
Screenshots

Watch trailer on Steam ↗Pradera
itandfeel · Published by itandfeel · Official site ↗
Last updated 28 Sept 2026
Pradera is a first-person psychological horror. You play as Clarice, an ambitious lawyer taking on an impossible case. Nine people were decapitated. The bodies remain. The heads are gone. A gamble for fame becomes a real nightmare.
Indie · 2026 · More free games
Pradera immerses you as Clarice, a determined lawyer thrust into a chilling mystery. Explore the eerie setting where nine decapitated bodies hint at unspeakable horrors, testing your resolve in this psychological thriller from itandfeel.
About this game
WISHLIST
About the Game
Story
Pradera is a first-person psychological and atmospheric horror that plunges you into a macabre mystery.
You are Clarice, a young lawyer obsessed with making a name for herself. When every law firm rejects an impossible case, she sees a unique opportunity. The trial has captured the nation’s attention, and taking on what no one else dares could make her impossible to ignore.
Her client is Samuel, the sole survivor of a massacre on an old bus. Nine people were decapitated. The bodies remain. The heads are gone. No one understands what happened. Only Samuel… and a story that defies all explanation.
What begins as a gamble for fame quickly turns into a real nightmare. As you investigate, reality distorts, and your sanity and your true motives will be put to the test.
Are you defending an innocent man… or something far more sinister?
Key Features
Atmospheric environments: every level and its soundscape work together to create an immersive, unsettling experience.
Psychological horror: face moments where reality is not what it seems—and perception cannot be trusted.
Multiple perspectives: experience key events through different characters, each revealing a new piece of the mystery.
Attention rewarded: observant players will uncover hidden clues, connections, and secrets woven throughout the story.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10, 64-bit
- Processor: Intel Core i3
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce GTX 750 / AMD Radeon
Supported Languages
Latest news
AnnouncementsOfficial
Pradera has a release date!
Hello, everyone, We’re incredibly excited to finally share some news we’ve been looking forward to for a long time: Pradera will be released on December 10, 2026! 🎉 With the level structure nearly complete and the main gameplay systems in place, we’re now entering one of our favorite stages of development: the horror. There’s still work to be done, but we’re getting closer every day. Thank you for following the development and supporting Pradera. — The itandfeel Team 👉 Add Pradera to your Wishlist on Steam and follow the development:Read full article on Community Announcements (Hallo W3lt)AnnouncementsOfficial
The Library
Hello, everyone, Today we’d like to share a first look at our latest environment: the library, a level we’ve really enjoyed designing and bringing to life. At first glance, it may seem like a quiet and peaceful place. But behind one of its shelves, something might be waiting for you. This level has been designed to exist within two different contexts, allowing us to explore different aspects of the story and enrich the lore of Pradera. We’re still putting the finishing touches on the environment, and we’ll be sharing more details about it in an upcoming update. Thank you for reading, and thank you for supporting Pradera. — The itandfeel Team If you’d like to support the development of Pradera, adding it to your Wishlist helps us tremendously.Read full article on Community Announcements (Hallo W3lt)AnnouncementsOfficial
A crime scene?
Hello everyone, We'd like to share a small development update from Pradera, our upcoming psychological horror experience. We are currently working on a new level, and this is an early look at the found footage camera effect we are implementing. The level follows a news hunter capturing footage of an event she was never meant to witness, and we wanted the visual style to reflect that raw, unsettling feeling. On the technical side: as a general rule, any post-process effect that is specific to a gameplay moment rather than part of the overall scene should be applied exclusively to the player. To handle this, we created an actor component that manages a pool of up to 8 simultaneous post-process effects, which can be triggered and blended at will. This has proven to be a very flexible solution, as more complex visuals can be built by combining these effects in different ways. This is still a work in progress, but we are happy with the direction it is heading. Thank you very much for reading. If you like what you see and would like to support the project, adding Pradera to your wishlist helps us tremendously.— itandfeelRead full article on Community Announcements (Hallo W3lt)AnnouncementsOfficial
Final Look of the Meadow Level
Hello everyone, Today we’d like to share the final look of the meadow level. We’ve added new elements and refined several smaller details to enhance the overall atmosphere. Thank you very much for reading. If you like what you see and would like to support the project, adding Pradera to your wishlist helps us tremendously. — itandfeelRead full article on Community Announcements (Hallo W3lt)AnnouncementsOfficial
Designing Doors That Don’t Break Immersion
Hello community,We hope you’re all doing very well. Doors in video games may seem like a small detail, but they can actually be quite challenging to get right. There are many factors to consider—collisions, animations, movement flow, and, most importantly, how they impact the player’s experience. Because of this, there are times when it’s necessary to prioritize gameplay over realism. Thank you very much for reading. If you like what you see and would like to support the project, adding Pradera to your wishlist helps us tremendously. — itandfeelRead full article on Community Announcements (Hallo W3lt)






