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Watch trailer on Steam ↗One Last Sacrifice
MegaMaw Games · Published by MegaMaw Games · Official site ↗
Content notice: One Last Sacrifice includes fantasy violence and pixel gore
Last updated 28 Sept 2026
Most autobattlers reset after every match. One Last Sacrifice doesn't. Unlock skills across a branching skill tree. Build a deck. Improve creatures by crafting. Compete in 1v1 duels or 8-player elimination tournaments - sync and async play supported.
Strategy · 2026 · More free games
Explore One Last Sacrifice’s deep strategy gameplay by crafting creatures and navigating a complex skill tree. Compete in both 1v1 duels and 8-player tournaments, mastering your deck for ultimate victory.
About this game
One Last Sacrifice is an auto battler with meta progression. Build a deck of creatures across multiple battles. Craft them with Path of Exile-inspired modifiers. Unlock skills in a branching skill tree that shapes your playstyle. Six factions, 70+ creatures, and a perk system that makes every match play differently. Fight 1v1 duels or 8-player elimination tournaments - sync or async.

Your jar is your deck, a collection of creatures that carries between matches. Build it through rituals, or adapt mid-combat by buying from the Vein, a rotating shop that refreshes each round. Craft your creatures with Path of Exile-inspired modifiers to push them beyond their base power. But even your best fighters won't last forever: every creature has stability, and each time you field one, it wears down. When it hits zero, it's gone for good.
Many factions. No fairies. No dragons. Each with their own creatures, synergies, and mechanics. Bloodthirsty imps, soul-trapping assassins, hive-minded gel creatures. Build around one faction or mix and match.

As you gain experience and grow in power, new skills become available. They allow you to tailor the experience of combat to your liking. Yet the Arena's Crowd is never still, hungry for spectacle. Each match starts with a random perk that changes the rules - maybe all creatures deal +50% damage, double trigger on death effects or a boost to your economy.

Pick one of three classes and carve your path through the skill tree.
Claim Notable Skills for sudden surges of power.
Active Skills add new abilities to use in combat
Convictions rewrite the rules entirely.
Learn more in the wiki
Want to go deeper? Check out the wiki in the sidebar for the full breakdown of factions, creatures, crafting, and more.
--> "View the manual"
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 or higher
- Processor: Intel i5-6200U or equivalent
- Memory: 2 GB RAM
- Graphics: Intel HD Graphics 520 or equivalent
- Network: Broadband Internet connection
- Storage: 1 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10 or higher
- Processor: AMD Ryzen 5 7520U or equivalent
- Memory: 4 GB RAM
- Graphics: Nvidia GTX 1070 / AMD RX 570 (Adrenalin 22.1.2)
- Network: Broadband Internet connection
- Storage: 1 GB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Patch Notes v0.0.40 (Demo)
# v0.0.40 - 14.06.26*Changes since v0.0.36* **New Content**A new faction, the Grieving Cult enters the arena. It unlocks at character level 3. Existing characters will have the griveing cult unlock at their next login. The Cult fights through sacrifice. Two keywords define it:- **Deathwish** - an effect that triggers when the creature dies. - **Banish** - the creature leaves the fight for good after its final act. **Balance**- Flesh Mender now has 4/7 (previously 4/12)Read full article on Community Announcements (meg4m4w)Patch NotesOfficial
Patch Notes v0.0.36 (Demo)
# v0.0.36 - 22.05.26 **New Features**- Patch Notes Viewer: you can now read patch notes directly in-game from the login screen. Look for the new "Patch Notes" link next to Wiki and Discord. **Character Creation**- The name field now pre-fills with a random name when creating a new character.- A dice button lets you reroll for a new random name if you don't like the first one.- All players now see a "Play tutorial / Skip tutorial" option, not just accounts who played through tutorial before. **Balance**- Carapace Tissue (Hardened Skin modifier): Now grants +3 HP and costs 2 Energy (previously +2 HP for 3 Energy) **Bugfixes**- Fixed a bug where Bloodspike Imp at Level 3 would trigger load animations whenever any non-Imp creature gained stats during planning.- Fixed a bug that could result in the client clienlosing connection to the server.- Fixed imp cannibal sacrifice animation.- Fixed encounter buttons staying visible after starting search for a Mayhem game.- Fixed a crash when upgrading creatures in quick succession.- Fixed a crash that occured when a challenge was rejected.Read full article on Community Announcements (meg4m4w)Patch NotesOfficial
Free Demo Available May 11
What's in the demo8-player mayhemThree factions: Maw, Imp, and GelkindCreature summoning + deck building via RitualsSkill tree progression up to level 1024 Perks that bend the rules each gameTwo arenas: Mud and BoneRead full article on Community Announcements (meg4m4w)AnnouncementsOfficial
Closed Beta Starts March 13 - Join Now!
The Closed Beta for One Last Sacrifice begins March 13, 2026.We're opening the gates to the Arenas of Naskarr for a limited number of players. If you've been waiting to get your hands on the game, this is your chance.What to expect:The closed beta is about testing the full PvP loop and shaping the game's balance before launch. Here's what's ready to play:1v1 Duels8 Player Elimination style TournamentsSync and Async gameplay60+ Creatures28+ Perks that make every match feel unique.How to get in:Spots are limited. Wishlisting alone doesn't guarantee access. Sign up separately at:one-last-sacrifice.comSee you in the arena.Read full article on Community Announcements (meg4m4w)







