intense capital ship combat using Newtonian Physics with Damped Velocity.
Action, Strategy · More free games
Navigate the stars as you command your ship through NTL: No Time Left, where managing resources and outmaneuvering foes defines each mission.
About this game

No Time Left is a 3D capital-ship rogue-like that blends tactical decision-making with elements of space sim and full 360 combat. Every run is different and every event will uniquely respond to your ship.

Real-time Combat with Pause
Issue precise orders at full burn or drop into tactical pause to line up broadsides, prioritize targets, and triage damage.Power Is Survival
Hot-swap power between engines, shields, weapons, and support systems on the fly.Drones: Your Extra Hands
Deploy attack, defense, and repair drones to tip the balance mid-fight, patch hull breaches, and keep critical systems online.Shielding & System Damage
Manage shields, fires, and failing modules as incoming salvos chew through your defenses.

Every encounter plays out differently.
Weapons, drones, sensors, and power setup can change what options you have—revealing safer solutions, or bigger risks for better rewards. Some choices bank favors you can cash in later; others create consequences that follow you across the sector. Swap modules between jumps and the same event can resolve in entirely new ways. Build for combat, rescue, or cunning—and the galaxy responds.

Ship Progression
Salvage, barter, and retrofit. Stack augmentations, unlock new hulls with distinct playstyles, and build the flagship that fits your tactics.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel 4770k
- Memory: 8 GB RAM
- Graphics: GTX 970
- Storage: 10 GB available space
Recommended
- Requires a 64-bit processor and operating system
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
NTL: No Time Left — Update v0.6.2
Hey Captains,This one's a big one. A brand new ship. Two new events. Improved physics. And for our German and Spanish players — welcome aboard.🚀 NEW SHIPAstralith A/B Variant The Astralith enters service in two configurations. Whether you prefer the A or B loadout depends entirely on how much you trust your own flying. 🌌 NEW EVENTS'Destroyed Silicarian Ship' 'Hunt for KB'⚙️ PHYSICS & COMBATShips now carry realistic mass values. Collisions will feel like it — and look like it too. Hull deformation now reflects impact events accurately. Cloaking upgraded: 50% maneuverability boost while active. Radiation alarm and Nuke VFX systems converted to managers, supporting multiple simultaneous warheads. Astralith shield implementation improved. Boosted shield now tied to Drone lifetime.🛰️ NAVIGATIONWaypoint travel time cut by 33%. Radar View and Ship View correctly disable inside Nebula and Nebula Storms. Vernier thruster code and placement improved.📷 CAMERA & UIFlight FOV increased for a more cinematic feel during combat. Inventory and Shop camera now use matching FOV treatment. Exit inventory behavior reworked.🛠️ BUG FIXESFixed inventory crash when selecting a weapon mount that no longer exists. Fixed drone projectiles misbehaving on drone destruction. Starmap icons for completed waypoints no longer reset after unlocking the map.🌍 LOCALIZATIONGerman and Spanish now fully supported. Danke. Gracias.📌 JOIN THE CREW 💬 Discord: discord.gg/6YnH6bGRwq ⭐ Wishlist NTL on Steam if you haven't already — it genuinely helps.Read full article on Community Announcements (Gonzo98x)AnnouncementsOfficial
Advanced Navigation Controls, Smarter Weapons, and Radar Upgrades
This update brings a handful of quality-of-life improvements and fixes across multiple systems.Radar now features distinct widget types, making it easier to differentiate contacts at a glance.Weapons tracking has been tightened up — AI turrets on friendly ships will no longer cheerfully ventilate your hull while trying to hit something behind it. Friendly fire is no longer the default networking strategy.Navigation gets a new Advanced Nav Control toggle, giving you direct roll and pitch authority for those of you who like to fly your ship the hard way.Also fixed a shader property naming issue that was causing light flicker effects to misbehave.Read full article on Community Announcements (Gonzo98x)Patch NotesOfficial
Steam Achievements
⭐ Achievement System Activated!Hey Captains!Today’s update brings something many of you have been asking for: Steam Achievements have arrived! 🎉🚀Whether you're flicking forbidden switches in the captain’s chair, pulling off daring maneuvers, or making questionable decisions under pressure, NTL will now reward your… initiative. This first batch is focused on core gameplay milestones and a few hidden secrets for the curious.Note: 🔧 indicates achievements that may receive tuning or expansion as early access continues!🏅 New FeaturesSteam Achievements (First Wave)🔓 System Activated — Steam Achievements are now fully integrated into NTL.👏 New Milestone Achievements — Progression, combat victories, ship management, and mission triggers are now recognized and rewarded.🕵️ Hidden Challenges — A few achievements are deliberately mysterious. You’ll know them when you find them.🎨 Custom Icons — Every achievement features bespoke art made specifically for NTL’s style.📜 Achievement Tracking — Achievements are retroactive when possible; otherwise you’ll need to trigger them again in new runs.🔍 Highlight: The First AchievementOne of the very first achievements you can unlock is tied to the Captain’s Chair on the main menu. Flick the right switches, in the right order, with the right password… …and you might witness the Mako’s main guns warming up and letting loose. (This was too cool not to give its own achievement.)🔭 Looking AheadThis first wave of achievements focuses on core gameplay and a few hidden surprises. As development continues, we may add more achievements based on player feedback, new features, or community ideas — but nothing is guaranteed yet.If you enjoy achievements and want to see more, let us know! Your feedback will help shape what comes next.🛠 Bug Fixes & NotesAchievement syncing is automatic; no manual reset needed.Some rare edge-case achievements might not trigger on old saves — starting fresh is recommended for full coverage.🚀 Thank You, CaptainsYour feedback...Read full article on Community Announcements (Gonzo98x)






